Halo: The Master Chief Collection

Halo: The Master Chief Collection

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Halo CE Classic vs Remastered
Is it just me or is classic bettter? The feel and atmosphere of the games are different. For example, the world feels more barren and mysterious in the classic.

I think i will play classic as this was the original vision.
Last edited by Dean Winchester; Dec 25, 2021 @ 2:57pm
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Showing 1-8 of 8 comments
Falleax (Banned) Dec 25, 2021 @ 3:06pm 
It's not just you. Bungie had a vision and passion when it came to the aesthetic of Halo, the 3rd party studio that was outsourced to make the anniversary graphics just wanted a paycheck.
Mezziaz Dec 25, 2021 @ 4:23pm 
For me it's a bit back n' forth, a lot of assets were brought over straight from Halo Reach which often doesn't match well with the original art design Bungie had in mind for Combat Evolved.

In my opinion I think the Covenant interior maps look superior in Anniversary while the Forerunner interiors look better in the original, you also miss out on the terminals that additional depth to the story when playing with classics graphics, granted those can be accessed from the main menu as well but I find it more rewarding to find them yourself and it encourages exploration.

What is a clear miss though is the remastered music which is pretty awful, thankfully you can pick the original soundtrack in Mission Select.

Saber Interactive, the developers of the Anniversary Editions did a way better job on Halo 2, that remaster is for the most part a great success and retains the art design of the original much better.
The Commendatore Dec 25, 2021 @ 4:53pm 
Classic, any day.

It doesn't help how the the Remastered version doesn't even use smaller hitboxes for stuff like trees and mountains.. It's only a visual change so you'll end up hitting those things more than you'd like to.
Goatseface Killah Dec 25, 2021 @ 6:42pm 
It's insane how bad the remastered art looks, it's like Saber hired a performance artist as their art lead and they tried to make the ugliest game possible with the most amount of effort. Everything has 5 billion polygons going all over the place, it's just a big pile of flatly-lit noise. I was absolutely shocked the same dev did the 2 remaster, even if I don't always like the direction of that work it always looks cohesive and like sane human beings worked on it. The collision issues seal the deal, there's an entire room in the Library that has a wall papered over it in the remake visuals for no reason. At least the MCC has the OG multiplayer, the 360 release just slapped 3's multiplayer on that sucker IIRC.
Aerocatia Dec 25, 2021 @ 7:02pm 
Classic has aged better by far, I think.
Dean Winchester Dec 25, 2021 @ 11:22pm 
Originally posted by Captain facetime skateboard guy:
The classic graphics mode is just blehhhhhh
filtered?
wyte boi Dec 25, 2021 @ 11:30pm 
the more I played the more appreciate the classic graphics. Its darkness and cold unfriendliness really hits when you on covenant ship for example but can be confusing. And halo 2 og graphics is even better. Its not that remaster looks bad it good in its own right
Last edited by wyte boi; Dec 25, 2021 @ 11:30pm
gFreak696 Dec 26, 2021 @ 4:07am 
Old graphics are like when an artist uses MS Paint: They can spend years, put their heart and soul into it, but it's still MS Paint. I get the nostalgia, but it looks like some kind of cheap indy game.
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Date Posted: Dec 25, 2021 @ 2:56pm
Posts: 8