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翻訳の問題を報告
Enemies are mostly human NPCs either suicide rushing you or poking at you from cover.
Very few games have enemies that behave in certain ways and truly try to hunt you down in smart and interesting ways while navigating combat arenas.
Back in early 2000s we were getting this as a norm, then it faded away somewhere. Obviously Halo preserved that.
Today this kind of AI I could only find in Doom and The Last of Us 2
Quake was doing that earlier, but Halo did popularize it on consoles.
I'm not denying that. I was just referring to the Esports comment.
I can't even bring myself to complete the first game. Too much consolitis for me.
"It's a 20 year old game!"
So what? So is Half-Life but it's vastly superior to this in every way imaginable. Still is.
The level design alone is just atrocious. Never mind the clunky gunplay and overall grueling pacing of the game.