Halo: The Master Chief Collection

Halo: The Master Chief Collection

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Shlomosuke 2021년 5월 1일 오전 9시 32분
2
Halo 4 is one of the worst written games i've ever seen
Title.

The dialogue is abysmal. And i'm beeing generous.
The story makes no sense, whatsoever. The characters are awful caricatures serving w/e goal 343 had making that story.
It feels like they simply have no clue, at all, how to write decent characters.
The way they introduced Palmer.. man, what the ♥♥♥♥ is wrong with you? Do you want us to hate her from the get-go?
Same goes for the captain. Why in hell is he ♥♥♥♥♥♥♥♥ on the Master Chief, knowing he is THE number one hero of humanity?
Cortana's rampancy? Pulled out of their asses. It wasnt in halo CE, 2, ODST or 3 (she was damaged by the Gravemind, but that's not the problem here).

Nothing makes sense.
And the dialogue is ♥♥♥♥♥♥♥ too. "My spartans are the next step of humanity". I've read better stuff in fanfictions.
"Do you think the Master Chief succeded because he is broken at his core?" Who the hell wrote that? I watched the interview of 343's staff compared to Bungie's and man, i understand now why it is that they completly ♥♥♥♥♥♥ up the story.

♥♥♥♥ Halo 4.
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Shlomosuke 2022년 2월 9일 오후 2시 11분 
Asternshelf24님이 먼저 게시:
Shlomosuke님이 먼저 게시:
Just a heads up, Halo Infinite's story/dialogue/characterization is even worst than Halo 4's. Quite the feat.

Impossible

i know i know, sounds insane. But it's the cold hard truth. 6 years for that :lunar2020ratinablanket:
Anschluss 2022년 2월 9일 오후 7시 03분 
Dr. Ebisuzawa, MD님이 먼저 게시:
I'm the walrus님이 먼저 게시:
stalled the prophet.

yeah so much of infinite story happens off screen , leaves so much for wonder, 343 again settling for less.

maybe if they had 7 years infinite might have been the best halo.
Stalled the prophet? From activating the rings? Which he does anyways, with Johnson dying in the next two missions anyways? Brilliant writing, cuz her death actually serves 0 purpose

She stalled the prophet. That she couldn't stall it as much as she wanted doesn't change that.
rdtty 2022년 2월 10일 오전 6시 52분 
Shlomosuke님이 먼저 게시:
Title.

The dialogue is abysmal. And i'm beeing generous.
The story makes no sense, whatsoever. The characters are awful caricatures serving w/e goal 343 had making that story.
It feels like they simply have no clue, at all, how to write decent characters.
The way they introduced Palmer.. man, what the ♥♥♥♥ is wrong with you? Do you want us to hate her from the get-go?
Same goes for the captain. Why in hell is he ♥♥♥♥♥♥♥♥ on the Master Chief, knowing he is THE number one hero of humanity?
Cortana's rampancy? Pulled out of their asses. It wasnt in halo CE, 2, ODST or 3 (she was damaged by the Gravemind, but that's not the problem here).

Nothing makes sense.
And the dialogue is ♥♥♥♥♥♥♥ too. "My spartans are the next step of humanity". I've read better stuff in fanfictions.
"Do you think the Master Chief succeded because he is broken at his core?" Who the hell wrote that? I watched the interview of 343's staff compared to Bungie's and man, i understand now why it is that they completly ♥♥♥♥♥♥ up the story.

♥♥♥♥ Halo 4.
Agreed
Jimmy Hunter 2022년 2월 10일 오전 8시 25분 
Dr. Ebisuzawa, MD님이 먼저 게시:
She failed, and both her and johnson die by the end of the game.

It's been obvious through 3 that Miranda cared for Johnson's life. During Crows Nest she tells Hocus to wait for Johnson. She's also verbally concerned for Johnson's wellbeing with him getting pushed from the 3rd tower in Covenant after you and Arby hit towers 1 and 2.

She knew that Johnson was captured as the Covenant needed a Human to activate the ring after his team went missing. I'm sure she didn't expect to survive trying to save Johnson, but the fact of the matter is that her shenanigans delayed Truth long enough for Chief and Arby to get there before the Ring was activated.

Even then, she didn't fail to save Johnson.
Plague 2022년 2월 10일 오전 8시 35분 
halo 4 was the devs trying to reboot a game that didnt need a reboot
ReBootXD 2022년 2월 10일 오전 8시 42분 
Plague님이 먼저 게시:
halo 4 was the devs trying to reboot a game that didnt need a reboot
Yeah, 343 wanted to make Halo their own. But you can’t change something from its original vision without losing part of why people liked it in the first place.
Jimmy Hunter 2022년 2월 10일 오전 9시 07분 
Dr. Ebisuzawa, MD님이 먼저 게시:
She delayed Truth and the rings still got initiated, did we play the same game?

I guess you didn't since you don't seem to understand the difference between "firing" and "priming".

Not to mention, she solopiloted a pelican through covenant defenses straight to a prophet.

Or, she saw an opening in the fighting as we saw moving to Tower 3 that not everywhere was there Banshees, Phantoms and AA Wraiths.

Obvious plothole, why did the Chief have to fight through 2 scarabs and take a clearly slow ass elevator up, when he could have just smashed through the building.

Maranda went in through an unprotected front while they were distracted with Chief leading the assault through the front door that they were clearly struggling hard to stop. The Scarabs weren't wandering around there, they were deployed as a final measure to stop the push at all costs. Did you forget they fall from the sky?

The building being forerunner architecture btw, using building materials that are stated to be NEARLY INDESTRUCTIBLE. But keep defending it lol

I can see there's no reasoning with you as "nearly" apparently also means "everything". Have fun with your headcanon mate.
UNSC Helljumper 2022년 2월 10일 오전 10시 21분 
FireHawk117님이 먼저 게시:
You know cortana showed signs of rampancy in halo ce, it was subtle but there, further showed in 3 after ruthless torment from the grave mind, and had become infected with something called 'the logic plague' (think its called that) you're paraphrasing what was actually said from halsey, and if you listened to all dialogue in that cutscene you would realise first, the man interviewing halsey was oni, and she was being questioned about what she did to first create the spartans, kidnapping them as children, and putting them though a procedure with a very high fatality rate, and at the time those on earth knew nothing more than the masterchief was dead, and they wanted to replace him, if we look at the story structure of halo 4,it shares similarities with combat evolved, in terms of structure that is, with bungie they wanted the masterchief to be seen as just a suit of armor, basically you are the masterchief, which is one thing I loved the bungie era games over the 343 ones, he talks to much imo, but in terms of writing, it's far better than Halo 5,although some scenes in h5 were done well in my opinion
By Marathon's definition, rampancy is the terminal state of an AI. Cortana was 2 years old by the time of CE, so it's impossible for her to show even signs of it. While Halo does have different rules for rampancy, it's, in general, still derived from Marathon's terminology.

Her going rampant in Halo 4 and 5 actually falls quite in line with that tho. Another aspect of Marathon's version of rampancy is that AIs who live through it behave against their set programming, and have total free will. Additionally, rampant AIs often long for, and I quote: "Godlike power and contempt for its mentally inferior makers". In Halo 5, she attains free will, followed by acquision of very powerful assets in the form of Guardians, and makes it very clear she hates Dr.Halsey.

With that said, no, she does not have, nor ever had the Logic Plague. There are only 2 confirmed individuals: 032 Mendicant Bias, and Ur-Didact, both of them currently.... unavailable, let's say.

Furthermore, during one of those "Gravemind moments" in the Cortana mission, one of her lines is: "There will be no more sadness, no more anger, no more envy". These 3 emotions are, in fact, stages of rampancy for the AIs in Marathon. Again, they're not totally in line with Halo's version of rampancy, but Cortana has demonstrated them throughout Halo 4 and 5.
  1. She was mostly sad throughout Halo 4. She didn't have the more upbeat and sarcastic attitude she usually had, because she was entering the 1st stage of rampancy. She didn't evolve to the 2nd stage because of her long years of isolation in the Forward Unto Dawn.
  2. In the middle of Halo 4, she demonstrates a very clear form of anger, when Del Rio orders the Infinity to leave Requiem. Other less clear examples are when the Warden Eternal goes against her wishes.
  3. She very clearly demonstrates envy, towards her creator.
    Now, she shouldn't be talking about those since she's 2 years old by the time of Halo 3, yes? Well, it's the Gravemind simply tampering with her. Human Weakness, a short story in Halo Evolutions confirms this.

Just writing this long paragraph for folks to understand that Cortana's behaviour in Halo 4 and 5 falls entirely in line with how Bungie originally perceived rampancy in Marathon, and to make it clear that it wasn't the Logic Plague that directed her intentions.
UNSC Helljumper 님이 마지막으로 수정; 2022년 2월 10일 오후 4시 36분
Asternshelf24 2022년 2월 10일 오후 4시 02분 
Shlomosuke님이 먼저 게시:
Asternshelf24님이 먼저 게시:

Impossible

i know i know, sounds insane. But it's the cold hard truth. 6 years for that :lunar2020ratinablanket:

Damn
Asternshelf24 2022년 2월 10일 오후 4시 04분 
Dr. Ebisuzawa, MD님이 먼저 게시:
Jimmy Hunter님이 먼저 게시:

It's been obvious through 3 that Miranda cared for Johnson's life. During Crows Nest she tells Hocus to wait for Johnson. She's also verbally concerned for Johnson's wellbeing with him getting pushed from the 3rd tower in Covenant after you and Arby hit towers 1 and 2.

She knew that Johnson was captured as the Covenant needed a Human to activate the ring after his team went missing. I'm sure she didn't expect to survive trying to save Johnson, but the fact of the matter is that her shenanigans delayed Truth long enough for Chief and Arby to get there before the Ring was activated.

Even then, she didn't fail to save Johnson.
She delayed Truth and the rings still got initiated, did we play the same game? Not to mention, she solopiloted a pelican through covenant defenses straight to a prophet. Obvious plothole, why did the Chief have to fight through 2 scarabs and take a clearly slow ass elevator up, when he could have just smashed through the building. The building being forerunner architecture btw, using building materials that are stated to be NEARLY INDESTRUCTIBLE. But keep defending it lol

You're just hating Halo 3 at this point.
Asternshelf24 2022년 2월 10일 오후 4시 11분 
Dr. Ebisuzawa, MD님이 먼저 게시:
Asternshelf24님이 먼저 게시:

You're just hating Halo 3 at this point.
I love Halo 3, but saying the writing in the game is better than the 343 Halos is just flat out wrong. There tend to be more constancy in 343's writing, and they did pay attention to outside sources of lore when making the games, which Bungie failed to do in several regards, most noticeably within Reach

I'd take 3's writing over 5's any day of any week in any month of any year. I personally love the Chief and Cortana aspect of Halo 4's writing but I don't say it much since that's putting a target on the back of your skull. That whole game and lore conflict, personally, I say Bungie developed The Games and the outside lore's inclusion in the games aren't needed unless it fits the Game's story.
UNSC Helljumper 2022년 2월 10일 오후 4시 58분 
Dr. Ebisuzawa, MD님이 먼저 게시:
I agree, which is why I was appalled that Halo Reach had barely anything to do with the novel, outside of the central conflict of Reach's invasion. Not only a missed opportunity, but a major disapointment for me
Bungie didn't even approve of the original Fall of Reach. They gave Eric Nylund absolutely no material for him to work with. Halo Reach not falling in line with the book was a totally intentional move, not just because they believe game canon has priority over book canon, but because they simply didn't care about the expanded media beyond the games. All they focused on was crafting an awesome story for their game.

As for your other points... No, Halo 5 paid way too much attention to outside material. 3 or 4 books, Halo Escalation, Halo Spartan Ops, Halo Nightfall, etc. Way too much tied in.
Even if they do have more consistency.... their stories are also more boring and the characters aren't as interesting. And, to this day, no antagonist ever did as much as Tartarus. He actively played a role in every scene he was in, and was THE face of the Jiralhanae in the Covenant. Comparing him to Warden Eternal, who also does a lot... a lot of pointless delaying. We fight him way too many times with literally no changes between each body. For a "Boss" character, they made sure to make him feel like slightly more important fodder.

Sure, they could have honored the outside material. But to rely on them to have the people know who Jul 'Mdama, Vale or Locke are is not the way to go. Actually, it got so bad that Blue Team was done an inglorious diservice. They weren't just bland, they were also unnecessary. Remove them from the story and nothing changes. And I hate that, because I'm an avid Blue Team fanboy.
Anschluss 2022년 2월 10일 오후 5시 27분 
Dr. Ebisuzawa, MD님이 먼저 게시:
Jimmy Hunter님이 먼저 게시:

I guess you didn't since you don't seem to understand the difference between "firing" and "priming".



Or, she saw an opening in the fighting as we saw moving to Tower 3 that not everywhere was there Banshees, Phantoms and AA Wraiths.



Maranda went in through an unprotected front while they were distracted with Chief leading the assault through the front door that they were clearly struggling hard to stop. The Scarabs weren't wandering around there, they were deployed as a final measure to stop the push at all costs. Did you forget they fall from the sky?



I can see there's no reasoning with you as "nearly" apparently also means "everything". Have fun with your headcanon mate.
Not at all my headcanon. The UNSC is derived from modern military command structure, so not only does Miranda's pointless sacrifice make 0 sense from a logical perspective, it doesn't make any sense from a tactical perspective either. She has ODSTs aboard the fleet with her, they get sent out with you on the preceding mission. She took 0 backup with her against the single most well defended covenant target at the moment, who is surrounded by a literal army. Bungie is well known for MacGuffins and plot holes, all the way from CE onto Halo: Reach, and they don't even care. I don't get why you're trying to defend what is obviously bad writing. Just to spite Halo 4, for taking a different direction? If anything, you're the one with the headcanon. Not only does Master Chief not engage in ship- to- ship combat (Miranda would have had to be an observing pelican either nearby, or still aboard her frigate), but he was boots on the ground fighting against the MAIN LAND UNITS. If I were to lead footsoldiers on a ground assault against like, idk, a castle, that doesn't mean that anti-air emplacements or other ships wouldn't shoot down a single helicopter approaching the enemy military leader. Makes 0 sense.

I honestly can't tell if you're autistic or really dense. I'm gonna go with 'yes'.
Anschluss 2022년 2월 10일 오후 5시 30분 
SilentiumRebel님이 먼저 게시:
Dr. Ebisuzawa, MD님이 먼저 게시:
I agree, which is why I was appalled that Halo Reach had barely anything to do with the novel, outside of the central conflict of Reach's invasion. Not only a missed opportunity, but a major disapointment for me
Bungie didn't even approve of the original Fall of Reach. They gave Eric Nylund absolutely no material for him to work with. Halo Reach not falling in line with the book was a totally intentional move, not just because they believe game canon has priority over book canon, but because they simply didn't care about the expanded media beyond the games. All they focused on was crafting an awesome story for their game.

Which they failed at miserably.
I'm the walrus 2022년 2월 10일 오후 9시 23분 
Look i liked how infinite started but the story got very boring by the end,With big ass potholes and then a cliffhanger after 6 years,i hope we get an artiox playable dlc.


My biggest complaint for halo 4 was the map design and boring enemies which led to dull gameplay.
In a game i want a solid gameplay everything else comes later and infinite nailed those two aspects
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