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Повідомити про проблему з перекладом
Cry harder redditor
see above
Already there are parallels. Like the Battle Passes, progression by challenges only, Seasonal updates post launch etc.
Yes. Its Halo.
Also, the excuse for these armours is heavily contrived. "Alternate universe/timeline" is such a elementary narrative theme.
If you want a different style of warrior than that of the Halo universe then make another IP lmao
But the katana is cool, because samurai, and I'm totally not a weeb but you obviously don't get it, baka!
You could argue about its function/inclusion but the Actual Hayabusa armour, despite being a part of a crossover, does actually have a function/role in the universe and is actually canon.
Hayabusa is the name of the armour permutation, as in, the chest piece/helmet. That part is the part which has a context in-universe.
I know you're trying to be clever and you seem to be real pleased with yourself but unfortunately, for you, that also is explained. Emile's skull carving doesn't affect his vision at all since he sees via a camera mounted on the Helmet with the HUD projected on top of that. How do you think Spartans see out of the Gungnir helmet, for example? It's the same thing.
That's easy, because despite being more outlandish than traditional Halo designs, it sticks to the materials and sci-fi shape language Halo is known for and thusly, cohesively fits in-universe.
Yes, it's patterned after Ryu Hayabusa, but what function/role does a Tecmo game have in the canonical worldbuilding of a Bungie series?
Serious question; if they provided a lore-based explanation, I'd love to hear it--but I'm going to have a hard time accepting "we thought this looked cool, and because there were reboots of Tecmo's old Ninja Gaiden series on the 360 at the time, we figured we'd capitalize on the crossover potential; it's canon, because reasons" as any more salient of an argument than the explanation that 343i's put forth for the new armors.
Bear in mind here that I agree with you in principle that the new armors break Halo's aesthetic cohesion; this quasi-medieval (or, really, fantasy, because most of that ♥♥♥♥ isn't even distantly related to what real-world medieval armors looked like) aesthetic they're going for has no logical place in the worldbuilding, design, or general aesthetic of the Halo universe as a whole--but I have a hard time seeing that inability to fit as being any different than "this design echoes Ryu Hayabusa, who has *no place* in the Halo canon, but it looks cool, therefore it's okay, whereas other things are not."
Whether you think it's personally justifiable is one thing but I think it's kinda neat how they knitted the design in-universe.
My qualms with the Season 8 armours aren't even to do with the fantastical elements (though some of those could be toned down a little). It's mainly down to the materials used. Tanned leather/fur etc. has no business being on a sci-fi super soldier, for instance.
I think, it is possible to have designs based on historical armours (like historically accurate ones, I mean) and have them fit. If anything, Hayabusa is proof that's possible. It's just when designing these new armours they explicitly went out of their way to make them not fit, which is a little disappointing imo