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Heck, if they made a skin for the Ghost that says "Shoot Me" pointing down at the engine core (a single magnum shot can destroy it instantly) then I'd definitely needed that.
Are they gonna add the ugly Halo 4 armors for H2A?
However, I'm not sure if they could add any brand new armour into the game as that is a lot of work and they're only 3 seasons left, plus I would not be surprised if the team working on MCC is slowly getting smaller while people are getting pulled away to work on Halo Infinite.
But depending on how Halo 2 Anniversary multiplayer was created they could bring stuff in from the other games. Halo 4 uses Halo Reach as a basis, that's why in Season 7 the armour effects from Halo Reach are being added into Halo 4. So, while they stated at it's announcement that H2A is built from the ground up for the Xbox One, it could of potentially used Halo 4/Reach as a basis for it's engine which might allow them to get stuff over? If not, was H2A used as a basis for Halo 5: Guardians? If so then that could be a doorway into getting Halo 5 content into MCC. Also before anyone jumps down my throat here, to me 90% of the armour in Halo 5 was horrible, but you did have a few that stood out and where pretty decent.
Overall I do hope at least one of these final seasons focuses on Halo 2 and H2A. Halo 3 has had a lot of love (not complaining), Halo Reach has had scrapped armour finally be added into the game, Halo CE had new additions with visor colours and weapon skins and Halo 4 is now finally getting the championship bundle armour in Season 7. Halo 2 and Halo 2 Anniversary have basically been untouched, they need their season!