Halo: The Master Chief Collection

Halo: The Master Chief Collection

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Deathmournex 26 AGO 2021 a las 15:39
halo wars halo 5 guardians halo infinite and halo wars 2 to be added in mcc?
would love to play the halo saga
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Mostrando 1-7 de 7 comentarios
Deathmournex 26 AGO 2021 a las 15:41 
i played halo reach halo ce halo 2 halo 3 odst halo 3 halo 4, havent played halo wars halo wars 2 halo 5 guardians halo infinite
GabeKirk24 26 AGO 2021 a las 16:03 
halo wars is available on steam,halo wars 2 on the xbox store/app,halo infinite releases december 8th,and 5 is best forgotten,they will never be added to mcc because of how many engines are already in the game,it would cause the game to break beyond repair and i and many other players dont want that,if you wanna play most of those game you can buy them here on pc,if you wanna play halo 5 get an xbox as i doubt it will release on pc at all
Pyrocitor 26 AGO 2021 a las 16:46 
Definitive edition of the first Halo Wars is on Steam.
https://store.steampowered.com/app/459220/Halo_Wars_Definitive_Edition/

Halo Wars 2 is on the Microsoft Store and PC Gamepass.

There are currently no plans to bring Halo Wars 2 to Steam, nor any plans to bring Halo 5 to PC.

I am near certain that there is no chance of any of them being added to the MCC. It just makes a mess for things like achievements, cross-save, and cross-play with the already released and still current editions of them on console and PC - while adding no benefit except having them sitting tidily next to each other in a menu in MCC instead of a menu on the PC.
Última edición por Pyrocitor; 26 AGO 2021 a las 20:57
TheOneButter 26 AGO 2021 a las 19:17 
all of them should stay off the mcc and be their own release, mcc is big enough and adding halo 5 wouldnt make sense due to it relying on lootboxes for the warzone gamemode and its like 95GB on xbox
Fastspectre 26 AGO 2021 a las 20:50 
Publicado originalmente por Deathmournex:
would love to play the halo saga
someone correct me if i'm wrong the game engine used on halo reach,ce,2,odst,3 and 4 is the same engine based of the unreal engine just slightly modified, MCC's backend/the menus your spartan customization where you can change weapon and vehicle skins is all unreal engine 4
the games you mentioned have nothing to do with unreal engine (the halo modified engine)
they are all done on diffrent game engines, which makes it impossible to connect them to MCC
other then that it would be awesome and shouldn't be a problem, like people saying halo 5 is to big wouldn't matter, lootboxes wouldn't matter, rts vs fps wouldn't matter if it all were the same core game engine
Pyrocitor 26 AGO 2021 a las 21:02 
Publicado originalmente por F4stw1nd:
Publicado originalmente por Deathmournex:
would love to play the halo saga
someone correct me if i'm wrong the game engine used on halo reach,ce,2,odst,3 and 4 is the same engine based of the unreal engine just slightly modified, MCC's backend/the menus your spartan customization where you can change weapon and vehicle skins is all unreal engine 4
the games you mentioned have nothing to do with unreal engine (the halo modified engine)
they are all done on diffrent game engines, which makes it impossible to connect them to MCC
other then that it would be awesome and shouldn't be a problem, like people saying halo 5 is to big wouldn't matter, lootboxes wouldn't matter, rts vs fps wouldn't matter if it all were the same core game engine
All the halo games are built on different versions/iterations of Bungie's engine built for Combat Evolved, which has been nicknamed the "Blam!" engine. I don't think it has anything to do with Unreal - Unreal 4 is only used to power parts of the mcc main menu like the customizer screen, and overlays like the text chat.
Última edición por Pyrocitor; 26 AGO 2021 a las 21:02
Fastspectre 26 AGO 2021 a las 21:26 
Publicado originalmente por Pyrocitor:
Publicado originalmente por F4stw1nd:
someone correct me if i'm wrong the game engine used on halo reach,ce,2,odst,3 and 4 is the same engine based of the unreal engine just slightly modified, MCC's backend/the menus your spartan customization where you can change weapon and vehicle skins is all unreal engine 4
the games you mentioned have nothing to do with unreal engine (the halo modified engine)
they are all done on diffrent game engines, which makes it impossible to connect them to MCC
other then that it would be awesome and shouldn't be a problem, like people saying halo 5 is to big wouldn't matter, lootboxes wouldn't matter, rts vs fps wouldn't matter if it all were the same core game engine
All the halo games are built on different versions/iterations of Bungie's engine built for Combat Evolved, which has been nicknamed the "Blam!" engine. I don't think it has anything to do with Unreal - Unreal 4 is only used to power parts of the mcc main menu like the customizer screen, and overlays like the text chat.
why would they use unreal engine 4 as a "background" if there weren't code similaritys?
like for example the entire source code
i think it would have been easier to use their "own" engine (which has so many nicknames, and looks and runs so similar to all unreal engine iteration) for that
anyway i might be completly wrong about it
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Publicado el: 26 AGO 2021 a las 15:39
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