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Vehicle Health sucks, like it did in Reach and discourages their use.
The visuals are very cluttered and busy, making it more difficult to see what you need to see.
Also when I or others say it's like CoD, we aren't saying CoD is bad, I love CoD 4 so much. It's that we want Halo and CoD to be separate because they both provide their own unique styles of gameplay and if Halo plays too similarly to it, it detracts from what makes Halo unique.
2) Like I said in my original post, how do the loadouts detract from the focus on finding stronger weapons? The loadout options are (basically) just spawn weapons from the older games...
3) I admit that I too am skeptical about the ordinance drops. Each player can get only up to 3 per game.
Like sprint, I haven’t yet experienced it firsthand, so I can’t properly gauge how obtrusive it is. Honestly, I’m hoping it’s not so obtrusive. I think you’ve got a really good point here.
But personally, I hate getting plinked from all over the map.
I figured Halo 4 wouldn’t have as much of a problem in this regard, thanks to cqc weapon’s getting buffed, and sprint allowing you to get close enough to outgun a precision weapon wielder.
Also, I was unaware of the fact that Halo 4 has fewer pickup weapons than BR game modes of other games.
Are the Rocket Launchers/Snipers/Shotguns actually absent? That WOULD be seriously bad.
I don't hate it's campaign because it's been several years since I played a grand total of about 1.5 maps of its campaign while visiting relatives.
I also don't hate Halo 4 multiplayer, I hate ALL shooter multiplayers.
Halo 4 would still be a refreshing break from all that, based on what you’re saying, and would also beat Destiny 2 in the sense that it has multiple power weapons per map, unlike Destiny, which has only one pickup, period.
Only advantage I guess Destiny 2 would still have would be the lack of ordinance drops...
They removed firefight and didn't replace it with anything as good, they made sprint an ability in all modes, added killstreaks, let players choose their own starting weapons, requiring players to unlock starting weapons, and I just... don't like most of Halo 4's maps. There were some good and interesting ideas in Halo 4, but for the most part it just doesn't feel like a Halo game and I don't have fun playing it
In fact, I would argue that 99.9% of the complaints against 343's Halos (4 and 5) boil down to "I don't like the fact that it looks different from Bungie's games".
Which is exactly as weak and stupid of an argument as it sounds.
The fact of the matter is both Halo 4 and 5 got mostly positive reviews, and it's just a hardcore segment of the community that hates any sort of change, that is actually complaining about the games.
Edit: I also think 'hate' may be a bit strong. I actually really enjoyed playing H4 the first couple times through. Never got into the multiplayer though.
I think people were just taken aback by how different it was than the Bungie games.
Just my two cents.
This.
Well said.