Halo: The Master Chief Collection

Halo: The Master Chief Collection

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Gvaedyn 2020 年 7 月 28 日 上午 5:01
Why do people enjoy the story so much?
I'm probably missing something as I didn't play these games when they were first released, but I'm not really seeing the appeal.

Halo CE is a repetitive grind that goes so far as repeating some levels in reverse. It's probably the most compact story as it was released first and was simply a stepping-stone as to what was to come (also reminds me a little bit of Unreal).

Now playing through Reach, supposedly one of the better ones. I don't find that it's presented very well, even feeling rushed in parts.

Supposedly Halo 2 is the best, but how so?

I get the impression the main appeal is the multiplayer, but I didn't enjoy that either! lol
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目前顯示第 16-30 則留言,共 64
Lunar 2020 年 7 月 29 日 上午 5:44 
It is like Skyrim, Half Life etc. Amazing at the time and to those who loved it, now our expectations are higher than what was capable back then new users won't see the joy we once say in those masterpieces.


Like I see you playing destroy all humans now. I never played it but I did try it. And I hated it.
最後修改者:Lunar; 2020 年 7 月 29 日 上午 5:45
GreyFox 2020 年 7 月 29 日 上午 5:47 
halo (bungie ones) usually keep its context element outside its narration, in that domain, it's actually good.
最後修改者:GreyFox; 2020 年 7 月 29 日 上午 5:50
Akuval 2020 年 7 月 29 日 上午 7:37 
Halo's story is not the best thing ever. But for a series that set new records for sales with Halo 2 & Halo 3 it became a very popular story for many young people back in the day. You could say it was the most formative video game story from the first decade of the 2000s.

Despite some repetitive level design, Halo 1 has a good mystery with the Ring. The Flood is a good twist, a horrific enemy concept wise, and raises the stakes of the game in a memorable way.

Halo 2 gives a wider expansion on the Covenant as a faction, and expands upon the first game with some dramatic turns: The Civil War between the brutes and Elites, and the flood's takeover of High Charity.

Halo 3 is a decent conclusion to the story, where Master Chief & the Arbiter stop the Covenant from killing all life in the Galaxy, and stop the Flood at the same time. It ends where it begins, and so gives a good sense of closure while maintaining a future sequel with Chief ending in cryostasis.

The trilogy may not be a literary classic like Milton's Paradise Lost, or even like Tolkien's Lord of the Rings. But, it is comparable to the OG Star Wars Trilogy as a nice, low effect, action Sci-Fi, which captivates its audience by its world-building (and in this case Halo's music & atmosphere). The Human - Covenant War may be more compelling than the Rebel - Empire conflict, but it at least comparable.

I haven't played any 343 Halo games, but both Halo 3 ODST & Halo Reach offer short side stories, mostly standalone, but expand on different parts of the universe.

I haven't played ODST in years so I can't comment on it specifically yet (until it comes out on PC)
But Halo Reach offers a glimpse at a Military tragedy. It is fairly stock in its story: you have soldiers who fall in the line of duty in a losing battle, but their effort helps win the war in the long-run.

I think, the Halo story is mostly about the larger conflict between Humanity & the Covenant, and the struggle of Humanity against an overwhelming foe, who is more technologically advanced & who is hyped to wipe Humanity out, creates this 'prey vibe' for Humanity, which naturally provokes tension in us, and raises the stakes. We are no longer the dominant species, but are being hunted down with almost no way of stopping it. It is a story about avoiding extinction, and the desperate efforts we need to make to stay alive. For me, anyway, that is a big reason why I came back to Halo after over a decade of not playing it, and still found it worthwhile.
Enfild 2020 年 7 月 29 日 上午 7:49 
引用自 Spartan
Halo 2 was the best Halo ever made if you don't get what made Halo so great then Science fiction is probably not your thing.
How so? I genuinely dont understand why people call H2 the best.
I really REALLY hated halo 2 campaign, for me it is an unplayble abomination. I do love CE, and enjoyed both reach and Halo 3, but halo 2 fails on every level except, maybe, story.
I just dont get why H2 is the best when it butchered everything that made CE good. Is it multiplayer, or what? Cause campaign is just awful.
最後修改者:Enfild; 2020 年 7 月 29 日 上午 7:52
Mistfox 2020 年 7 月 29 日 上午 8:23 
引用自 Enfild
引用自 Spartan
Halo 2 was the best Halo ever made if you don't get what made Halo so great then Science fiction is probably not your thing.
How so? I genuinely dont understand why people call H2 the best.
I really REALLY hated halo 2 campaign, for me it is an unplayble abomination. I do love CE, and enjoyed both reach and Halo 3, but halo 2 fails on every level except, maybe, story.
I just dont get why H2 is the best when it butchered everything that made CE good. Is it multiplayer, or what? Cause campaign is just awful.
It's the lore exposition. Halo 2 gives the best insight into the universe of Halo.
Lunar 2020 年 7 月 29 日 上午 8:32 
If you want the lore, I recommend playing them in this order:

Halo: Reach.
Halo: Combat Evolved.
Halo 2.
Halo 3: ODST. (Takes place simultaneously with Halo 2)
Halo 3.
Halo 4.
Halo 5: Guardians
Halo Infinite (we don’t know much about this one yet, so for now, I’m just assuming it’s sometime after Halo Wars 2)


Halo 2 Is the most lore soaked game of the lot
Mistfox 2020 年 7 月 29 日 上午 8:40 
引用自 Prototype
If you want the lore, I recommend playing them in this order:

Halo: Reach.
Halo: Combat Evolved.
Halo 2.
Halo 3: ODST. (Takes place simultaneously with Halo 2)
Halo 3.
Halo 4.
Halo 5: Guardians
Halo Infinite (we don’t know much about this one yet, so for now, I’m just assuming it’s sometime after Halo Wars 2)


Halo 2 Is the most lore soaked game of the lot
I'll actually reverse some of them, like Halo CE then Halo Reach since you need the context of the PoA to understand why it is so important in Halo Reach, not to mention you'll be wondering where the Brutes went in CE if you started in Reach.
Lunar 2020 年 7 月 29 日 上午 8:42 
引用自 Mistfox
引用自 Prototype
If you want the lore, I recommend playing them in this order:

Halo: Reach.
Halo: Combat Evolved.
Halo 2.
Halo 3: ODST. (Takes place simultaneously with Halo 2)
Halo 3.
Halo 4.
Halo 5: Guardians
Halo Infinite (we don’t know much about this one yet, so for now, I’m just assuming it’s sometime after Halo Wars 2)


Halo 2 Is the most lore soaked game of the lot
I'll actually reverse some of them, like Halo CE then Halo Reach since you need the context of the PoA to understand why it is so important in Halo Reach, not to mention you'll be wondering where the Brutes went in CE if you started in Reach.
I suppose. Halo 2 pretty much explains why though. Considering the Covenant troops in CE were comprised entirely of Thel Vadamee's personal fleet, which were mostly Sangheili-lead forces
最後修改者:Lunar; 2020 年 7 月 29 日 上午 8:46
Dregora 2020 年 7 月 29 日 上午 9:07 
引用自 Enfild
引用自 Spartan
Halo 2 was the best Halo ever made if you don't get what made Halo so great then Science fiction is probably not your thing.
How so? I genuinely dont understand why people call H2 the best.
I really REALLY hated halo 2 campaign, for me it is an unplayble abomination. I do love CE, and enjoyed both reach and Halo 3, but halo 2 fails on every level except, maybe, story.
I just dont get why H2 is the best when it butchered everything that made CE good. Is it multiplayer, or what? Cause campaign is just awful.


Different strokes for different people. Sometimes you just don't enjoy something for any number of reasons, just try not to think that that suddenly means it's bad all together.
Mistfox 2020 年 7 月 29 日 下午 1:12 
引用自 Prototype
引用自 Mistfox
I'll actually reverse some of them, like Halo CE then Halo Reach since you need the context of the PoA to understand why it is so important in Halo Reach, not to mention you'll be wondering where the Brutes went in CE if you started in Reach.
I suppose. Halo 2 pretty much explains why though. Considering the Covenant troops in CE were comprised entirely of Thel Vadamee's personal fleet, which were mostly Sangheili-lead forces
That wasn't explained. It's "outside the game" lore. I get that but the real reason is that the brutes were created only after CE.
What The Sigmar? 2020 年 7 月 29 日 下午 1:38 
I think the term “space opera” really describes OG halo well. The story was never meant to be super deep or moving. It was meant to be over-the-top and entertaining. Just look at the cutscenes for Halo 2/3 and see how exaggerated all of their movements are. Look at the little chapter titles that pop up on the bottom right. Look at the archetypical and cheesy characters. It’s all popcorn, and it’s great because of it, not despite it.

Looking deeper below the popcorn, though, there is stuff to be enjoyed on a more nuanced level. Bungie’s original forerunners are probably my favorite iteration of a sci-fi human race ever. Joseph Staten had such a nice, optimistic outlook of our future that he tells through the games and the extra little nuggets of lore. It’s helped shape me into more of an optimist myself, personally.
El Jefe 2020 年 7 月 29 日 下午 1:47 


引用自 Jibble Sandwich
引用自 Gvaedyn
Now playing through Reach, supposedly one of the better ones.

Don't know where you heard that. It's the worst of the Bungie Halos, especially the story.
It's not one of the worst halos, it's just not as good as the original trilogy. I'd say that worst is a very strong word for it, and the story isn't bad, it's your outlook. It's about enviromental and audio storytelling.The more the covenant are on Reach, The more hellish it looks, and the soundtrack is just beautiful, just like marty's other works. The more the campaign goes on, the more desperate and depressing it sounds. The story ain't about noble team it's about reach and fall of it, and the spartan deaths are both ironic of their character and are a message about how ruthless the covenant were on Reach, because even when they are spartans (well spartan III's, a type that ain't as good as Spartan II's, or the ones of the original trilogy) they ain't invincible.
El Jefe 2020 年 7 月 29 日 下午 1:58 
Wait are you that same troll that asked why was Halo overrated or something? If you are then please stop it. I canj't remember the names of the people but I saw these things already and I'm suspecting it's been you.
Vyrtualis 2020 年 7 月 29 日 下午 2:13 
引用自 JohnnyGamer
引用自 Gvaedyn

Science Fiction is one of my greatest interests.


Given that you're a big fan of science fiction it may just be that "Halo" is a little too simplistic and surface level for you> There is definitely a rich lore to it but maybe not as rich as something like Star Trek or something like that if I was to compare.

See I like Halo because they were able to take sci fi and add a good amount of depth to the lore but also keep it feeling relatable for audiences that maybe wouldn't call themselves your typical "sci fi" fans.

I'm not really a fan of Star Wars or Star Trek or Stargate or anything like that. So maybe that's why Halo speaks to me... the fact that it keeps things kinda down to earth while also taking the player on a journey through the galaxy.

I'm also a huge sucker for good music and I can't express how much Halo's music played a role in casting a spell on me. The music in the bungie Halo games composed by Marty O'Donnell is so damn good that there literally isn't a moment where I don't get excited to hear the next track while I'm playing through each mission.

The music is so damn good that I don't think it ever misses a beat. It's cool when the music is so perfect that you can know with full confidence "I'm going to love each and every song throughout these games." Even as I replay them and am hearing some of these songs for the first time in forever there isn't a single one that isn't awesome.

Anytime a new track starts to play I really pay attention to it and get excited because you just know it's going to be great. Such a talented composer.

It's plays a big role in helping you soak in the atmosphere.

I think of the established sci-fi properties, Halo has the most in common with Stargate, particularly the latter part of the franchise. The rich Halo lore isn't very well represented in the games IMO, it's something you have to seek out through terminals, books, etc.

A lot of people probably don't do that. Some people are also not into military sci-fi. Maybe when the Halo TV series finally comes out, people will get to see more of the story in a way that is more approachable to the average person.
Roadie 2020 年 7 月 29 日 下午 2:38 
Halo 1 i definitely agree feels like more of a grind than the others due to the copious amounts of backtracking through repetitive areas (all those interior hallways and rooms begin to look the same after going through them so many times)

But the rest of the games I think are paced much more evenly.
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張貼日期: 2020 年 7 月 28 日 上午 5:01
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