Halo: The Master Chief Collection

Halo: The Master Chief Collection

Statistiche:
A little worried about Infinite.
Was a bit underwhelming for me. Anyone else?
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Anyone who prefers graphics to framerate is not even in an extreme minority, they might just be a contrarian for the sole purpose of feeling special for going against the grain.


Do you understand/ have you experienced the difference between 30fps and 60fps? If you did, this thread wouldn't exist.
Messaggio originale di Gimli:
Messaggio originale di fordfan01:
Actually yes. Yes most people do. Idk if you purchase your own consoles or games or not, but if I'm gonna upgrade to the next console for around $500 USD, the game that's supposed to be the console seller should be using that new hardware to its fullest potential to prove that the Series X is worthy of buying over a PS5. The Infinite demo looked nothing like it would prove the Series X is indeed the "world's most powerful console" that Microsoft has been praising it as. Especially after 5 years.

Meh... If people care THAT much about visuals over gameplay they can go watch movies. I care more about how a gaming system can push its other systems in terms of scale and complexity instead of just wasting every resource on eye candy. I'd rather play something that looks decent but not so hogging on resources so that everything can run smoothly while a bunch of different crap is going on at the same time on the screen while in a massive environment that reacts to different physics.

And if they would've built the series X we could've got a game that does all that and that doesn't look like a dogs ass.

I'm not saying that graphics had to be incredible but these graphics are just absolute garbage!! That's what were upset about.

It's so not immersive to play a Halo game when it looks like a complete cartoon when we were use to the past games that felt slightly grittier and where the gunplay all had a real sense of weight to it to go to 343's games where everything looks like some ultra smooth cartoon. No blood just kiddie trash.

Halo used to feel badass. The music, the realism, Chief's attitude, all the badass explosions going off everywhere sending grunts flying in the air. Just go replay the first mission of Halo 3 for a bit and you'll see what I'm getting at.
Ultima modifica da TheRat62; 26 lug 2020, ore 22:15
Messaggio originale di Terra:
RDR is a third person game.

First person games should run at 60. Ideally higher, but that's not going to happen. Your brain interprets the difference in perspective differently enough that a low FPS can cause nausea.


Oh that's such BS. It doesn't matter.

I just intentionally locked my fps down to 30 to do some testing on Halo 3 and it felt perfectly fine. you adjust to the 30fps after 10 minutes of gameplay. Gamers have just become so whiny today everything has to be at a super fast refresh rate or they start crying.
Messaggio originale di Pigeons555:
Anyone who prefers graphics to framerate is not even in an extreme minority, they might just be a contrarian for the sole purpose of feeling special for going against the grain.


Do you understand/ have you experienced the difference between 30fps and 60fps? If you did, this thread wouldn't exist.


I have yes, I get it.

Gamers should get what they pay for though. If they were dumb enough to go splurge on an Xbox one X when the Xbox Series X isn't too far off on the horizon than thats their own fault. They should have waited.

To intentionally hold games back and prevent them from improving because a bunch of people are too cheap to buy good hardware or too impatient to wait and get an Xbox Series X instead of buying an Xbox One.5 with minor upgraded hardware is just lame.

There's no reason console owners HAVE to have 60fps other than they're just whine asses. There's also no reason that they HAVE to have 4K either. They should get what they pay for. You wanna keep buying Microsofts weak ass 2.0 consoles they release every few years thats your own fault for falling into that trap but the entire gaming industry shouldn't have to suffer because of stupid consumerism.

I did say... "Include a 60fps option for the Xbox One X that reduces the graphical quality" for the competitive gamers.
Ultima modifica da TheRat62; 26 lug 2020, ore 22:27
Messaggio originale di JohnnyGamer:
Messaggio originale di Pigeons555:
Anyone who prefers graphics to framerate is not even in an extreme minority, they might just be a contrarian for the sole purpose of feeling special for going against the grain.


Do you understand/ have you experienced the difference between 30fps and 60fps? If you did, this thread wouldn't exist.


I did say... "Include a 60fps option for the Xbox One X that reduces the graphical quality" for the competitive gamers.
No one is allowed to make a stylized game anymore. Everything has to look hyper-realistic.

Shame.
Messaggio originale di Pigeons555:
Anyone who prefers graphics to framerate is not even in an extreme minority, they might just be a contrarian for the sole purpose of feeling special for going against the grain.


Do you understand/ have you experienced the difference between 30fps and 60fps? If you did, this thread wouldn't exist.


Messaggio originale di Super Hornet:
Messaggio originale di JohnnyGamer:


I did say... "Include a 60fps option for the Xbox One X that reduces the graphical quality" for the competitive gamers.
No one is allowed to make a stylized game anymore. Everything has to look hyper-realistic.

Shame.


Well maybe make those attempts with franchises that don't have fans that have been here a long time and know what Halo is supposed to look and feel like.

343 has gone out of their way to artistically destroy everything that made Halo great. First it was by infusing Call of Duty into it, then it was by sucking all the life and fun out of the story and characters, and now it's buy infusing Fortnite into it and turning it into a cartoon.

Go make a new franchise if you wanna chase trends. Stop ruining what was once great.
Messaggio originale di Gimli:
Meh... If people care THAT much about visuals over gameplay.
My dude, then why make a new, more powerful console?

Why ever upgrade?

You miss the point, Halo is (kinda, ever since the PC releases) an Xbox exclusive, it needs to give reasons to buy the next console over the PS5. It needs to show why I need to spend that kind of money for the next generation. Because Microsoft isn't spending millions to make a console for the hell of it. They're doing it for graphics and making these updated graphics run smooth for the most part.
Ultima modifica da Barricade227; 26 lug 2020, ore 22:28
Messaggio originale di Terra:
RDR is a third person game.

First person games should run at 60. Ideally higher, but that's not going to happen. Your brain interprets the difference in perspective differently enough that a low FPS can cause nausea.

Facts. Halo infinite about to have a competitive scene and this man wants 30 frames a second smh. Imagine playing CS or overwatch on 30 fps yuck.
Messaggio originale di Pigeons555:
Anyone who prefers graphics to framerate is not even in an extreme minority, they might just be a contrarian for the sole purpose of feeling special for going against the grain.


Do you understand/ have you experienced the difference between 30fps and 60fps? If you did, this thread wouldn't exist.
Halo 2 Anniversary's gameplay, not cutscenes, look far better than Infinite running at 1080p 60fps on the OG Xbox One and that game is essentially running 2 graphics engines at the same time and you switch which graphics engine you view. You can have both.

A game like Red Dead Redemption 2, looks BEAUTIFUL, and runs buttery smooth on an average PC, and that game should no doubt be able to pull 60fps on the Series X, but Infinite just ain't it Chief. For a console selling exclusive, it sure doesn't make me wanna buy an Xbox Series X.
Ultima modifica da Barricade227; 26 lug 2020, ore 22:35
Messaggio originale di Super Hornet:
No one is allowed to make a stylized game anymore. Everything has to look hyper-realistic.

Shame.
WEEEEELLL...Halo specifically is a game series that's has a more realistic style to it. Just look at Halo Reach, 4, CEA, 2A, and 5. They're clearly trying to have a realistic style. It's not a shame, it's that when you wait 5 years for a game that's supposed to sell you on the next gen hardware and it looks, not bad, no, but not like a modern game and not even "next gen" like Halo 2 Anniversary did back in 2014 for the Xbox One, even though it released broken. It looks like it could've come out 10 or so years ago.
Messaggio originale di fordfan01:
Messaggio originale di Super Hornet:
No one is allowed to make a stylized game anymore. Everything has to look hyper-realistic.

Shame.
WEEEEELLL...Halo specifically is a game series that's has a more realistic style to it. Just look at Halo Reach, 4, CEA, 2A, and 5. They're clearly trying to have a realistic style. It's not a shame, it's that when you wait 5 years for a game that's supposed to sell you on the next gen hardware and it looks, not bad, no, but not like a modern game and not even "next gen" like Halo 2 Anniversary did back in 2014 for the Xbox One, even though it released broken. It looks like it could've come out 10 or so years ago.


Yeah even if the quality of Halo Infinite's graphics had matched Halo 2 Anniversary's I'd be a lot happier. I understand the game is cross gen (even though I don't undertand why it has to run at 4K on Xbox One) and that it's open world and some sacrifices have to be made. But I truly believe the game could've at least looked as good as Halo 2 Anniversary.

Nice and realistic. Nice sharp, clear, and detailed looking textures. But still a very interesting art style given the rich and vibrant colors of the covenant throughout Halo 2.

I really don't get why Halo needs to be cartoony in order to be considered "stylish". There was enough crazy sci-fi in Halo 2 that it automatically makes the game nice and stylish.
Messaggio originale di JohnnyGamer:
Should have aimed for 30fps
If red dead redemption can look as good as it does on consoles at 30fps and 4K then thats what they should have aimed for on the Xbox One X. Or the Xbox One X should at least have options so that if you want to play at 60fps the graphics automatically set to a lower setting and if you want to play with the higher graphics setting then it sets the game to 30fps.

Because all the Xbox One X has to do is get the game running at 30fps in order to look as good and realistic as Red Dead Redemption 2 then it's worth it.

Anyone that buys the Xbox Series X or that has a high end gaming rig would therefore benefit by being able to play with much better graphics than were shown in the demo and running at 60fps.

Basically, Series X owners and PC gamers are being shafted by the Xbox One X. For some reason they want the game to look similar and play at the same framerate across ALL platforms and to determine the quality they use the platform with the weakest hardware to set the bar.

And unfortunately the game has to be able to run at 60fps with max detail on the Xbox One X... it's such a joke!! Why couldn't they have built the game with the intent of having it run at 30fps on Xbox One X.

Then, the graphics could've been Red Dead 2 quality. But instead... the game comes out looking like Halo: Fortnite instead of Halo: Infinite

No way, I'd much rather have less graphic fidelity and good frame rate, FPS games at 30 fps just aren't cutting it anymore. Halo by it's nature is competitive so a 60 fps target is lovely, also they don't need to downscale graphics, console games typically use dynamic resolution, the game will downscale resolution to retain FPS, h2a and halo 5 both use it.

The game is in beta we will have to see.
Messaggio originale di Exodus:
Messaggio originale di JohnnyGamer:
Should have aimed for 30fps
If red dead redemption can look as good as it does on consoles at 30fps and 4K then thats what they should have aimed for on the Xbox One X. Or the Xbox One X should at least have options so that if you want to play at 60fps the graphics automatically set to a lower setting and if you want to play with the higher graphics setting then it sets the game to 30fps.

Because all the Xbox One X has to do is get the game running at 30fps in order to look as good and realistic as Red Dead Redemption 2 then it's worth it.

Anyone that buys the Xbox Series X or that has a high end gaming rig would therefore benefit by being able to play with much better graphics than were shown in the demo and running at 60fps.

Basically, Series X owners and PC gamers are being shafted by the Xbox One X. For some reason they want the game to look similar and play at the same framerate across ALL platforms and to determine the quality they use the platform with the weakest hardware to set the bar.

And unfortunately the game has to be able to run at 60fps with max detail on the Xbox One X... it's such a joke!! Why couldn't they have built the game with the intent of having it run at 30fps on Xbox One X.

Then, the graphics could've been Red Dead 2 quality. But instead... the game comes out looking like Halo: Fortnite instead of Halo: Infinite

No way, I'd much rather have less graphic fidelity and good frame rate, FPS games at 30 fps just aren't cutting it anymore. Halo by it's nature is competitive so a 60 fps target is lovely, also they don't need to downscale graphics, console games typically use dynamic resolution, the game will downscale resolution to retain FPS, h2a and halo 5 both use it.

The game is in beta we will have to see.


Actually, after having some time to reflect on my OP I've come to realize that giving the One X owners 1080p 60fps would be a better way to go then 4K 30fps. Either that, or give the One X players the option to choose between those two different settings.

I think if they have to lose something it would be better to lose the 4K then to lose the framerate.

Especially considering most of the people that are defending Halo Infinite's graphics seem to not care about graphics in the first place.

Ok, then play in 1080p.
There isn't really any point to complain about graphics in this day and age imo, what is important is game physics, the more fluid they are, how movement feels, the better the game is and feels to play. Graphical nitpicking is precisely why gameplay is becoming bland because people want to prioritize that over other area's.

It seems pretty juvenile, I cared about graphics when I was like 15 maybe. I'm more concerned with how it "feels" to play, how MC feels to control. Idk why people are straying from this very crucial aspect of the game.

Messaggio originale di Exodus:
There isn't really any point to complain about graphics in this day and age imo, what is important is game physics, the more fluid they are, how movement feels, the better the game is and feels to play. Graphical nitpicking is precisely why gameplay is becoming bland because people want to prioritize that over other area's.

It seems pretty juvenile, I cared about graphics when I was like 15 maybe. I'm more concerned with how it "feels" to play, how MC feels to control. Idk why people are straying from this very crucial aspect of the game.


It's nice when all elements of the game design are top notch.

To weigh in on the physics though, Id just like to add that it actually looks like the enemy physics have been downgraded from Halo 5 as well.

When you shoot grunts in Halo 5 their bodies and limbs swing, pop, and fling around very dynamically. As I was watching this gameplay demo I couldn't help but notice when he'd shoot the grunts their bodies seem to fall down in the same 1-3 ways each time like how it was in Halo 4.

Gets old when the enemies fall down in the same few ways over and over and over again when shooting them is what you spend the majority of your time doing in the game.

I don't mean to sound like a nag and I really wish there weren't so many negatives to discuss here with Halo Infinite but it is what it is.
Ultima modifica da TheRat62; 26 lug 2020, ore 23:52
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Data di pubblicazione: 23 lug 2020, ore 12:32
Messaggi: 638