Halo: The Master Chief Collection

Halo: The Master Chief Collection

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Does anyone know of a mod that brings ADS? 💎
I realise the original Halos didnt until the last one.

But seeing as they are "remastered." and ADS is as obvious, and universally loved as "jumping" in FPS It would be fair to assume it would have been at the top of the list.

As it isnt anyone know of a mod please?

Thanks. 💎
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Showing 1-11 of 11 comments
Insomnus Dec 28, 2019 @ 12:04pm 
Yeah, its called halo 5: forge :MCCHELMET:
💎 Andy 💎 Dec 28, 2019 @ 12:11pm 
For anyone who has any useful information.

And has read the OP where I clearly state, I know its only natively in the last Halo.

Please feel free to leave a comment.
Last edited by 💎 Andy 💎; Dec 28, 2019 @ 12:12pm
ReBootXD Dec 28, 2019 @ 1:14pm 
What does ADS mean btw
CleverMetaphor Dec 28, 2019 @ 1:16pm 
ADS is not halo. just like moon physics isn't COD
CleverMetaphor Dec 28, 2019 @ 1:17pm 
Originally posted by ReBootXD:
What does ADS mean btw
usually it's "aim down sights" unless im missing something
Pyrocitor Dec 28, 2019 @ 1:38pm 
I don't think so, since it doesn't actually do anything. even using scopes in halo before 4 doesn't increase the accuracy/ recoil/ performance of the weapon (halo 4 had at least one weapon, the light rifle, that changed when you scoped).

Otherwise hip-firing while running is the same as scoped and standing still.

I'm curious if maybe someone could bind a key to shift the weapon on screen to the centre or something, since it's possible to move the weapons x-y position with memory edits while the anti-cheat is disabled, though. but not seen it done yet.

(expecting the follow up question - yes, view model position is a planned addition to the settings, mentioned in the december dev blog)
Last edited by Pyrocitor; Dec 28, 2019 @ 1:40pm
💎 Andy 💎 Dec 28, 2019 @ 3:25pm 
HI and thanks guys for the feedback.

And..

Originally posted by Pyrocitor:
I don't think so, since it doesn't actually do anything. even using scopes in halo before 4 doesn't increase the accuracy/ recoil/ performance of the weapon (halo 4 had at least one weapon, the light rifle, that changed when you scoped).

Otherwise hip-firing while running is the same as scoped and standing still.

I'm curious if maybe someone could bind a key to shift the weapon on screen to the centre or something, since it's possible to move the weapons x-y position with memory edits while the anti-cheat is disabled, though. but not seen it done yet.

(expecting the follow up question - yes, view model position is a planned addition to the settings, mentioned in the december dev blog)

This was an excellent reply thank you.

To be honest.

What I meant was.. I think.. You are saying is coming.
Its not so much just moving the weapon to the middle of the screen, as holing it up to the eye.

As you would in real life when firing a rifle / pistol.

And if the weapon does not have a sight, just the motion of looking down the length of it.
And if sight, then looking through it.

Its just so glaringly lacking now Even though back when we played it on release, (the Halo games.) I realise it wasnt.

Are you saying that this mechanic is coming?

I only ask because Im in two minds to refund.
Im in no way a major FPS fanboy. Nor do I play CSGO etc.

But without this simple, and natural (now) option,- (even for a casual FPS player like me) -it all seems too "arcadey."

Thanks again for the help.
Pyrocitor Dec 28, 2019 @ 3:33pm 
Originally posted by 💎 Andy 💎:
HI and thanks guys for the feedback.

And..

Originally posted by Pyrocitor:
I don't think so, since it doesn't actually do anything. even using scopes in halo before 4 doesn't increase the accuracy/ recoil/ performance of the weapon (halo 4 had at least one weapon, the light rifle, that changed when you scoped).

Otherwise hip-firing while running is the same as scoped and standing still.

I'm curious if maybe someone could bind a key to shift the weapon on screen to the centre or something, since it's possible to move the weapons x-y position with memory edits while the anti-cheat is disabled, though. but not seen it done yet.

(expecting the follow up question - yes, view model position is a planned addition to the settings, mentioned in the december dev blog)

This was an excellent reply thank you.

To be honest.

What I meant was.. I think.. You are saying is coming.
Its not so much just moving the weapon to the middle of the screen, as holing it up to the eye.

As you would in real life when firing a rifle / pistol.

And if the weapon does not have a sight, just the motion of looking down the length of it.
And if sight, then looking through it.

Its just so glaringly lacking now Even though back when we played it on release, (the Halo games.) I realise it wasnt.

Are you saying that this mechanic is coming?

I only ask because Im in two minds to refund.
Im in no way a major FPS fanboy. Nor do I play CSGO etc.

But without this simple, and natural (now) option,- (even for a casual FPS player like me) -it all seems too "arcadey."

Thanks again for the help.
I mean even if you actually modded the weapon up to the face, that's all it would be. theres no accuracy boost for ADS or anything like that.

strictly speaking you don't even raise the weapon to use the scope, your character's visor links to the optics on the weapon and displays the scope inside the helmet. so you hipfire while using the scope's magnification.

Halo's weapon mechanics are innately more "arcadey" than other shooters in a lot of ways, most particularly how only 4 weapons in Halo Reach actually do extra damage to headshots.
Why would they add ADS? That ain't Halo.
💎 Andy 💎 Dec 28, 2019 @ 4:34pm 
Some great feedback.

Thank you for all the info and replies.
I really appreciate it. 💎
Last edited by 💎 Andy 💎; Dec 28, 2019 @ 4:35pm
=_X_=™© Sep 2, 2022 @ 10:08pm 
sorry to dig up such an old post but i too out of curiosity wanted to try this idea , and i found this , this is from 2014 https://www.youtube.com/watch?v=PSH-mac5aCI
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Date Posted: Dec 28, 2019 @ 12:02pm
Posts: 11