Halo: The Master Chief Collection

Halo: The Master Chief Collection

View Stats:
Uncle Jon May 19, 2020 @ 5:01pm
In CE do Elites shields recharge similar to Master Chiefs?
It's really hard taking them down on Legendary difficulty, oddly enough I didn't have much problem beating the game on Heroic but on legendary it's much harder. Which Halo game is the hardest on Legendary and which one is the easiest?
< >
Showing 1-8 of 8 comments
Akemua May 19, 2020 @ 5:05pm 
Halo 2 is for sure the hardest, after that I think CE? Then it's kind of a toss up between 3, 4 and 5. Each have their difficult parts, but overall I think 3 is still more difficult.

Also, word of advice, Legendary is meant to be stupidly hard. As in, it's meant to be an unreasonable grind fest... At least until you figure out all the ins and outs, like Plasma pistol to precision weapon.

And actually, their shields are even more OP than Chief's in Legendary.
Last edited by Akemua; May 19, 2020 @ 5:06pm
Uncle Jon May 19, 2020 @ 5:09pm 
Originally posted by Okoron:
Halo 2 is for sure the hardest, after that I think CE? Then it's kind of a toss up between 3, 4 and 5. Each have their difficult parts, but overall I think 3 is still more difficult.

Also, word of advice, Legendary is meant to be stupidly hard. As in, it's meant to be an unreasonable grind fest... At least until you figure out all the ins and outs, like Plasma pistol to precision weapon.
I feel like stickying them with the grenades is one of the best options for kill the Elites. The pistoling them at a range takes too long and it doesn't seem advisable to use the assault weapon close to them.
zachiga May 19, 2020 @ 5:10pm 
In my experience most difficult is 2; 3; 4; CE. CE is only easiest on legendary because there are so many exploited out of map areas that even new players can do after one watch of a speedrun. Even if you go through the regular areas you can easily win the gunfights as the plasma pistol and pistol make it a lot easier.
zachiga May 19, 2020 @ 5:11pm 
Also for making runs through all legendary games somewhat easy, obtain a plasma pistol and use a precision weapon on them.
Akemua May 19, 2020 @ 5:12pm 
Originally posted by Darunia:
Originally posted by Okoron:
Halo 2 is for sure the hardest, after that I think CE? Then it's kind of a toss up between 3, 4 and 5. Each have their difficult parts, but overall I think 3 is still more difficult.

Also, word of advice, Legendary is meant to be stupidly hard. As in, it's meant to be an unreasonable grind fest... At least until you figure out all the ins and outs, like Plasma pistol to precision weapon.
I feel like stickying them with the grenades is one of the best options for kill the Elites. The pistoling them at a range takes too long and it doesn't seem advisable to use the assault weapon close to them.

Nah, just charge a plasma pistol, make sure it hits and right away pull out the magnum and head shot, Instant death. This is literally the easiest way of killing enemies with a shield ( except in later games you use the precision rifle instead).
Last edited by Akemua; May 19, 2020 @ 5:13pm
Robert F. May 19, 2020 @ 5:14pm 
Halo 2 is by far the hardest one for me, a single ghost or sniper jackal can kill you in mere second and the easiest one is Halo ODST.
Last edited by Robert F.; May 19, 2020 @ 5:22pm
One tip is to use the original graphics when fighting them in CE. The shields are much more visible when damaged so you can tell at a glance how much they have been damaged, where as in the anniversary graphics, there's only a faint blue glow that is much less visible.
Cooperal May 19, 2020 @ 7:47pm 
Halo 2 is the most difficult of the collection apparently and having already cleared CE and H2A legendary solo I can see why. The only reason I did Heroic on Reach instead was because I had played very little of its campaign in the past, but I will be going back for legendary for sure.

At least out of the two that I have done, CE was tremendously fairer and therefore easier than 2. A pattern that I've recognised is that the curve of the difficulty is different in a legendary playthrough.
The nuisance-class enemies (grunts, shield jackals, drones) become a lot more of a threat because they barely take longer to kill you than anything else. So missions which spam hordes of weaker covenant (the first few missions) end up being disproportionately harder than most of the game.

In CE if you can beat Truth and Reconciliation on legendary, you're all set to finish the rest of the game.
Once you meet the flood you're basically on easy street. The flood are exceptionally weak to the shotgun. You can even use the off-spray to potentially kill 3 full health combat form across 2 shots. And any other weapon that you may be carrying while you replenish shotgun shells. Even the otherwise useless AR can kill a couple of combat forms in one magazine.
And also the flood frequently function as decoys for the real threat which is still the covenant. The covenant usually wins in a fight against the flood but they are not helped by their plasma weapons nor the floods powerful melee resistance, which just means more time for you.

With Halo 2 it's more about knowing what's coming before you could logically know that it's going to happen, rather than skill. The famous jackal snipers also scale up very similarly to the other trash enemies that I mentioned, except they are actually taken into consistent one-shot territory. If they graze you in the toenail you're f***ed. So you better die a few times and find out where and when they come out.
Weapon overheating is a concept that just doesn't exist to the enemies. They can fire faster both in rate and projectile speed. Your vehicle health is tied directly to your health which means they suddenly receive the durability of a wet paper bag once you step into them. Combat forms take at least two shotgun shells to kill now, they move faster and they carry a wider range of weapons which makes it harder to replenish ammo for the specific gun you want.

The only saving grace of Halo 2 is that brutes do not require the same resourcefulness to take down compared to elites. Instead of preparing a solution to break energy shields, you just have to pop them in the head a few extra times, and they can't undo your progress by running off. But it doesn't do much to change where the games stand overall.
Last edited by Cooperal; May 19, 2020 @ 7:53pm
< >
Showing 1-8 of 8 comments
Per page: 1530 50

Date Posted: May 19, 2020 @ 5:01pm
Posts: 8