Halo: The Master Chief Collection

Halo: The Master Chief Collection

View Stats:
What difficulty should i play on?
I have played halo 4 but that was at my friends house and i am not new to fps games i have played many but i have never really played halo before
Originally posted by EnragedN3wb:
Play on the hardest difficulty you just barely can handle.

I made the mistake of playing on Normal to ease myself back into the game after not playing for nearly 10 years. It felt good at the time, but when I tried to kick the difficulty up it was extremely frustrating... Even on heroic.

Playing on normal had me learn some very bad habits that were harder to break than just dealing with heroic from the start & learning proper gameplay, imo.

Now I'm finally comfortable on heroic again & will probably be taking the leap to legendary soon.:fhappy:
< >
Showing 1-15 of 20 comments
UNSC Helljumper Apr 7, 2020 @ 5:40am 
You can play on Normal to get acquainted with the series. I recommend trying out the game first in this difficulty.
Heroic, the difficulty closest to canon, offers a good challenge that you can overcome with the right tools and the right strategy. Just don't get cocky, because the AI knows how to punish you.
RedCor Apr 7, 2020 @ 6:18am 
Legendary of course!:winter2019joyfultearsdog:
UNSC Helljumper Apr 7, 2020 @ 6:22am 
Originally posted by HALO_run:
play it on the hardest, why you may ask, it fits with work out things as you go, so you know what will and won't work as the hardest you need some good skill, plus it makes the game last longer.
That just makes it tedious, especialy Halo 2 (that I still have PTSD of). Legendary requires that you know how the whole game works, and if it's your first experience, you're just setting yourself up for a frustrating experience. It also doesn't gives little room for experimentation.
Corpulent Swine Apr 7, 2020 @ 6:54am 
Legendary is the only way to play.
Tomoko Apr 7, 2020 @ 6:58am 
Most of my experience playing halo is on Heroic. It's always frustratingly easy playing on normal, easy is WAY too simple, and legendary often is a little too difficult for casual play.

Reach is mostly RNG, so difficulty has seemingly no impact aside from legendary being hell, but for CE, Heroic is the perfect difficult, it was literally made to be played on that difficulty and I'm sure you'll find it a good enough challenge if you're comfortable with FPS games.
UNSC Helljumper Apr 7, 2020 @ 8:06am 
Originally posted by HALO_run:
Originally posted by SilentRebel38:
That just makes it tedious, especialy Halo 2 (that I still have PTSD of). Legendary requires that you know how the whole game works, and if it's your first experience, you're just setting yourself up for a frustrating experience. It also doesn't gives little room for experimentation.
gives you heaps of room, also yeah 2 was bloody hard pc was at lest xbox was ez vs halo 2 pc.

also always start Legendary as it gives you a challenge what happened to gamer's looking for a
challenge, in the good old days, we'd always start on the hardest on any game.

now'er days it's too frustrating for most of ya,i miss the days of skilled gamer's didn't care they.

they just took a jump in the dark.
Alright. Try playing a game for the first time on the hardest difficulty, and try not to be shredded within seconds because you know literally nothing of the game. Try going through a section unknowning that a Plasma Pistol is perfect for shield-stripping, and instead wasting a lot of ammo from a bigger gun because you think it's more efficient than a little pew-pew gun. Go ahead, I'll wait.
Try playing the Library unknowing that the Shotgun is the best, while the Plasma Rifle and Magnum are great alternatives.
Try playing Keyes without knowing how spawning works and that Sniper Rifles don't work on the Flood.
Try playing Cairo Station unkowing that you can literally be destroyed in less than a second.
Try playing through Outskirts unknown that there's a lot of Jackal Snipers that can kill you before you know it.

That isn't a challenge, it's just trying to tediously get through a section, knowing that there's a lot more ahead that get increasingly difficult.

The PC and Xbox versions of Halo 2 are the same. You probably found the Xbox version easier because you probably played the PC version before.

Wrong. You're not given any room to experiment because you're barely given any window of time.

I mean, if my first experience with a game was playing it through the hardest difficulty, dying over and over again unknowing how the game works, I think my mindset would be to avoid the game, especially ones like DOOM and DOOM Eternal, which has enemies dealing ridiculous amount of damage with a single hit. A Mancubus alone can heal over 40 of damage per hit in Ultra-Violence, nevermind Nightmare which has them being more aggressive and dealing even more damage. Trying to get through a game for the first time on the highest difficulty isn't a challenge, it's torture.
Last edited by UNSC Helljumper; Apr 7, 2020 @ 8:07am
Chaos Residue Apr 7, 2020 @ 8:11am 
Originally posted by Princess:
Most of my experience playing halo is on Heroic. It's always frustratingly easy playing on normal, easy is WAY too simple, and legendary often is a little too difficult for casual play.

Reach is mostly RNG, so difficulty has seemingly no impact aside from legendary being hell, but for CE, Heroic is the perfect difficult, it was literally made to be played on that difficulty and I'm sure you'll find it a good enough challenge if you're comfortable with FPS games.

I agree with this. Legendary feels like Legendary. Heroic feels like it should be Normal. Normal feels like it should be Easy. And Easy feels like you're playing Minecraft in Creative mode.

Originally posted by SilentRebel38:
<snip>

I also agree with this.
Last edited by Chaos Residue; Apr 7, 2020 @ 8:12am
Chaos Residue Apr 7, 2020 @ 8:36am 
Originally posted by HALO_run:
i always start a game on the hardest without doing so has no challenge, you call it torture because you lacks skills.

jumping into the dark takes skill is that not what gamer's do, or are you saying you have 0 skill in fps games? ,bah it'd take next to no time to work all of that out,you're acting like this fellow has no skill,and you've got heaps of time to react, die retry work out what you did wrong, boom ez,if you don't try then, then you'll never win.

the op started on Legendary so my point still stands anyone who has played games will always look for a challenge, playing on the hardest give that,when bested feels like a achievement, the best kind of feeling, when you put hard work into something:halohotdrop:


also doom 2016 was a bad game didn't even take me much time ta best that on the hardest, it's a joke to what doom is.

can't say anything for Doom Eternal haven't played it yet

Hey everyone: we've got a bada♥♥ over here! /s
Last edited by Chaos Residue; Apr 7, 2020 @ 8:37am
UNSC Helljumper Apr 7, 2020 @ 8:53am 
Originally posted by HALO_run:
i always start a game on the hardest without doing so has no challenge, you call it torture because you lacks skills.

jumping into the dark takes skill is that not what gamer's do, or are you saying you have 0 skill in fps games? ,bah it'd take next to no time to work all of that out,you're acting like this fellow has no skill,and you've got heaps of time to react, die retry work out what you did wrong, boom ez,if you don't try then, then you'll never win.

the op started on Legendary so my point still stands anyone who has played games will always look for a challenge, playing on the hardest,when bested feels like a achievement, the best kind of feeling, when you put hard work into something:halohotdrop:


also doom 2016 was a bad game didn't even take me much time ta best that on the hardest, it's a joke to what doom is.

can't say anything for Doom Eternal haven't played it yet looks good tho
Of course I lack skills: I literally don't know anything about the game. How can I be skillful if I know nothing about it? (I hope you understood that I wasn't talking about me)

Jumping into the dark for the first time is being brave, not having skills. You're just being brave because you're choosing to jump to a game for the first time on the most difficult setting, instead of taking time to learn how the game works.

And you're right, everyone will look for a challenge. But being reckless and subjugating yourself to mental tedium by forcing yourself to play through a game on the highest setting for the first time is torture.

How do you know he started on Legendary?

You don't need to go in blind to feel pride or accomplishment from completing the game on the highest difficulty. Everyone always felt these after completing Legendary for their first time despite not being their first time playing through the campaign. If they started on Legendary, I doubt they'd even keep playing (especially, of course, Halo 2).

According to the majority of people you will encounter, as well as Steam reviews, DOOM 2016 is a fantastic game. And I agree. There's pretty much no experience like it, and it's fun as hell.
And, if you're so hardcore, then how about going through the entirety of Ultra-Nightmare? If you did, congratulations, you're among the few that made through the gamemode that even developers couldn't make through.
Last edited by UNSC Helljumper; Apr 7, 2020 @ 8:53am
The author of this thread has indicated that this post answers the original topic.
EnragedN3wb Apr 7, 2020 @ 9:47am 
Play on the hardest difficulty you just barely can handle.

I made the mistake of playing on Normal to ease myself back into the game after not playing for nearly 10 years. It felt good at the time, but when I tried to kick the difficulty up it was extremely frustrating... Even on heroic.

Playing on normal had me learn some very bad habits that were harder to break than just dealing with heroic from the start & learning proper gameplay, imo.

Now I'm finally comfortable on heroic again & will probably be taking the leap to legendary soon.:fhappy:
haloomaniac Apr 7, 2020 @ 12:19pm 
if you want to get acquainted with the series and not get stressed or frustated calmly discover everything play on normal, if you like a challenge go for heroic the way its meant to be played,if you wanto to suffer you have steel guts and are sttuborn as hell go for legendary
Reromachine Apr 7, 2020 @ 1:41pm 
Originally posted by Thundergunmax:
I have played halo 4 but that was at my friends house and i am not new to fps games i have played many but i have never really played halo before
Just play on normal, there's no reason to play it on heroic for your first run.
UNSC Helljumper Apr 7, 2020 @ 6:40pm 
Originally posted by HALO_run:
-snip-
Maybe when one knows how the game works. That's when adaptability can actually work. Jump in with no knowledge, and you're setting yourself up for a bad time.

I'd try... if I could get my hands on it... I honestly wish I could =/.

That's true. First time I played DOOM 2016, I started in Ultra-Violence. I was mostly able to play, but I couldn't go flawless because the game was fundamentally different from what we're used to. I mean, high-paced but simple pacing (not many movement gimmicks), enemies with inhuman precision and ability to predict where you would be, no reloading, no ADS, it was so different from the average FPS that I struggled at first. Only after understanding and adapting to it's core did it become fun... pure, unadulterated, gory fun. Huh. That ringed a bell that we've been neglecting for the whole argument.

You misread what I meant. A challenge is a good way to test your skills and knowledge. I like the challenge that Heroic gives me, or even CE's Library on Legendary. But attempting to complete one without said skills or knowledge is torture.

Well... congrats. You and your bro just happen to have the skills and abilities to be that good. But not everyone (me included). I'm far too casual to be in the same levels as you, but in the end, it only matters if I find the game fun (which explains why I like Halo 5 or Spartan Strike).

The rule you're forgetting is simple: fun. Fundamentally, a game is supposed to be fun, and the harder settings are there for when you strive for something more and find the current settings too easy. You're putting "challenge" above "fun", and that is... well, that just doesn't sound good in my book. It pretty much means you'd rather suffer to complete this than having fun and even bursting some laughters here and there. Let the OP have fun first before venturing to the harder settings, where the game will demand for him to "git gud".

After all, the Marauder from DOOM Eternal was panned because of it's abilities that made it nearly unstoppable, and I can say from experience that the game became less fun when I encountered these guys. Only later, after completing the story, did I understood better how they work, and he became much more bearable (berable? I forgot how you spell that...).
Last edited by UNSC Helljumper; Apr 7, 2020 @ 6:44pm
UNSC Helljumper Apr 8, 2020 @ 6:47am 
Originally posted by HALO_run:
back in the day when there wasn't any guides, that you could get you hand on ez like

well no if you like a challenge then hardest you go, not knowing how things work makes you,
learn to adapt, the harder it is the faster you adapt, the idea of react think adapt means not knowing how the game works,learning on the go, but if this isn't ya cup of tea that's fine,

but saying its torture, and it's bad for you isn't a fact, getting mad at games is part of the fun,
getting past something that took, you a long time to do feels like [hell yeah],
however there is one game you can't play on the hardest 1st ,doom rouge,
one of the hardest games in the world.

dose that make me a try hard yes and no, i mostly pi.s.s fart around, back when i had my 1st pc with halo on it i wasn't good at fps,that's why i was made to play the hardest, i worked hard to get the skills, and with the best ending


halo 2 xbox and halo 2 pc an't the same game, pc is 60fps and xbox is 30fps or around it, pc version is loads faster and over all a better game than what was on xbox https://www.youtube.com/watch?v=xXWA9s2BjyY

https://www.moddb.com/mods/brutal-doom

but at the end of the day i like making a game i never played hard as, as you never know how long games are without looking online oc:lunar2020thinkingtiger:
Not knowing how the game works is mental tedium. You're forcing yourself to learn and to adapt for the sake of a challenge. Like I said, if I was forced to do just that, I'd probably not touch the game again.

Well, for me, I disagree. I felt no accomplishment at all after passing those forsaken Delta Halo and Regret missions on Legendary. I was beyond frustrated because of those feathery sacks of ♥♥♥♥ and the flying pests. I literally reached levels of rage I had never experienced and was pretty much the first time I actually wanted to throw my TV, Xbox and Controller out the window... if only I wasn't living in the 8th floor and if I could get replacements on a whim, that is... (of course, even with that, I wouldn't). I still have PTSD from that.

With that, I say that getting mad is only part of the fun if it isn't exagerated. Getting mad over getting killed in online is part of the fun, and personally fills me more with excitement than anger.... of course, as long as my team knows what they're doing... But getting mad over getting killed by, say, an enemy with ungodly precision, ungodly awareness and all that is not part of the fun. THAT is torture.

I was actually refering to the MCC version of Halo 2. And now that you mention the framerates... I have no idea why I thought of that version.

Welp... next step is to get DOOM, hehe.

Not me. Fun over all.
UNSC Helljumper Apr 8, 2020 @ 7:41am 
Originally posted by HALO_run:
well if i didn't use a mouse and keyboard then it's be un fun that i'd agreed to

but then you're not playing games for the challenge if it's a headache you get,
but this is fine, just think of all the noobs, that'll cry over how hard halo 2 is

as for the ai having the high ground pun intended bating them always works based on whats happening that is

now all i gotta do is get that new doom, some day when this lockdown is done maybe:alienshootermoney:
Welp... it's not their fault. Halo 2 just happened to be unnecessarily hard because of rushed development. The issue is that in the last weeks of development, developers thought the current number of enemies in each encouter was too many, so they removed some. To compensate, they increased their stats to be harder to deal with, but due to time constraints, they couldn't properly play test, resulting in what we got in retail.

Never managed to do that. The AI always had me pined behind cover. I was pretty much waiting for them to fire so I could peek out, locate them, get behind cover, adjust aim, wait for firing sound, peek out, kill it, repeat some 7 times (same section, btw, not different battles). Next issue is the Drones literally having the high "ground" as they flank me and force me to move, exposing me to Jackal Snipers. My heart raced in each encounter with Jackal Snipers.

If it makes you feel comfortable, DOOM Eternal is more difficult than 2016. But here's a tip: for some reason, ID thought it was best to pop toturials to your face with each new enemy you encountered. It literally stops the game, pops a screen telling and showing you the weakness of the new Demon. If you really desire a challenge, I'd recommend disabling these in-game hints so that you have to find the weakness yourself.
Last edited by UNSC Helljumper; Apr 8, 2020 @ 7:42am
< >
Showing 1-15 of 20 comments
Per page: 1530 50

Date Posted: Apr 7, 2020 @ 5:26am
Posts: 20