Halo: The Master Chief Collection

Halo: The Master Chief Collection

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Andy_M1919 2019년 3월 31일 오후 1시 58분
I never played a single Halo game before
I never had an xbox so I missed my chance of experiencing it on release, had a PS2. Seeing the collection released onto PC is exciting to see, I'm really looking forward to it. Hopefully it won't be a complete buggy disaster.

I also heard that there are some people who are upset that this franchise is coming to a platform they don't game on. I've never understood this, why get upset, isn't this suppose to be a good thing?
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Just Fkin Ryan 2019년 3월 31일 오후 2시 30분 
people have been playing this game on xbone for years, they dedicated their hours on there, when an exclusive game, or any game releases on a different console, it will split the community, so they believe that with a PC release, the community on xbone will die out, and less people will play on there, cuz they decided to play on PC instead, this however is pretty false, many games do this, GTA V, people thought the console community was going to die after the PC ver came out, and that's still strong, i understand the worries console players have, they dont want the game they have owned and been playing for a while to just die out, but, people always take this way out of proportion, people play on console out of convinience, and that's not gonna change, im sure when halo comes out on PC, the xbone community will be just as populated as before, if not more, since halo mcc pc is bringing light to the game not only on PC but on xbone aswell.
クズハモン (차단됨) 2019년 3월 31일 오후 3시 30분 
People are upset because
A, Xbox brand is going to die now that halo mcc is on pc, the final real exclusive xbox had and of course something thousands of people have wanted
Actually, despite it coming to pc, there are still people who would prefer the simplicity of a console and will still buy an xbone one for it

B. People think the online community for the xbone one version will die
Actually, it's still going to be strong esp if crossplay is added in, read above with what ryan said about GTA V pc and console versions

C. Jealously that the only thing console gamers really had that pc gamers have wanted has finally be taken away from them and as such pc gamers can continue to mock them and they no real shield or defense
Actually, it just be like that sometimes
There's a whole lot of other reasons why people are upset but truth be told, only dummies are upset about halo mcc coming to pc and those are just the common reasons
HE1NZ 2019년 3월 31일 오후 4시 30분 
If you're newcomer a good idea would to skip Reach for a while and play the next one they will release - Halo CE Anniversary. Just in order to understand the universe and gameplay from where it began and not be overwhelmed by it.
HE1NZ 님이 마지막으로 수정; 2019년 3월 31일 오후 4시 30분
-=GHS=-Kewlpersin 2019년 4월 1일 오후 4시 13분 
Fingers crossed Halo MCC is not released in an unfinished state like the vast majority of games these days. I cannot pre-order anything these days after being ripped off multiple times.

I love Metal Gear Solid and was never worried about them porting it throughout the years. Exclusivity fractures us consumers into camps so I for one feel that Halo, Crash Bandicoot, Resident Evil, etc coming to PC is only a good thing. People get to choose what platform they play on that way. This is why I will not support Epics business model of throwing money at devs to get a game on only their platform.
puppet74 2019년 4월 1일 오후 4시 54분 

HE1NZ님이 먼저 게시:
If you're newcomer a good idea would to skip Reach for a while and play the next one they will release - Halo CE Anniversary. Just in order to understand the universe and gameplay from where it began and not be overwhelmed by it.

you can totally skip halo reach story because its broken cannon. bungie went out of there way to mess up the cannon and confuse things and then left it with 343i.
you are better off reading the first 3 halo books, first strike, the flood and the fall of reach. then go straight into halo ce.

If you dont care so much for story and cannon actually making sense then yeh halo reach is a really good game lol.
Tiny Trees 2019년 4월 1일 오후 5시 54분 
Pretty good perspective.

We players that had Halo: CE and Halo 2 on PC, will play those games in MCC already knowing them. They will look better, but that's all. We'll still remember and know the games from their original graphics.

You'll have the whole deal. Great new games and good graphics.


(They were still incredible games in their original day though. Plus the original graphics may look old now, but they felt great.)
Tiny Trees 님이 마지막으로 수정; 2019년 4월 1일 오후 6시 03분
Jebus 2019년 4월 1일 오후 6시 02분 
puppet74님이 먼저 게시:
usual canon nonsense

Okay. lets not pretend halo Reach is the only game that broke cannon.
And in some instances, the books break the canon of the games.

Halo CE for example, You rescue an entire squad in the Covenant ship Truth and reconciliation.
In the book the covenant slaughter everyone after they surrender to them.
With the exception of captain keyes of course.

Bungie have said multiple times over the years that they did not want to restrict themselves to the Books.
And clearly the books feel the same way.

And why exactly is this not okay?

If halo had to stick to the books, Reach would have been nothing but a space battle, with a single ground engagement consisting of the covenant hunting a Orbital cannon generator. And this is something you only hear about in the book btw.

EDIT: Frankly only a part of the book "fall of reach" is actually about the fall of reach.

Sounds like a fun game.
Jebus 님이 마지막으로 수정; 2019년 4월 1일 오후 6시 03분
puppet74 2019년 4월 1일 오후 6시 11분 
If reach stuck to the books they wouldnt of done a game on reach, instead we could of gotten a better game in with the Unyielding Hierophant.

Ofc the cannon is messed up in places, as you pointed out. Thing is with halo reach is it toally negates prity much all cannon outside of the games , all of it. Ohter halo games might take some libertys here and there, but reach just doesnt give 2 ♥♥♥♥♥ about any of it. At that point bungie had to make one more halo game, they really didnt care about totally destroying any semblance of what cannon there was at all, and its a shame. If anything the books have given halo a much deeper , richer story than any halo games.

Since 343i took over they took it apon themselfs to try and tie in the books with the games much more. So from halo 4 game the books have tried to stick to cannon, and over all done a prity good job at is. I love bungie, i do but when it came to cannon and story , cannon outside the games it was a compete mess. I cant help but be annoyed about how they treated the halo cannon in reach. As i said it wasnt just afew things here and there like before, it was to the point totally re wtitten history.

Ofc unless you read everything the every day halo gamer isnt going to care about any of that, and as i said in another post, if thats the case then halo reach is a great game.
Jebus 2019년 4월 1일 오후 6시 20분 
puppet74님이 먼저 게시:
I cant help but be annoyed about how they treated the halo cannon in reach.

i think its a shame you feel this way.

Im glad bungie changed the canon honestly. it means we actually got something out of humanity's strongest fortress world, other than a naval engagement and the entire planet burned instantly.

where you see "wrongful treatment" i see vast improvement.
But maybe im just biased towards pre-halo discovery content.
Honestly at this point im just waiting and hoping for Halo: Harvest

----

And i dont think unyielding hierophant would have been any better btw.
The entire concept of this station is incompatible with the story of Halo 2.

In halo 2, the prophet of regret, One of the 3 ultimate leaders of the covenant
Goes to earth, unaware that its earth and has a huge human presence.

But we're meant to believe the uyielding hierophant was a space station with a 500 strong fleet preparing to attack earth, which they've discovered the location of?

If thats what we got, we'd still be having the "canon dont add up, yo" discussion.
Jebus 님이 마지막으로 수정; 2019년 4월 1일 오후 6시 20분
puppet74 2019년 4월 1일 오후 6시 36분 
i just liked the idea of humanity getting destroyed so easy. it just made things feel really bad. Halo reach does do this well with the scene where all those ships come in from slipspace, and ofc the last mission. I still feel bungie could of done a better job with the timeline they set there last halo game. Making it all about gettinc cortana to chief, just felt kinda lame, but again this is just my opinion.

Either way im glad we have some balance with the cannon for halo now days. I wish some of the book ideas would come in game form. The forerunner trilogy is a fantastic set of books which could make for a nice spin off game or 2.

as for the hierophant story line yeh well the books came out before halo 2. i think it was a year before. either way sure halo 2 with its prophet not knowing it was earth was abit of a wtf moment for me as well. I do remember it got explained later as that prophet was not liked , he wanted to prove himself and wasnt let in with all the info on purpose, so he went off to impress and ofc bumped into earth which was a surprsie to him and only him. Bit lame but again, not a total write of history. and just another example of how bungie really didnt give to ♥♥♥♥♥ about the cannon fitting outside of the games. which is fair enough.

i guess my point over all is i feel bungie went way over messing up the cannon to make halo reach on purpose just to make everything a right mess and then leave that with MS. They made a great sp game but they could of been a bit less heavy handed, but they choose not to care.
Sp4rt4n1295 2019년 4월 1일 오후 7시 34분 
puppet74님이 먼저 게시:
If reach stuck to the books they wouldnt of done a game on reach, instead we could of gotten a better game in with the Unyielding Hierophant.

Ofc the cannon is messed up in places, as you pointed out. Thing is with halo reach is it toally negates prity much all cannon outside of the games , all of it. Ohter halo games might take some libertys here and there, but reach just doesnt give 2 ♥♥♥♥♥ about any of it. At that point bungie had to make one more halo game, they really didnt care about totally destroying any semblance of what cannon there was at all, and its a shame. If anything the books have given halo a much deeper , richer story than any halo games.

Since 343i took over they took it apon themselfs to try and tie in the books with the games much more. So from halo 4 game the books have tried to stick to cannon, and over all done a prity good job at is. I love bungie, i do but when it came to cannon and story , cannon outside the games it was a compete mess. I cant help but be annoyed about how they treated the halo cannon in reach. As i said it wasnt just afew things here and there like before, it was to the point totally re wtitten history.

Ofc unless you read everything the every day halo gamer isnt going to care about any of that, and as i said in another post, if thats the case then halo reach is a great game.
What exactly did Reach mess up with the canon other than the battle taking place over the course of a month as opposed to a few hours, which as Jebus pointed out before, just makes more sense for Humanity’s most fortified planet to be fought over to the bitter end, not taken out so easily like it’s one of the Outer Colonies.

The only other thing I can think of is the Autumn landing on Reach instead of staying in orbit through the duration of the battle, and even then, it still leaves them a window of opportunity to take off, return to Reach to deploy the Spartans, then fight through the Covenant armada on the way to landing on Reach in order to recieve the package from Noble Team.

Everything else is pretty much in tact between TFoR and Reach, and anything else that isn’t as well explained in the game is better explained in Halsey’s Journal which was released as supplimental canon material alongside Reach.

Even if we were to take canonical inconsistancies with Bungie’s Halo games in stride, we can’t ignore the blatant rewriting of major components of the lore by 343 all the while demonizing Bungie for daring to change some details of a battle that was barely touched upon in the book that was named after it. Things such as the Forerunners being a seperate species from Humanity despite the original trilogy heavily implying they were one and the same, and even Contact Harvest (written by Joseph Staten himself) outright confirming it. What about the Flood going from being this anomilous parasitic organism of unknown origin to being the remnants of the Halo equivalent of gods? What happened to Halo being grounded in science and science fiction? What’s with all this science fantasy stuff in the newer Halo lore?

Let us not forget how the Kilo Five trilogy made CPO Franklin Mendez hate Halsey for whatever reason, or the fact that the Halo 3 terminals are completely decanonized by the Forerunner trilogy, or the fact that Halo 3’s ending means pretty much nothing since the Flood and High Charity on the Ark are still intact and Guilty Spark is somehow still alive despite being obliterated by Chief using a Spartan Laser.

Neither Bungie nor 343 have done a great job with keeping canon consistant over the years, and with as bloated as Halo’s canon has become, it becomes harder to keep your facts straight. Bungie may have not been the greatest at being consistant between the books and games, but the games came first in priority, and were pretty consistant with each other, whereas the consistancy between 343’s games, or even between 343’s games and Bungie’s games is lacking, especially between Halos 4 and 5.
HE1NZ 2019년 4월 1일 오후 11시 40분 
People who can't spell canon shouldn't be taken seriously
puppet74 2019년 4월 2일 오전 5시 23분 
if you care or not about what the books mean to the story of halo.
I just will go over afew things where halo reach breaks canon. story which was set years and years before halo reach came out, so its not like bungie didnt have time to think about these things. The first 3 books were really popular as well so its not like no one read them.

ok here goes.
this is based from the original books, before 343i edited these books to fix the canon that was broken in halo reach. The fact that they did this shows how bad it was broken in halo reach.

Spartan 3s were never ever on reach.
MAC cannons were all over reach, yet they didnt show up in the game or were talked about at all.
Even if spartan 3s were on reach, they were no able to use mjolnir armour. You had to be augmented just to even use that armor, or the force of movement would break your bones. At that time only s2s had this done to them. So the fact that s3s even turn up then on top of that walking around wearing mjolnir armour is a big no no.
Cortana got the random jump vector cordinates from a forerunner crystal not some random forerunner structure on reach.
The Pillar of Autumn never landed on reach, although it was there.
The entire point of halo reach is that noble team bring cortana to the Pillar of Autumn yet, she was already on board. So they just changed it to a small part of her to complete in the game...
in the books the covenant fleet arrive aug 20th, in the game its the 14th.
In the game the covenant fleet ships can be taken down by afew rockets, when at the time they had huge trouble even damaging there shields, which is why MAC cannons were such a big deal at the time. Again they were not in halo reach. Yet they were in halo 2...
Winter Contingency/Cole Protocol issues. Failed to be addressed

Im sure there is more.
Pyrocitor 2019년 4월 2일 오전 6시 08분 
puppet74님이 먼저 게시:
MAC cannons were all over reach, yet they didnt show up in the game or were talked about at all.
Warning: spoilers if you haven't played reach yet

https://youtu.be/OqO2XbZzsHE

https://youtu.be/DlOVqVapN8I
Pyrocitor 님이 마지막으로 수정; 2019년 4월 2일 오전 6시 10분
puppet74 2019년 4월 2일 오전 6시 17분 
that was a mac cannon from fleetcom right. im talking about the mac cannons on reach. reach had tones of them. reach was more defended than earth at that point in time.
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