Halo: The Master Chief Collection

Halo: The Master Chief Collection

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Cutscenes locked to 30 FPS in CE/Anniversary
In both anniversary mode and CE mode the cutscenes in halo 1 are locked to 30 FPS and it looks ESPECIALLY bad for some reason in this game as if it's even lower.
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Showing 1-15 of 23 comments
chriva Mar 5, 2020 @ 6:31pm 
It has been like that since the OG game. Apparently not that easy to fix :)
zacharyb Mar 5, 2020 @ 6:34pm 
Pretty sure my Steam Overlay records that the cutscenes run at 60 fps. Maybe the Steam Overlay is just bugged though.
Skullmonkey Mar 5, 2020 @ 6:35pm 
They aren't locked but the animations are, that's the problem.
Delta Mar 5, 2020 @ 6:35pm 
Originally posted by chriva:
It has been like that since the OG game. Apparently not that easy to fix :)

I mean, they are just videos that play when you hit a trigger in a level. Can't fix it without remaking the whole video.
chriva Mar 5, 2020 @ 6:36pm 
It's a tad more weird than that. The overall sequence is ran at 60 fps locked or higher if you unlock it but animations are animated at 30 fps.
Last edited by chriva; Mar 5, 2020 @ 6:37pm
That was due to engine limitation which is why cutscenes were normally rendered at 30fps. But don't fret, everything else seems to run nice & smooth when it comes to gameplay elements.
Originally posted by garratose:
Single bolts from the Hunters and even when the glass shattering looks to be at 30 FPS
I suspect the blue banshee shots are in 30fps too.
Skullmonkey Mar 5, 2020 @ 8:37pm 
Originally posted by Servanna:
That was due to engine limitation which is why cutscenes were normally rendered at 30fps. But don't fret, everything else seems to run nice & smooth when it comes to gameplay elements.

No it's doesn't, higher and unlocked framerates is causing issues with with a number of things.
Ale Mar 5, 2020 @ 8:49pm 
I'm just sad that I can't lock the frame to 30 without external tools.
chriva Mar 5, 2020 @ 8:57pm 
Set your monitor's refreshrate to 30 and force vsync on. :)
Ale Mar 5, 2020 @ 9:00pm 
Originally posted by chriva:
Set your monitor's refreshrate to 30 and force vsync on. :)

My stupid monitor is locked at 144 fps ( and that was a problem on others games ).
GamerXT Mar 6, 2020 @ 3:16am 
they never interpolated the animations for anniversary either ? Even with better graphics the animation is 30fps ? Also, anyone else notice a shadow glitch on some things ?
Last edited by GamerXT; Mar 6, 2020 @ 3:17am
KharnTheKhan Mar 6, 2020 @ 5:32am 
Are you guys really gonna complain about an almost 20 year old game? if they unlocked the framerate you will essentially be speed running due to engine limitations think fallout 4,76 etc
I dont have a problem with 30fps because its not that bad as you make it out to be, Just suck it up entitled gamers
Last edited by KharnTheKhan; Mar 6, 2020 @ 5:32am
fenderjaguar Mar 6, 2020 @ 5:36am 
the frame pacing on the 30 fps animation cut scene isn't good. Whilst the gearbox version has 30 fps animations, and has that jittery ghosting, at least the frame pacing is rock solid and timed in. With this version, it's a little stuttery somehow.

Still, it don't really matter about the animations in cut scnenes. the real live game has animation that match whatever frame rate you're using. I thought we were going to get only 60 fps, but they did a good job with unlimited. Although I notice that some of the weapons fire is still limited to 30 fps.

Funnily enough, I notice that 'ticking' bad frame pacing effect on the cut scenes goes away when you cap the frame rate at 30 fps with RTSS. So it's pretty hard for me to believe they could not have sorted this out easily. They probably should have hard locked the frame rate to 30 fps whenever a cut scene happened. Instead they are rendering 30 fps animations within whatever frame rate you're running at, and it's not synced up properly.

If you disable engine capping and cap at 60 fps with RTSS, it's fine as well. I noticed the "60 fps" engine cap is not actually 60 fps, more like 61 fps, so that's likely the cause of the bad frame pacing. btw this is on a 240hz monitor with no sync, if you run 60hz with vsync, maybe you would never see these badly paced cut scenes at all.
GamerXT Mar 6, 2020 @ 6:21am 
yea I noticed the animation for the main game apart from the cinematics, is 60fps and not 30 like the original, unless you use mods I should say
Last edited by GamerXT; Mar 6, 2020 @ 6:23am
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Date Posted: Mar 5, 2020 @ 6:30pm
Posts: 23