Halo: The Master Chief Collection

Halo: The Master Chief Collection

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Deadpool Dec 4, 2019 @ 8:37pm
Port Forward Solution
https://portforward.com/halo-the-master-chief-collection/

Halo: The Master Chief Collection - Steam

TCP: 3074,27015-27030,27036-27037
UDP: 88,500,3074,3544,4380,4500,27000-27031,27036


Forwarding these ports fixed my issues!
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Showing 1-6 of 6 comments
Bluemax Dec 4, 2019 @ 9:41pm 
Which ports are starting and ending ports.Cause theres no way i cant fit all of those if they are all there own start and end ports.
Heres what i mean
is it like this
Start port 3074 end port 3074
or is it like this
start port 3074 end port 3544
Last edited by Bluemax; Dec 4, 2019 @ 9:48pm
Deadpool Dec 4, 2019 @ 11:02pm 
Originally posted by Bluemax:
Which ports are starting and ending ports.Cause theres no way i cant fit all of those if they are all there own start and end ports.
Heres what i mean
is it like this
Start port 3074 end port 3074
or is it like this
start port 3074 end port 3544


Anything that's a single port starts at the port and ends at the same port. so UDP 88 start and udp 88 end.
Chavizard Dec 4, 2019 @ 11:04pm 
Originally posted by Deadpool:
https://portforward.com/halo-the-master-chief-collection/

Halo: The Master Chief Collection - Steam

TCP: 3074,27015-27030,27036-27037
UDP: 88,500,3074,3544,4380,4500,27000-27031,27036


Forwarding these ports fixed my issues!
My ♥♥♥♥♥♥♥ hero. You saved me an hour or two with wireshark.
Michael Dec 4, 2019 @ 11:21pm 
Originally posted by Bluemax:
Which ports are starting and ending ports.Cause theres no way i cant fit all of those if they are all there own start and end ports.
Heres what i mean
is it like this
Start port 3074 end port 3074
or is it like this
start port 3074 end port 3544

You don't need all of those ports opening on your firewall.

The site is clueless.

To get around NAT limitations you only need to open ports where a game engine listens for incoming traffic and where game engines use a big range of UDP ports that's generally only if you are running multiple instances (e.g if you had a machine running 4 or 5 TF2 servers, each server needs its own UDP port for the clients to send traffic on)

Outgoing connections from your game to either steam or other machines in P2P are already handled by NAT.
Last edited by Michael; Dec 4, 2019 @ 11:26pm
Bluemax Dec 5, 2019 @ 12:16am 
Originally posted by Michael:
Originally posted by Bluemax:
Which ports are starting and ending ports.Cause theres no way i cant fit all of those if they are all there own start and end ports.
Heres what i mean
is it like this
Start port 3074 end port 3074
or is it like this
start port 3074 end port 3544

You don't need all of those ports opening on your firewall.

The site is clueless.

To get around NAT limitations you only need to open ports where a game engine listens for incoming traffic and where game engines use a big range of UDP ports that's generally only if you are running multiple instances (e.g if you had a machine running 4 or 5 TF2 servers, each server needs its own UDP port for the clients to send traffic on)

Outgoing connections from your game to either steam or other machines in P2P are already handled by NAT.


How would i go fixing my nat.
Im honestly about to just dispute the charge for this game.I cant play it and valve denied the refund
Deadpool Dec 5, 2019 @ 2:37am 
Originally posted by Bluemax:
Originally posted by Michael:

You don't need all of those ports opening on your firewall.

The site is clueless.

To get around NAT limitations you only need to open ports where a game engine listens for incoming traffic and where game engines use a big range of UDP ports that's generally only if you are running multiple instances (e.g if you had a machine running 4 or 5 TF2 servers, each server needs its own UDP port for the clients to send traffic on)

Outgoing connections from your game to either steam or other machines in P2P are already handled by NAT.


How would i go fixing my nat.
Im honestly about to just dispute the charge for this game.I cant play it and valve denied the refund

it depends on your router. Try the solution I posted and to do the single ports just start the range and end the range with the single port. It's worked like a charm for me since then.
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Date Posted: Dec 4, 2019 @ 8:37pm
Posts: 6