Halo: The Master Chief Collection

Halo: The Master Chief Collection

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risky Feb 25, 2020 @ 6:34pm
Is Halo reach graphically downgraded compared to the OG Xbox version?
Title sums it up
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Showing 1-15 of 29 comments
Legitti Feb 25, 2020 @ 6:42pm 
No, quite opposite. There is upgraded graphics option as well as legacy graphics.
JoshKillin Feb 25, 2020 @ 6:50pm 
No.
CringePotato Feb 25, 2020 @ 7:04pm 
There is an option for worse than original graphics if you want.
Fradgan Feb 25, 2020 @ 7:24pm 
I didnt know that there was an OG Xbox port for reach.
Chris P. Bacon Feb 25, 2020 @ 7:27pm 
did you mean CE?
Andre.Hawck Feb 25, 2020 @ 8:03pm 
The port was a mess, see with your own eyes, they moved in the color palettes and the audio is completely broken with noise sometimes stops working and the sound of the weapons is ridiculous it seems that it is shooting from under water (detail the sound came with since launch and so far have done nothing).

https://youtu.be/yqpsrzJmm3k?t=105
Colonel Weener Feb 25, 2020 @ 10:18pm 
There are obviously some bugs that need to be ironed out but graphics downgraded? What do you even mean? LOL! I'm playing at 4k @ like, 150fps on my 1080ti and the game looks balls to the wall better than the 676p @ 30fps blurred mess we got on the 360.
Last edited by Colonel Weener; Feb 25, 2020 @ 10:19pm
HE1NZ Feb 26, 2020 @ 2:31am 
Yes. A lot of visual effects are missing because they are optimized for 720p and are invisible at 1080p and higher. Unfortunately 343 doesn't care to fix this.
GreyFox Feb 26, 2020 @ 3:17am 
it's not that they doesn't care, they have still a lot of port to make, not counting infinite and slipspace engine, it's a lot for one studio.
LePedant Feb 26, 2020 @ 4:08am 
https://www.youtube.com/watch?v=IF2CyVwJD2s

In this video PC clearly looks better. Seems like they lowered the resolution of the PC version in the video Andre posted.
An Irate Walrus Feb 26, 2020 @ 4:20am 
Originally posted by Peckpogydah:
https://www.youtube.com/watch?v=IF2CyVwJD2s

In this video PC clearly looks better. Seems like they lowered the resolution of the PC version in the video Andre posted.

Thus the inherent difficulty in using YouTube videos as "evidence" of anything. Manipulation of source material is a relatively simple thing, and it's difficult to trust any motivated party's presentation as being empirical in nature.
Andre.Hawck Feb 26, 2020 @ 4:59am 
Originally posted by An Irate Walrus:
Originally posted by Peckpogydah:
https://www.youtube.com/watch?v=IF2CyVwJD2s

In this video PC clearly looks better. Seems like they lowered the resolution of the PC version in the video Andre posted.

Thus the inherent difficulty in using YouTube videos as "evidence" of anything. Manipulation of source material is a relatively simple thing, and it's difficult to trust any motivated party's presentation as being empirical in nature.
I have an XBOX 360 I played Reach on both PC and X360, and I say from what I saw, except for the textures and high resolution that eliminates the knurling the rest: lighting, colors, effects mainly audio is much poorer than the X360 version.

HALO should have the worst Steam rating because 1 year has passed, none of the games (from the original package) announced have a release date and the one that was released is completely broken without correction for almost 3 months. But unfortunately people insist on pampering developers, what about your money? how much time did you sweat to earn it to buy the game? Has no value?

I don't recommend it and if I could I would ask for a refund!
(sorry for misspellings, my english is not good and I am using a translator to create the texts)
An Irate Walrus Feb 26, 2020 @ 5:17am 
Originally posted by Andre.Hawck:
Originally posted by An Irate Walrus:

Thus the inherent difficulty in using YouTube videos as "evidence" of anything. Manipulation of source material is a relatively simple thing, and it's difficult to trust any motivated party's presentation as being empirical in nature.
I have an XBOX 360 I played Reach on both PC and X360, and I say from what I saw, except for the textures and high resolution that eliminates the knurling the rest: lighting, colors, effects mainly audio is much poorer than the X360 version.

HALO should have the worst Steam rating because 1 year has passed, none of the games (from the original package) announced have a release date and the one that was released is completely broken without correction for almost 3 months. But unfortunately people insist on pampering developers, what about your money? how much time did you sweat to earn it to buy the game? Has no value?

I don't recommend it and if I could I would ask for a refund!
(sorry for misspellings, my english is not good and I am using a translator to create the texts)

I wouldn't worry overmuch about your English--you're communicating more effectively than many native speakers do around here.

That said, I respectfully disagree with your assessment. It's not up for debate that the PC version of Reach has some problems, because it absolutely does--but finding it to be inferior in matters of performance (outside of the sound, perhaps) to the 360 version is, I think, overstating the situation to a significant degree.

I also have an XBox 360, and I still have my launch-day copy of Reach. I'm not a hyper-detail-oriented-person, so perhaps there are things I'm missing, but I've not noticed a significant reduction in the quality of the effects presented on-screen. Motion-blur appears to be absent, but as a matter of personal preference, I tend to turn it off anyway (it produces very little enjoyable effect from my perspective), so I feel like that's no great loss.

The absence of Forge is irritating, but we've known since the MCC was announced for PC that 343i wasn't going to enable Forge functionality until around the release of H3/ODST, and while you don't appear to be complaining about that absence, plenty of people are--which strikes me as failure to RTFM (where "M" is replaced with "months of information put out by the developers well in advance of release").

The sound issue is troubling, but in several hours of play all I've run into are the muffled/muted gun reports that pretty much everyone seems to be dealing with; I've had none of the crackling/static that others have reported (and I believe it exists for some users, it's just that I personally haven't encountered it--and while I might not be oriented toward visual details the same way some are, I'm an audiophile--I'd notice sound problems with the quickness).

In the end, I think what we really have on our hands is not a "broken" port, so much as one that may not be optimized for certain setups. It's not nearly so bad as the Arkham Knight fiasco from a few years back, and while saying "at least it's not a complete tirefire" is not the best of all defenses, it is one I think people forget in their rush to condemn a release that has disappointed them, but seems to be working just fine for others.
Lusus Symphonia Feb 26, 2020 @ 5:21am 
Originally posted by garratose:
The PC version is missing SSAO, motion blur and depth of field
Why on Earth would you say a game is missing motion blur and depth of field playing above 30fps?
Last edited by Lusus Symphonia; Feb 26, 2020 @ 5:21am
BRT Cobra Feb 26, 2020 @ 5:42am 
the pc version does not sound like it does in that video lol. it's clearly a fake as in recorded from phone from tv speakers. my reach sounds crisp
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Date Posted: Feb 25, 2020 @ 6:34pm
Posts: 29