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Сообщить о проблеме с переводом
If players look at the steamcharts they'll see that even during the past XP event weekend the player count barely broke 35k. During a double weekend event. If that's not indicative of a decline in player pop I don't know what is.
There was hype leading up to the release of Reach on PC. People were excited just like they would be for a brand new game. You can't expect a game to maintain peak numbers because no game has ever done that.
Lets stop pretending the hype cycle doesn't exist.
Also as many said most of the community things are not in yet. I played the game a good 30 hours , but i'm kinda done now. So are my friends. Still we are all big forge people and enjoy making race tracks and messing about in custom games. So once that's here i'm sure the numbers will peek again for awhile.
Lets also not forget that a Master chief halo isn't out yet. Im sure the numbers will peek each time a new halo comes out, then go down again. Too repeat you cant expect an old franchise to keep high numbers forever. Tbh numbers are really not that important as long as you can get games fast enough. They only really matter on launch of a new game too see if mp is worth you're time.
This should be the answer to the thread. We are all waiting for the other Halos. I just play firefight and some campaign, nothing much till 3 comes out
Launch windows will always have way more players, that's just how they are.
I tried to give Reach a shot, but so far it was boring as sin. I'll wait for HaloCE, 2 etc.