Mortal Kombat 11

Mortal Kombat 11

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marclnelson Aug 15, 2019 @ 9:35pm
Shao Kahn Gauntlet...
Bought this close to launch, was so fed up with various GaaS elements that I completed story mode and put it away. Today I decided to give it another shot, was having fun...

Shao Kahn in the Guantlet Tower, where he one shots you and has impenetrable armor; does that stage basically require Konsumables? I got through all the other towers without them. Some fights got nail biting and chaotic, but all very fun and doable. Is this just basically a puzzle game at that point for finding which Konsumables will let you cheese through his invulnerability? Because that is not what I signed up for in a fighting game. It’s not fun.

Anyway, more power to those of you using A.I. to play the game for you. I’m starting to get it. For the life of me I can’t understand why the devs would create such a well crafted fighting game and undermine it so hard
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Showing 1-12 of 12 comments
popsicle Aug 15, 2019 @ 10:12pm 
You are doing the hardest tower where konsumables are required every stage. No wonder you left the game. I didn't even bother with that tower.
marclnelson Aug 15, 2019 @ 10:32pm 
It’s one of the first ones the game presented to me in the Towers section. It’s a shame because it was really really fun up to the invincible Shao Kahn bit. What towers are reasonable and get you unlocks without involving the Konsumables mini “game”?
Shizumaru1352 Aug 15, 2019 @ 11:48pm 
Literally everything else, lol. The Gauntlet is as the name implies... an actual gauntlet of insane ♥♥♥♥. If you want to unlock stuff, just play other towers. The 2 hour ones have modifiers, the 3 hour ones have you fight AI while they have access to an assist character throughout, same one. The 8 hour tower is for consumables/coins and usually doesn't have modifiers. The one that lasts days can be either a tag boss, group boss, a tag team tower while you play both characters, or something else.
For that particular stage, since I've been playing for a fairly long time and got a bunch of knockdown consumables I basically just blocked while he had the armor on, then trigger my attacks in sequence to keep him from attacking me. And that's without the use of eyes.
marclnelson Aug 16, 2019 @ 12:28am 
I had no idea that one was the insane difficulty one haha. Ok, I feel better. Thank you for the input, genuinely. I thought “oh this must be what towers of time are like”. I had a lot of fun before that point, so here’s to hoping there’s some good times in the other towers
Shizumaru1352 Aug 16, 2019 @ 8:03am 
The only really annoying thing is that they still haven't made modifiers hit both characters... it's friggin' dumb. But what can ya do?
Pazablozo Aug 16, 2019 @ 12:27pm 
Consumables will be a must if you intend to do the gauntlet however, it's not as complicated as you think, you don't need to counter anything.
There are many ways, you can use 3 attack modifiers and block the entire fight you just kill opponent using modifier projectiles, you have can use 3 modifiers that give you so much damage that 1 good combo is a win, or you can use the remove ennemy modifiers.
Later stages become really complicated if you are just trying to counter.
I just used Homing missle, takeda kunai and special forces radio. You don't need anything else and you can craft all 3 in the forge easily.
Is it fun to cheese the fights? Not really, but fight cheese with cheese and honestly with this technique you do all 30 stages in 1 sitting.
Shizumaru1352 Aug 16, 2019 @ 5:14pm 
Replace homing missile with red dragon beam emitter IMO.
Pazablozo Aug 16, 2019 @ 8:33pm 
Originally posted by blindninja1997:
Replace homing missile with red dragon beam emitter IMO.
I like the missile because in case a fight is particularly hard I use the all tower consumable that makes fire do more damage since all 3 small consumables are fire
Creed Bratton Aug 16, 2019 @ 9:28pm 
Yeah, use konsumables, there stages way harder than that one but comsumbles will make them a LOT EASIER
Shizumaru1352 Aug 17, 2019 @ 3:54pm 
Originally posted by Pazablozo:
Originally posted by blindninja1997:
Replace homing missile with red dragon beam emitter IMO.
I like the missile because in case a fight is particularly hard I use the all tower consumable that makes fire do more damage since all 3 small consumables are fire
I've actually wondered about that before, how much of a damage boost does that actually give? Since I can't actually compare myself.
Pazablozo Aug 17, 2019 @ 7:17pm 
You can turn on actual numbers on life bars and test it out, I think it's a 25% bonus but it's been a while since I had to use an all tower consumable.
Shizumaru1352 Aug 17, 2019 @ 8:57pm 
I know there are numbers, haha my issue is one that can't be too easily fixed though. For me, if I want to actually pick up damage numbers, I have to literally capture an image of the screen and run that through OCR during the fight and hope that I actually managed to pick it up, because I'm totally blind, can't physically see the damage numbers popping.
You may be right though, I originally defaulted to red dragon beam just because of the fact that it's an unblockable and pretty much unavoidable chunk of damage you can pretty much just block and spam for cheap towers, but circuit boards to forge more seem to be relatively rare, get a lot more of the stuff for homing missiles so even if the CPU can block those, they're at least easier to get and I don't have to worry about running out.
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Date Posted: Aug 15, 2019 @ 9:35pm
Posts: 12