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They really missed a once-in-a-generation opportunity with a Terminator license -- T-1000 (Robert Patrick) or T-3000 (Kristanna Loken) could potentially have been the best cameos MK ever had. Indeed, for many reason: not least of which, because their ability suite would have had to have been completely different to any other MK character before them (...which is likely one of the reasons that those particular 'T' models were not chosen: NRS's patented laziness).
Terminator in MK11 reminds me of Yoda in Soul Calibur IV: a 'WTF?!' moment in fighting game history, that won't soon be lived down by those who shåt themselves in making it happen.
To be fair, 90% of MK11's char. abilities are gimmicks. This is easily proofed by watching any given "pro" e-sports spam fest -- where players use only a couple of "BnB" combos (those most optimised for damage) and then down-1-throw themselves to victory... Which is to say nothing of the developer imposed "variations", that restrict the use of most abilities anyway. ¯\_(ツ)_/¯