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https://steamcommunity.com/app/976310/discussions/0/3114770913749104661/#c3114770913754606570
I'm actually installing MKX as we speak. I sucked really bad at fighting games the last time I played it (99% loss rate online), so I wanna see how well I'd fare now. If nothing else, I was watching combo videos and the combos look waaaay more intense than anything in MK11.
1
1,2
1,2 cmd grab
1, cmd grab
122 (plus)
1,2 kahn cut
1,2 ("player hops", converts your opponents hop into a combo)
1,2 kahn cut (player jumps, converts your opponents jump into a combo)
Stop asking for stupid buffs from nrs people.
The issue now is that, up close vs kotal you have to guess, and jumping on 2/3rd's of his options is wrong. And all those options lead into his command grab which makes his advantage bigger.
It's a mid, it has a dirt easy imput, and ontop of being THAT good already, it buffs damage.
if it has that many advantages, it has no right to be a mid, especially since so many command grabs in this game are highs, slower, ♥♥♥♥♥♥ input and no added benefits for doing it.