Mortal Kombat 11

Mortal Kombat 11

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Mundi Mar 25, 2021 @ 5:19pm
terminator is op as ♥♥♥♥
I just went up against him and I kid you not this guy was one of the wrost players ive seen, I mean that krushing blow to the nuts does like 50% of my health and its so easy to do not to say its unblockable. and he has like 3 command grabs what a pain in the ass how do you counter him?
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Showing 1-12 of 12 comments
tragickingdom Mar 25, 2021 @ 6:49pm 
The DLC characters all have some degrees of OP that got worse and worse with each new DLC, except Shang who got the hardnest nerf back in 2019 which now makes him pretty weak amongst the DLCs and the bosses who Shao Kahn and Kotal both go mega buffs and are easily two the most OP non DLC characters (oh yeah some people didn't preorder MK11 so you didn't get Shao Khan free whoops).

Other non-DLC OP characters are Kano, Kabal, sometimes Scorpion, who I find their offensive attack speed to be ridiculous OP to the point the game punishes you if you block their attack by not slowing their blocked hit but instead giving you no window to counter attack their attack you blocked, so those playing those characters will just exploit the unbalanced-ness of the game and just spam attacks against you. With "Sometimes Scorpion" it is mainly those OP speed teleport attacks he can do at any point. I don't like how they completely OP this move in comparison to Scorpion's teleport attack from the past. It never was always on perfect target hit back in the original MK games. But now he can do at any chance and it annoys me that it's faster than everyone else's teleport.

I feel like this game is really broken in a lot ways now than it ever ways before.
I wonder how much the corona pandemic played a part, as I don't think they put in nearly the game tests needed upon update/and new DLC char adds, so a lot of the stuff I'm seeing got me scratching my head and wondering how did this get allowed?
Last edited by tragickingdom; Mar 27, 2021 @ 3:06am
Dio Mar 26, 2021 @ 2:55am 
The problem you have can easily be avoided by two things:
Google how to avoid the command grabs.
Go lab the moves that you have problems with.
Scorpions teleport for example can be blocked and punished by most combos. If you can't combo into that just grab him....
Buhoy Alkash Mar 26, 2021 @ 8:19am 
Zoning him out is the best counter. Terminator is good upclose but unless he has a teleport equipped, Terminator has a hard time going in.
Also if I remember correctly, to get that KB he needs to run a long distance, like almost fullscreen. Even someone as slow as myself can react to that.
Mundi Mar 26, 2021 @ 3:39pm 
Originally posted by SerLukas:
Zoning him out is the best counter. Terminator is good upclose but unless he has a teleport equipped, Terminator has a hard time going in.
Also if I remember correctly, to get that KB he needs to run a long distance, like almost fullscreen. Even someone as slow as myself can react to that.
this dude was not running from full screen ill tell you that much otherwise I would've used a projectile, im not a spoon.
Mundi Mar 26, 2021 @ 3:41pm 
Originally posted by Dio:
The problem you have can easily be avoided by two things:
Google how to avoid the command grabs.
Go lab the moves that you have problems with.
Scorpions teleport for example can be blocked and punished by most combos. If you can't combo into that just grab him....
I get what you're saying but not every character can counter each character, scorpion is easy to counter compared to command grabs, if im being honest I dont think shao kahn can counter any command grabs lol
popsicle Mar 26, 2021 @ 3:43pm 
Terminator in kasual with that red shield glow move is just unstoppable. Is the same as those augments.
SteelTyrant Mar 27, 2021 @ 1:08am 
Neutral jumping does wonders against Running Man tackle.... even on wake up.

And if you're not sure if the player is going to try and mix it up with the uppercut move instead. Jump backwards. Both the uppercut and tackle will whiff.
Mundi Mar 27, 2021 @ 3:19pm 
Originally posted by SteelTyrant:
Neutral jumping does wonders against Running Man tackle.... even on wake up.

And if you're not sure if the player is going to try and mix it up with the uppercut move instead. Jump backwards. Both the uppercut and tackle will whiff.
cheers for not being toxic, I genuinley want to know how to counter it I appreciate that.
albanshqiptar Mar 28, 2021 @ 10:25am 
No he's not. Just never break away, use your bars to wakeup so he can't force a 50 50. That and stay away from him.
Creed Bratton Mar 28, 2021 @ 8:46pm 
That KB and some that require a specific distance, are actually tied to frame data

Is not about how far he is fron the oponent, is about how many frames the start up last before going to active frames

That's why terminator, shang tsung or jacqui can connect that type of KB during combos
Creed Bratton Mar 28, 2021 @ 8:48pm 
Originally posted by popsicle:
Terminator in kasual with that red shield glow move is just unstoppable. Is the same as those augments.
It was before the adition of armor break moves, now depending on wich character you use you pretty much have a free KB or at least make him waste a def meter
Prasoan Mar 30, 2021 @ 1:09pm 
Nerf stupid Joker and Terminator :D
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Date Posted: Mar 25, 2021 @ 5:19pm
Posts: 12