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At least in X and 9 they were tied to meter, and there were better uses for meter. Now when it's ready, you might as well use it because you can't spend the resource elsewhere. On the bright side, you're limited to 1 per match whereas theoretically you could do an XRay each round in MK9 & X.
But it's just how things are. Most fighting games have some overblown supermove in some shape/form. If you really hate it, the old games are still around.
Unfortunately they are way too useful practically so are going to be seen nearly every single match.
Shortening the animation about in half or tying it back to meter would help a lot but It's not gonna happen.
simple changes like blood only when face hits, or with weapons (and a lot less) tone down the fatal blows about 200% make them quick and violent but not worse then fatalities,
then make the fatalities more dramatic/realistic so it has that same impact MK1 had when you built up the tension to that final blow,
they keep the fantastical elements.
well see what 12 brings, but i do like the direction they are going, story mode was a 10/10 for me
The sad part is that the X-Ray Moves are actually more Enjoyable
then Finishers right now...
The Finishers are not that Great at all...
I'd much rather have the Finishers be Gory, Messy, Dark, Gritty,
& Violent... Then to have X-Rays do this for me, & leave the
remainder of my Enjoyment lacking in the more favorable Finisher Moves...
Most of the Current Finishers are a boring waste, while X-Rays
get all the Enjoyment...
& not only do X-Rays take too long to be performed, & take the Fight
away from the Gamer, but they also slow down the Computer by
a ton, if your PC can't handle the Stress from them...
I agree X-Rays should be short quick, & Simple to the Point
during your Fights, maybe something bad happens, like a broken Bone,
or so... I didn't like them ever since MK9 was released...
But none of this really matters if the Finishing Moves are utterly
Un-Enjoyable at all to Perform... Bring back my the idea that
Finishing off my Opponents will be worth Performing, & worth
waiting for at the End of each Match...
Make them Enjoyable again, you did it with X-Rays, why
do my Finishers have to Suffer, my Fights all lead up to them
at the End of the Match, so I need something to fight for,
getting it Mid Match, just makes absolutely no sense, & confuses
the heck out of me why you would want to go that rout to start with...
i was really shocked they went as far with them as they did with mk11 I was under the impression not many people really liked them.....its sad cause they put all their effort into the Xray moves/fatal blows w/e than the fatalities .
they need to get this back on track for 12
This might be a little off topic but I just wanted to say I love Brutalities. They are quick and brutal. Maybe they could somehow make Xray attacks more like that.
Not to mention you could easily get X-Ray damage mid-screen with 1 bar of meter with every character.
however I do love the ones that go crazy like the Terminators some creative stuff ,. but the slash ...cut...yeah they need to do better for 59.99 + DLC next time
That and the time to really complain was ~ten years ago when the cinematic super move was first starting to settle into fighting games. Now it's expected.
If someone REALLY hates the cinematic supers that much, it's not like older fighting games magically disappeared.