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The game isn't "CPU heavy" but watch out for the temperatures because gaming laptops still struggle a lot to keep the CPU cool even with fans rpm maxed out and incredible loud noise (frequency can drop down and cause the loss of performance). You can play a little with undervolting (watch it on youtube), in some games I had a temperature decrease up to 20 degrees...
Edit: I just saw 8 GB of RAM. Upgrade it to 16, some people were complaining about frequent stuttering. The system can use up to 10-11 GB in some cases...
It will run ok but the specs are not really good to run the game properly
The requirements list 8 gb of ram, but that what you need available to use
If your pc has only 8gb, with windows eatiing 3gb you basically have 5gb left so the game will use you hard drive for extra ram, and that 100% constant disk ussage will cause stuttering
This will happen regardless of wich settings you are playing with, i would reccomend adding another 8gb ram stick to that pc you bought
It will help a lot not only with this game but with the overall perfomance of the pc
You may want to buy the game at full-price on Steam and then refund it (make sure you do NOT go past 2 hours of game time) just to see how it runs for you, and then get it on sale on a different site (or wait for the Ultimate Edition next month).
But be aware that the game takes more than 100 GB of storage. If 256 GB ssd is all the memory you have, you won't have that much space left.
3Gb VRAM will be a bottleneck though - 1366x768 with medium-high settings will be the best bet. Because with highest texture settings even with just FXAA MK11 eats 3-3.6Gb VRAM in any resolution starting with 1366x768. Actually VRAM usage difference between 1366x768 max and 1080p max is about 300-600Mb
And OP will need to upgrade that SSD unless he wants to play only MK11 or that and 2-3 more games. USB SSD/HDD won't be a good option because they are much slower than SATA HDDs, not to mention M.2 SSDs.
3Gb without extra stuff open aren't really 3Gb, but 1Gb plus caches. And the way caching works is when program wants more memory cache will be flushed and shrunk in size.
I never had issues with game swapping with 8Gb RAM (unless we're talking about DX12 version but it's better not to use that at all.)
OP needs bigger SSD first and then RAM.