Mortal Kombat 11

Mortal Kombat 11

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Kritikal Hit May 26, 2020 @ 9:00pm
How to Stop Sheeva's Stomp?
I tried going forward twice, backward twice, jump kick or punch, block. Nothing is working. I got killed by this guy using stomps only. Character is broken!?
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Showing 1-14 of 14 comments
Lord Deathstroke May 26, 2020 @ 9:12pm 
It is unblockable. You just dash forward or dash backwards and punish. moving forward jumping back and stuff does not work. It is the same as goro head stomp. You dash backwards. Timing is key here
Go into the lab and practice it. It is not broken at all. It is fully punishable and you can see it coming if you look at your character. he will be looking up
7Robocod7 |GBR| May 26, 2020 @ 9:14pm 
Hop backward full combo
7Robocod7 |GBR| May 26, 2020 @ 9:16pm 
Hop backward Fatal blow
Frigid storm move aswell will beat it
Last edited by 7Robocod7 |GBR|; May 26, 2020 @ 9:17pm
OrigamiKingdom May 26, 2020 @ 9:26pm 
You can backdash or dash, keeping in mind she can guide the thing to try and guess which direction you might try to avoid her.

People are going to start with it just to see if you can blow it up. If not, it will probably be the only thing they do.
Last edited by OrigamiKingdom; May 26, 2020 @ 9:26pm
7Robocod7 |GBR| May 26, 2020 @ 9:29pm 
Troll move 101 and thats what a NRS dev said on live stream. Im finna have to woop up on people who spam that in ranked. Leave them frozen for a few seonds each time, then full combo into down one frame trap into throw.

Yeah, It gets sweaty in KL.

Were talking 400 per punish hopefully. Ive never liked the stomp move.
7Robocod7 |GBR| May 27, 2020 @ 9:28am 
Still havnt tried th update yet away from home
Wrayday May 27, 2020 @ 9:58am 
Well when I Sheeva stomp the AI... 2 of 3 times they just casually walked out of range at a pretty leisurely pace well before I landed.
pier Sep 18, 2020 @ 2:08am 
I get very frustrated with that... I reached demigod a couple twice (the entry level, but just to say I'm not that bad) and yet I have troubles with that move. The first Sheeva variation, with directed stomp, plus the delayed stomp + pressure while you are on the ground is ridiculously spamming (I actually got so pissed I just play five matches a day, if at all, and then I stop).

I play mainly Sub-Zero, but I learnt Raiden first variation because of Sheeva and Robocop spammer. Raiden is a very slow character (moving, jumping, starting combos), but he is a defensive one: you can use the circle lightning thingy (storm cell) when you are getting stomped, the lightning strike (the diagonal one) when she's jumping, and the teleport when robocop / sheeva play the zoner card.

Still I have hard time with good Sheeva players (pure spammers often disconnect when they can't win, such losers...), so a word of advice:
- be patient, because losing it only helps spammers
- be aware that when Sheeva is in the air, input is bugged: for a brief moment the backward is registered as forward, there is a direction flip which cause both uppercut to be delayed and the storm cell to be registered as lightning strike...
- use delayed wakeup to break the timing

Honestly, the bug that register backward as forward and the fact that stomp is tracked makes the game not fun at all. Sub-Zero dash backward / forward doesn't cover enough area, and sliding away doesn't give space for punish plus is just very vulnerable to delayed stomp ...

My solution has been to spend more time with other games! xD
Last edited by pier; Sep 18, 2020 @ 2:10am
Snoopster777 Sep 18, 2020 @ 2:36am 
Have a look at this video :
https://youtu.be/uAeooHf7qRc
Realigo Actual Sep 18, 2020 @ 4:37am 
you have to pay attention for when the screen shifts. that's when you do whatever you can do on your character.

on the variation with the delay/forwards/backwards mixup, it is harder

there are two points to fighting it. 1) watch for the screen shift 2) have a 30% combo ready to go at all times
keihtg Sep 18, 2020 @ 9:24am 
The problem with dashing/walking out of the way or uppercutting is that it's MUCH harder to do if the opponent is using the "Smash and Grab" variation and the connection is laggy.

My favorite (and most reliable) thing to do is to go back to the character select screen and pick Sheeva too, and then all you have to do is do the stupid Dragon Drop move right after they do it (they'll hit the ground first, and then you'll come crashing down on top of them).

Just make sure you know a little bit about Sheeva (B3/B4 mix-up, some basic combos and pokes) and you'll be good. All of the Sheeva players I've come across suck at the character outside of the Dragon Drop spam, so once you've eliminated that, you can proceed to beat them with their own character.
keihtg Sep 18, 2020 @ 9:26am 
Originally posted by pierpytom:
I play mainly Sub-Zero, but I learnt Raiden first variation because of Sheeva and Robocop spammer. Raiden is a very slow character (moving, jumping, starting combos), but he is a defensive one: you can use the circle lightning thingy (storm cell) when you are getting stomped, the lightning strike (the diagonal one) when she's jumping, and the teleport when robocop / sheeva play the zoner card.
Dude, way to adapt and overcome! Been thinking about adding Raiden to my mains this season...now I totally will!
pier Sep 25, 2020 @ 2:35am 
Originally posted by keihtg:
Originally posted by pierpytom:
I play mainly Sub-Zero, but I learnt Raiden first variation because of Sheeva and Robocop spammer. Raiden is a very slow character (moving, jumping, starting combos), but he is a defensive one: you can use the circle lightning thingy (storm cell) when you are getting stomped, the lightning strike (the diagonal one) when she's jumping, and the teleport when robocop / sheeva play the zoner card.
Dude, way to adapt and overcome! Been thinking about adding Raiden to my mains this season...now I totally will!

I actually did a very important discovery: with Raiden walking (in any direction) is just enough!!! Sub-Zero is the slowest (walking does nothing, dashing is barely enough and prone to error), with Raiden there is no need to dash (just walk), Sindel has a very good dash (but walking is not enough)! These are the only three characters I use, and I'm not playing much anymore.

I know that you are supposed to look at the screen shifting, but with lag, delay and pressure it becomes less of an option online... Also the down 2 when the screen shift (or even just 4, like with Sindel), but I barely succeed with that.
Giga Sep 25, 2020 @ 4:31am 
Theoretically, you should be able to dash forward or backward and avoid it, as long as you dash at just the right time (when she leaves the screen).

However, due to lag this often doesn't work + there are sheeva variations that enable the cheeser to delay the stomp.

It's a horribly broken mechanic online tbh, so we can hope it gets patched somehow.
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Date Posted: May 26, 2020 @ 9:00pm
Posts: 14