Mortal Kombat 11

Mortal Kombat 11

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DX12 Long Loadings?
When I switch to DX12 I take minute or maybe even more to load a level on SSD.
Going back to 11 and it's good.
Anyone same? They'd better add Vulkan support.
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Showing 1-6 of 6 comments
Originally posted by Thunder Good:
MK11 on DX12 is a bloatware. Instead of benefit from advanced multi-threading and best hardware usage in current state it's just a blackhole for memory and tanks performance. Like denuvo for constant online game wasn't enough for longer loading than it might be without.

Yeah DX12 performance is abysmal, remember that is still in beta phase.
popsicle Apr 6, 2020 @ 5:31pm 
If you want little to no load time difference between DX11 to 12. You need multiple nvm disks dedicated, and separate game install folder. And use ramdisk, no swap space. DX12 loads more of the graphics onto RAM. Is definitely not for people with weak hardware.
7Robocod7 |GBR| Apr 6, 2020 @ 6:39pm 
On DX11. I only have time for two quick vape hits before it starts.
Literally seconds.
DX12 prob crush my card but im gonna try it sometime.
Last edited by 7Robocod7 |GBR|; Apr 6, 2020 @ 6:39pm
FleshyBB Apr 6, 2020 @ 8:47pm 
A lot of games DX12 implementation is so hit and miss. Maybe the new Xbox will force better support of it. The benefits of it are there, and being an AMD user I see better performance with it than on DX11, but a lot of games just drop the ball.
Last edited by FleshyBB; Apr 6, 2020 @ 8:47pm
tragickingdom Apr 7, 2020 @ 12:47am 
I had the long loading issue, disappeared after the Steam update yesterday though.
Originally posted by popsicle:
If you want little to no load time difference between DX11 to 12. You need multiple nvm disks dedicated, and separate game install folder. And use ramdisk, no swap space. DX12 loads more of the graphics onto RAM. Is definitely not for people with weak hardware.

Well, MK11 and WIndows 10 are installed in my Samsung SSD 970 EVO 1TB (NVMe)
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Showing 1-6 of 6 comments
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Date Posted: Apr 6, 2020 @ 5:37am
Posts: 6