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报告翻译问题
I agree with the talk that the variation system needs to go. It just makes things too ambitious and hard to do in the allotted time when things are this complex in the visuals and physics and simulation in general. This whole game is just spam, cause there's only a couple paths or even just one path for each character.
I don't think it matters for most people who are going to play Mortal Kombat like it's Mortal Kombat like it's Mortal Kombat. It plays like Mortal Kombat. In some ways it plays more like Mortal Kombat than the game has in MKX or MK9. But pretty much any Japanese fighting game is a more pure fighting game experience than this.
Tekken, SF, Soul Calibur, DOA they all have issues, people are making these games and guess what people ain't perfect they are not AI to think of every single scenario.
NRS keep releasing balance patches, but they can't make this game perfect, I agree there are issues in the game, some chars are way stronger than others, but this is still so much fun and you can learn and improve, there are so much each character can do, so you can practise how to punish every move, but I guess it's easier to whine about how messed up the game, instead of practise for about 200 hours to be great.
If you don't like MK, I guess there are plenty of other options, you can go for Tekken, SF, DOA, Soul calibur, let's see how you like those.
That's actually because of memory issues, something that plagued MK since the home ports in the 90s (or rather, any console that used discs instead of cartridges). I remember hearing somewhere that if the next generation of consoles (PS5 and Xbox Series X) were to use SSDs, then they might be powerful enough to allow Shang Tsung to transform into the whole roster again. I'm sure realistically it might require more than that though.
... Homie... That's wrong on so many levels. It has nothing to do with memory limitations at all. That's not how game design works at all.
Shang Tsung not being able to turn into any member of the cast is purely a game design decision, not the "we need NASA computers to do that" problem. You can easily code that and it won't require anything major from your memory. I don't know from who you heard this, but that person is either an idiot blabbing things without educating himself or you misunderstood something.
Every single mechanic they changed or introduced in MK11 is poor, the way the meter bars worked before was good, not perfect but good and the change that made xrays/fatal blows now a free to use thing every match is just annoying and boring as hell, having to watch those animations almost every match is just such a pacing killer in a match, you're pretty much forced to watch a brief cutscene in a middle of a fight once or twice almost every match you play, before when it was tied to the bar it was rarely used, only for really bad panic moments when people got more desperate for a win.
Also as you mentioned too, the 50/50 spam is insane, Erron by far being the worst and they really are going overboard with how many people can get teleport attacks.