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Zgłoś problem z tłumaczeniem
Nothing new, nothing unique.
Plus Kombat Pass with 4 characters and i guess there will be atleast 2 more, or 3.
Yikes
I don't know about you. But when I play a game I play it because it's fun. I don't play it to grind out "A reward" that's slowed down to encourage you to spend money in their MTX store. I didn't do it for SF5 and I won't do it here.
I'll play MK11 because I liked MKX. I'll continue to play the game as long as it's fun. Earning a reward from playing - fine. But I don't play to earn the reward.
There is a difference between a game mechanic involving progression like said Diablo or Wticher where you find drops get rewards from quests find secrets etc. etc. and making the game purposefully more grindy and difficult to the point you just might want to skip it putting more money into it.
That's typical practice of F2P and mobile market not full-retail priced products.
Your comparasion to Diablo couldn't miss more. Fundamentally changing the system stacking odds against you while offering you option to "save time" by purchasing a skip is different than core gameplay of RPG, Hack'n"slash or whatever other genre you want to bring into the table.
Yeah that changed really quickly and game become much more enjoyable even tho you still need to fight enemies, loot and progress through it.
You never know how calculated the system involving real money is. You never know numbers behind it. I only know that publishers don't care about your enjoyment and they don't even know what they publish for the most part. All they care is money. Not some of it but every possible bit of it.
Might be just some fatalities, might be all, who knows