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Even the example you gave said in AI battle unless you exclusively play single player you lose nothing not pay to win at all
you can unlock costumes and gear which have no effect on game play by doing tutorials and tower modes
quote=KripTed;1681441347876492794]That's the point I was trying to make guys. This game shouldn't be having paywalls and etc. I agree. I mean I play Guild Wars 2 so you can imagine the things that may be locked behind a paywall. But a grind like that makes sense in a game like Guild Wars or WoW, not Mortal Kombat.
It's like Mortal Kombat is trying to be Overwatch or something. Even their end fatalities remind me of outro's seen in Overwatch. Why are augments even a thing? Why is there even in game currency? Like seriously. This is wrong and this is not Mortal Kombat. I don't support games that are 79.99 CAD then want to add micro-transactions. I hate to say it but the gaming industry needs to crash, so we can have a real change. But you know, sheep. [/quote]
maybe do research and not just listen to what you're told before calling people sheep
Right, since the augments are for single player, its not pay to win. But it IS pay Extra to play with convenience, and without frustration.
Maybe someone doesnt like multiplayer and all they want is to play single player (like maybe they have a physical disability such as hand cramps which make them prefer to play single player with the option to pause). They should have a reasonably rewarding and fair game play experience.
Until recent decades that was to be expected. Grind walls started to be introduced to frustrate people en mass, in order to get a small number of whales to pay out.
Would it not be more fun to hone one's skills, wrought new neural pathways (staving off degenerative brain disease in the process) and to simply "git gud", than to be barfed up insulting throw-away e-trinkets in exchange copious, irreplaceable hours -- stuff that THEY ALREADY OWN AND HAVE PAID FOR? 🤔
---
Star Wars -- Disney. E.A. / Activision -- anything. Warner-a-brother -- Mortal Kombat 👈
See the pattern?
Krypt will be so grindy you will blow your brains out sooner than unlock everything without paying them more money and judging by how unlocking itself works it is in fact a "lootbox", "randomised" crap you unlock with GaMeCuRrEnCy or one paid with your real money just to gamble in hopes you will get something you actually want. That or pay more likely a price of a full game just to unlock everything. Absolutely disgusting. Also if anyone thinks you will be able to do other modes than online without "consumables" if you "git gud" is delusional. They will ramp up stats of your AI opponent to the point it will probably 3 shot you if you have no "gear".
HAHAHAHAHAHHAHHAHAHH
Now I almost hope it's gonna flop in some way even tho I spend my money on it, what a disaster. ♥♥♥♥♥♥♥♥ liers.
Which is possible... Albeit, rather strange -- given offline versus play is central nub of longevity for any fighting game.
I found IJ2 system a blatant scam to push people into buying their "Source Crystals" (just as MK11's "Time Krystals" seem to be) and punished those who only wanted access to the content of the few chars. they actually played for any length of time. Moreover, with the content in that game being locked to player-1's profile only, the offline component of the game was forever gimped and left effectively incomplete.
The entire IJ2 experience felt like an insulting rip-off to me... and MK11 seems worse, in this respect.