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>inb4 implying that people don't care about [access to] char. skins
>after all the hubbub about covering up the game's females
😂👌
All it takes is 1 'whale customer' to make multiple purchases and its worth frustrating everyone else whos not so flush with disposable cash. And what exactly are you paying for with additional purchases? You're paying for the convenience of NOT dealing with the frustrating systems which are put in the game and engineered specifically to frustrate you...
At least I can go play a "true elder scrolls experience" with Elder Scrolls Blades..
Do you guys remember when you could just pay your money for a game once, and that was sufficient ? Before they designed systems to frustrate you and waste your time?
Not only do I not have the money for additional purchases inside a game I already paid for, I simply dont have the time nor the desire to put up with this type of grind!
WB already had to restructure Shadow of War's loot progression system and the rate at which you unlock orcs and stuff because they made it so egregious and frustrating that people were not enjoying the experience. (which I expect they will do with MK11 ... but not for several months, until the launch window is long past and people are already bored of playing and the whales have all been milked and moved on to their next games)
If minute by minute, hour by hour, the gameplay experience is one of frustration and tedium, youre making a bad game.
Stop sucking at my teats ! Theres nothing there for you!
Bait and scam, the WB/NRS way!
WB will be forced to redo it if this blows up in mainstream media, which it needs to.
This is 'Trumpian' style mealy-mouthing typical of today's "post truth" era -- where people think that omitting information, no matter how vital, is A-OK and not a form of dastardly lying... And it's disgusting and makes misanthropes of people. 😒
As is stands (and I'll confirm / clarify after I test the <2-hour "try-before-you-buy" versions of it in a few days), MK11 is looking like a veritable "beta" of the game offline -- in terms of content acquisition, game mode access and even basic functionality (see: no customisation for player-2 offline in IJ2) -- and all but an MMO online.
Is this what people want from a fighting game?... And, if so, why not just have made MK11 a free-to-play game + co$ted [full] characters and [access to] arenas?
It won't though this game isn't marketed towards kids (who will still get it anyways) so they can squirm out of it saying adults should know what they are getting into. It's still BS though. I am sure there will be trainers released so PC players can just get however many coins they wish. I am unsure what sort of anti cheat would be built in if any at all.
As such, unless consumers vote with the wallets / purses (which won't happen in a lowest common denominator fraught society), nothing will change and the lies to dissemble their treachery will continue to flow.
At this rate, we'll soon be in that e-Orwellian Twilight Zone where we're paying for each, individual special ability per character, and the inputs commands to use them!
Now your basic meal will cost you $18... and your order will be put in a slow cue.. It won't be cooked and brought to you until theres a free moment when the 'gold meals' aren't being cooked. That could take hours for all you know. But if you want to pay $25 dollars for a 'Gold Meal' your order will be put in the fast cue immediately. And it even comes with a BONUS strip of bacon! What a value!! "
How about 'no', you greedy goblins. How about you stop contriving systems to make the experience difficult, time consuming, and frustrating, while expecting us to pay extra fees to bypass them.
Beating a story or arcade mode a few times, has never been a problem for fighting games -- especially when the content comprised characters or fight stages. However, when there are literally hundreds of items locked out from player use, and imprisoned grind walls that most normal players will never surmount, it's blatant micro-transaction abuse and the daylight robber of paying customers.
I paid a handsome price for the game -- why can't I have reasonable access to the stuff for the few characters I use??
Im 28.. I dont have time to sit around gaming for entire days anymore like I did when I got home from school. I get to play an hour here, maybe 2 hours there.. Maybe 5-10-ish hours a week.
I cant stand how so many games are trying to turn themselves into chores, into day jobs, in order for you to get the content and the full experience.
When I play 1-2 hours of God of War, I feel satisfied when I save and shut down the console. When I play 1-2 hours of Spider-man, I feel satisfied when I'm done that session. I felt like it was a good little bit of leisure time spent. This artificial grind stuff makes it so you can't get a satisfying experience from a short stint of time.
I used to try to go back and play WoW with every new expansion, only to find I would buy the expac and one month of time, and play it for a week at most before getting tired of feeling like my time wasn't well spent (in my own personal valuation of my time). I'm not a high schooler who can spend their entire weekend, and every waking hour, slogging through a grind.
yeah I hear ya. Some games use the grind as the main gameplay loop. The grind for gear is the game. Which is fine. I personally dont want to pay money for that anymore.
The $80 CAD (plus taxes if youre in a store) is really funny.. Considering how the games are priced so high because EB Games, or Walmart, or whatever, needs to take a cut of the profit.... But when you buy an EA game from the EA Origin launcher, youre buying a digital copy, directly from the manufacturer.... for the exact same cost. Sure they need to have servers running.. But I can't believe they aren't capable of passing savings on to the customer.
Walmart or eb games buys the copy for less than $80 and then after their 33% or 50% markup or whatever, they charge their final price.. But since digital sales started directly from the manufacturer, they've never reduced the markup...
People that buy games like this aren't the sheep, it's people that actually buy the premium currency in games like this that are the issue. If everyone just bought the game and nobody spent money on their premium currencies, they'd stop. Unfortunately it takes a few whales to ruin it for everyone because there will be a few select people that will blow their load on the currency.