Mortal Kombat 11

Mortal Kombat 11

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MK11's customisation, Krypt and other modes are "always online"
Image: https://i.imgur.com/oEVCoRz.png

This means that any time one cannot sign in or the servers or Internet (or Steam) are down, a large portion of the game will become inaccessible. Moreover, consoles will need to be subscribed to their respective services to access such content... And the SWiitch version's "portability" will all but null and void! Worst of all: if they end support for the game (shut servers), the game will become a glorified demo... And NRS are notorious for their very finite game support ⚠

Together with Denuvo, this means that MK11 is now inching towards becoming an effective MMO, where online connectivity is all but essential for experiencing the bulk of the product.

I, for one, will be reconsidering my pre-order at this point... Just too many "ifs", "buts" and "maybes" about this game. NRS's secrecy is also being proven to be not because of "protecting spoilers", rather, to hide their shady business practices.

There's your trade-off for "no loot boxes in MK11", brahs! 👍
Last edited by You Kissed a Boy and Liked It; Apr 17, 2019 @ 10:45pm
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Showing 1-13 of 13 comments
Bush Did 911 Apr 18, 2019 @ 12:17am 
I don't see a reason to put Denuvo on game since the most significant of it's functions in Online-only. Why they did that?
Tyrone Biggums Apr 18, 2019 @ 12:21am 
nobody cares lol
XxEngelGirlxX Apr 18, 2019 @ 12:25am 
Originally posted by Leonmitchelli:
nobody cares lol
Scorpio Apr 18, 2019 @ 12:41am 
Consoles don't need to be subscribed to their online services (like PS+) only online. I do understand your concerns and Im sure 24/7 internet access is for a reason of meassuring your grind.
Simply as that, they have plans to sell "TIME CRYSTULLS" to "SAVE YOUR TIME" if you "WANT COSMETICS EASIER" instead of regularly playing the game "GRINDING UNNECESSARY LONG AMOUNTS OF TIME"
And this does suck I agree same as providing exclusive content like skins for regions, pre-purchase Shao Kahn, Kombat Pass with unknown content (BUY NOW and see maybe you will like the character we will release LATER :) )

Pretty typical scummy tactics these days sadly
You Kissed a Boy and Liked It (Banned) Apr 18, 2019 @ 2:06am 
On the bright side, this is PC -- the platform with mods, hacks, trainers and "work-arounds"...
💪( ͝° ͜ʖ͡°)👊
Last edited by You Kissed a Boy and Liked It; Apr 18, 2019 @ 2:06am
Entember Apr 18, 2019 @ 3:13am 
Even customisation needs online conncetion to mk server? This live service bs is insane!
You Kissed a Boy and Liked It (Banned) Apr 18, 2019 @ 3:18am 
Originally posted by Entember:
Even customisation needs online conncetion to mk server? This live service bs is insane!
See here: https://i.imgur.com/oEVCoRz.png

The real question is this:
Will any unlocked content (skins, gear, augments, shaders) be USABLE if the game is played OFFLINE? That is to say, if you've ground your life away unlocking said content, can you use it ANYTIME?... OR is it all "locked out" until contact with a server is made...?? 👈
Last edited by You Kissed a Boy and Liked It; Apr 18, 2019 @ 3:20am
★eZ★ Apr 18, 2019 @ 3:36am 
Originally posted by You Kissed a Boy and Liked It:
Image: https://i.imgur.com/oEVCoRz.png

This means that any time one cannot sign in or the servers or Internet (or Steam) are down, a large portion of the game will become inaccessible. Moreover, consoles will need to be subscribed to their respective services to access such content... And the SWiitch version's "portability" will all but null and void! Worst of all: if they end support for the game (shut servers), the game will become a glorified demo... And NRS are notorious for their very finite game support ⚠

Together with Denuvo, this means that MK11 is now inching towards becoming an effective MMO, where online connectivity is all but essential for experiencing the bulk of the product.

I, for one, will be reconsidering my pre-order at this point... Just too many "ifs", "buts" and "maybes" about this game. NRS's secrecy is also being proven to be not because of "protecting spoilers", rather, to hide their shady business practices.

There's your trade-off for "no loot boxes in MK11", brahs! 👍

Though you have a point servers (Steam and MK11's) will be up 96.5% of the time.
In the rare case where servers actually are down (Steam and MK11's) they will be back up again within hours.

There is always the risk of servers being down, but the chance are so slim it will A) happen on a regular basis B) stay down for any significant amount of time for it to be a problem for users.

However, I do agree with the rest of what you've said. But in 2019 everyone is online and we have access to being online 24/7 for the most part.
Kuriishi Apr 18, 2019 @ 3:40am 
Aww man, I don't like this thread. I was just starting to look forward to the Krypt. It looks cool, shame it's always online.
Scorpio Apr 18, 2019 @ 4:22am 
My other theory would be that constant online is needed for control and randomisation, let me explain:

There are no lootboxes per se so they could've make Krypt into a giant field mostly made out of "lootboxes", they will be mostly randomised, for example in one location I find 1000 gold koins, at the same location someone else finds a cosmetic for Skarlet and other person finds some other thing and so on.
Being constantly online makes the servers keep tracks on you so you don't get too discouraged (no doubles, you get something to a character you play from time to time etc.)
That way you prevent people from making krypt guides on unlockables, you might convince some to unlock whole krypt with a microtransaction and others will keep on grinding
Of course some of the elements are the same for everyone like little puzzles and items, right? Only loot would be a gamble.
And if you think it is impossible it has been done before just not in MK

Pretty scary concept not gonna lie
Last edited by Scorpio; Apr 18, 2019 @ 4:22am
You Kissed a Boy and Liked It (Banned) Apr 18, 2019 @ 6:03am 
Originally posted by ★ eZ ★ ツ:
But in 2019 everyone is
In 1939, "everyone" was okay with the goosestepping and führer-saluting... ⚠

>famous last words
---

Originally posted by JustTeaThankYou:
My other theory would be that constant online is needed for control and randomisation
If that's the case, it's even worse... Because it means that the loot is randomised, and even if you want stuff only for the handful of characters you actually use (literally, 99% of players only really "main" <5 characters), you're going to be getting effective garbage you don't want / want to be wasting irreplaceable life on grinding for.

This was what happened in Injustice 2 (despite some claims that they patch more 'character-centric' RNG parameters into the game) -- you would get everything for everyone BEFORE you got that one thing you wanted for yourself! For example (and even though I used trainers to mitigate much of the near-impossible-to-surmount grind), it took me hours of mashing a button to unlock Bane's "Super Charge" venom in IJ2... Meanwhile, I got every imaginable, useless dross for characters I'd never use at, even at gunpoint.

The grind will be real. Know this. Accept this. Digest this. Predicate your purchase upon this fait accompli FACT.
Last edited by You Kissed a Boy and Liked It; Apr 18, 2019 @ 6:10am
You Kissed a Boy and Liked It (Banned) Apr 18, 2019 @ 6:18am 
Originally posted by Thunder Good:
First, I decide not to buy cheaper PC version because of Denuvo possibility. And they did it. Now, they put THIS to every platform, knowing that a lot of people has bad connection, blocked connection, wanna take game on go or out of town where you don't have connection... Looks like I have to cancel my PS4 preorder too, if this permanent connection will be confirmed, first time in my life I will skip Mortal Kombat game. Nice job WB...
There's no actual need to pre-order. The Kahn "DLC" is only to unlock him in-game -- he's in the story and, as such, almost certainly a "Brainiac" type unlockable. That, and you can at least then wait for the dust to settle and get some concrete facts on what of your paid-for content is locked, where and how.

Buying games day-1 nowadays is about the worst consumer orientated decision one can make. There's really nothing but "FOMO" to gain / placate from doing so, as most games are bug riddled, have a million patches pending, and are veritable "beta" of what they end up looking like a year down the track.

I've got it on pre-order, but, in light of all these unsavoury revelations, I'm almost certainly going to refund after I have a "demo" run of the game. The thing is, for me, the most important functionality factors are 1) that player-2 can use the customised characters in offline versus play (something that, I PRESUME, isn't affected by any always-online chicanery), and 2) that the gameplay is deep enough to sustain my interest past the initial few-hour honeymoon period. The "Krypt" / content stuff I'm rather confident of being bypassed by the E-boffins, sooner or later, using hacks or whatnot... Not overly worried about that (from my perspective, at least).
Last edited by You Kissed a Boy and Liked It; Apr 18, 2019 @ 6:19am
You Kissed a Boy and Liked It (Banned) Apr 18, 2019 @ 6:27am 
^ Then buy it, spend <2 hours investigating how grindy and / or online-locked everything is / isn't, and make your decision based on that information. It's kind of what I'm doing anyway... ¯\(ツ)/¯
Last edited by You Kissed a Boy and Liked It; Apr 18, 2019 @ 6:27am
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Date Posted: Apr 17, 2019 @ 10:32pm
Posts: 13