Mortal Kombat 11

Mortal Kombat 11

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D4rkTwelve Apr 27, 2019 @ 4:40pm
WTF Who are your beta testers ? Skarlet attacks random hit chance or what ?
Skarlet whip random chance hit? watch this guys https://www.youtube.com/watch?v=RnS9YTtMC6U&feature=youtu.be
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Showing 1-7 of 7 comments
boxxer1 Apr 27, 2019 @ 5:00pm 
MK11, the gift that keeps on giving. I would not have thought it possible for so many things to be wrong with this game.
KenshinHimura220 Apr 27, 2019 @ 5:02pm 
its his idle animation moving his hitbox slightly
D4rkTwelve Apr 27, 2019 @ 5:07pm 
this one is just i can totaly confirmed frame rates or range of hit boxes broken on moves. on online matches so many throw grabs hit out of range or uppercuts i cant even imagine dude.like this whip range who the ♥♥♥♥ can do uppercut hit ? i tell ya shao khan .
KenshinHimura220 Apr 27, 2019 @ 5:40pm 
Originally posted by Nubytaken:
this one is just i can totaly confirmed frame rates or range of hit boxes broken on moves. on online matches so many throw grabs hit out of range or uppercuts i cant even imagine dude.like this whip range who the ♥♥♥♥ can do uppercut hit ? i tell ya shao khan .
i don't completely understand what you are talking about in this run on sentence. either way if you watch the video its obvious that its hitting when sub zero shifts forward slightly in his animation the whip is just barely in range. this game hitboxes very closely match the actual character model which is why certain combos don't work on certain people like that one video where the guy shows a jera combo that whiffs on shao khan but not on smaller characters so he has to modify the combo route.
D4rkTwelve Apr 27, 2019 @ 6:09pm 
Originally posted by KenshinHimura220:
Originally posted by Nubytaken:
this one is just i can totaly confirmed frame rates or range of hit boxes broken on moves. on online matches so many throw grabs hit out of range or uppercuts i cant even imagine dude.like this whip range who the ♥♥♥♥ can do uppercut hit ? i tell ya shao khan .
i don't completely understand what you are talking about in this run on sentence. either way if you watch the video its obvious that its hitting when sub zero shifts forward slightly in his animation the whip is just barely in range. this game hitboxes very closely match the actual character model which is why certain combos don't work on certain people like that one video where the guy shows a jera combo that whiffs on shao khan but not on smaller characters so he has to modify the combo route.

what moving animation you talking about ? if they did hitboxes like real then collector should get never upper hits cause how height LOL
KenshinHimura220 Apr 27, 2019 @ 7:00pm 
Originally posted by Nubytaken:
Originally posted by KenshinHimura220:
i don't completely understand what you are talking about in this run on sentence. either way if you watch the video its obvious that its hitting when sub zero shifts forward slightly in his animation the whip is just barely in range. this game hitboxes very closely match the actual character model which is why certain combos don't work on certain people like that one video where the guy shows a jera combo that whiffs on shao khan but not on smaller characters so he has to modify the combo route.

what moving animation you talking about ? if they did hitboxes like real then collector should get never upper hits cause how height LOL
why wouldn't he get hit but upper attacks he isn't any shorter than normal hitbox characters. and the motion is sub zero breathing. if you watch the video its when he exhalse a bit his arm closest to skarlet moves a bit the hitbox of the whip and his hurtbox barely intersect causing him to only get hit during certain parts of his idle animation you can recreate this youself with any attack. walk someone into the corner and try to find the range you barely whiff a move at and yo uwill find yourself sometimes hitting them.
Tenshu Apr 27, 2019 @ 7:16pm 
Originally posted by KenshinHimura220:
its his idle animation moving his hitbox slightly
This, I've noticed when a dummy has a stance that makes them bob around, trying to use your normal's max range can be hit or miss because of their hitbox.
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Date Posted: Apr 27, 2019 @ 4:40pm
Posts: 7