Mortal Kombat 11

Mortal Kombat 11

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Tazor Apr 23, 2019 @ 11:58pm
Denuvo - before and after comparisson
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Showing 1-15 of 18 comments
Tazor Apr 24, 2019 @ 12:06am 
Originally posted by KripTed:
From what I see it's barely anything. You're telling me 2 seconds is a huge difference? Lol.
How is Denuvo beneficial to me as a consumer?
Feebs Apr 24, 2019 @ 12:16am 
Originally posted by KripTed:
Originally posted by Tazor:
How is Denuvo beneficial to me as a consumer?

Denuvo isn't meant to be beneficial for you as a consumer. It's meant to protect the rights of media for piracy. It's meant for the creators. As I said nothing in that video shows real hard evidence. He's just slapping numbers on a screen and saying that's the truth. Not even showing it in real time and if 17 seconds and 19 second load times are the differences, are you serious? Denuvo isn't meant to tailor to consumers, it's meant to tailor to creators and tampering. I'm all for fighting a cause but I can't in good conscience as a creator be against something that protects creators.

Most of the anti-denuvo propaganda comes from pirates unable to break it so they rely on ignorant gamers to push for its removal.
Originally posted by Tazor:
Originally posted by KripTed:
From what I see it's barely anything. You're telling me 2 seconds is a huge difference? Lol.
How is Denuvo beneficial to me as a consumer?

Denuvo ain't suppose to beneficial to the consumer. It's their for the publishers to protect their products. Whatever that means to them we don't know.

Use your brain for once in your life.
Tazor Apr 24, 2019 @ 12:17am 
Originally posted by KripTed:
Originally posted by Tazor:
How is Denuvo beneficial to me as a consumer?

Denuvo isn't meant to be beneficial for you as a consumer. It's meant to protect the rights of media for piracy. It's meant for the creators. As I said nothing in that video shows real hard evidence. He's just slapping numbers on a screen and saying that's the truth. Not even showing it in real time and if 17 seconds and 19 second load times are the differences, are you serious? Denuvo isn't meant to tailor to consumers, it's meant to tailor to creators and tampering.
He started the games at the same time side by side. You can measure the load times yourself if you don't like that the timer isn't in real time. And that guy has a beast of a PC. Imagine the impact on a lower end machine, how almost everyone has.

And if Denuvo brings no benefits to me as a consumer, only downsides, then I think I will stick to games that don't have it.
SteveX Apr 24, 2019 @ 12:32am 
for a fighting game, ANY extra lag can be crippling to the overall feel and experience. And since MK11 has been added to the EVO roster, they should have made this a top priority.

Look at the controversy with streetfighter5 when that was released, with extra input lag -
https://www.youtube.com/watch?v=ap369ES-6Xw

"the characters dont work right now"

Regarding loading times - an extra 2 seconds EVERY time you load a match is a drag, again - especially for a fast, action fighting game.

I've watched MK11 being played on Twitch this morning. It's visibly laggy, juddery and I wont be buying it for those reasons above all.

The top priority as a DEV should always be providing the most fun experience to your fans as possible.

Input lag and longer loading times are not fun.
FOFINHO Apr 24, 2019 @ 12:36am 
Originally posted by Feebs:
Originally posted by KripTed:

Denuvo isn't meant to be beneficial for you as a consumer. It's meant to protect the rights of media for piracy. It's meant for the creators. As I said nothing in that video shows real hard evidence. He's just slapping numbers on a screen and saying that's the truth. Not even showing it in real time and if 17 seconds and 19 second load times are the differences, are you serious? Denuvo isn't meant to tailor to consumers, it's meant to tailor to creators and tampering. I'm all for fighting a cause but I can't in good conscience as a creator be against something that protects creators.

Most of the anti-denuvo propaganda comes from pirates unable to break it so they rely on ignorant gamers to push for its removal.
If it only was denuvo...These things come with a multi layered form. Look at Injustice 2, Steam (drm) + denuvo (anti-tamper) + WB custom anti tamper + red shell: 3 layers + spyware. The latest Zoo tycoon on MS store has 5 layers of " piracy solutions". Those which work through virtual machines hit the performance the hardest, like in Assassins Creed Origins at launch. At the time nobody had a stable 60 FPS at max settings, no matter the rig config.
Nimir-Raj Apr 24, 2019 @ 12:36am 
Originally posted by Feebs:

Most of the anti-denuvo propaganda comes from pirates unable to break it

Sadly not true. Denuvo isn't as hard to crack as people would like to believe it is.
FOFINHO Apr 24, 2019 @ 12:49am 
Originally posted by SteveX:
for a fighting game, ANY extra lag can be crippling to the overall feel and experience. And since MK11 has been added to the EVO roster, they should have made this a top priority.

Look at the controversy with streetfighter5 when that was released, with extra input lag -
https://www.youtube.com/watch?v=ap369ES-6Xw

"the characters dont work right now"

Regarding loading times - an extra 2 seconds EVERY time you load a match is a drag, again - especially for a fast, action fighting game.

I've watched MK11 being played on Twitch this morning. It's visibly laggy, juddery and I wont be buying it for those reasons above all.

The top priority as a DEV should always be providing the most fun experience to your fans as possible.

Input lag and longer loading times are not fun.
Just skip MK11 if you want, but you make no sense saying such things. You talk about load times and input lag without having the actual materics. The "evidence" that you bring to the table is SFV old metrics, when it HAD insanes load time & input lag. You should use the game's real problems as an excuse: audio desync, green flickering, ctd...

Whatever is the input lag it is not noticeable. The load times are fine (I even didn't bother to put the game on the ssd yet, as I planned). That's the best I can say without the actual numbers. I refuse to 'pull wild claims out of nowhere just because I'm moody today'.
FOFINHO Apr 24, 2019 @ 1:08am 
Originally posted by Tazor:
Originally posted by KripTed:

Denuvo isn't meant to be beneficial for you as a consumer. It's meant to protect the rights of media for piracy. It's meant for the creators. As I said nothing in that video shows real hard evidence. He's just slapping numbers on a screen and saying that's the truth. Not even showing it in real time and if 17 seconds and 19 second load times are the differences, are you serious? Denuvo isn't meant to tailor to consumers, it's meant to tailor to creators and tampering.
He started the games at the same time side by side. You can measure the load times yourself if you don't like that the timer isn't in real time. And that guy has a beast of a PC. Imagine the impact on a lower end machine, how almost everyone has.

And if Denuvo brings no benefits to me as a consumer, only downsides, then I think I will stick to games that don't have it.
The vi

Originally posted by Tazor:
https://www.youtube.com/watch?v=Jt_B1kat1nQ
The video may be well intentioned, but is indeed whack. I never saw a well done DRM performance impact anyway, so whatevs (not that i saw many of them).

But I'll tell you about a funny case because it was about another NRS game, Injustice 2. Dude was trying really hard to look smart while responding to the anti denuvo outrage. Said the game had no STUTTER issues, and to prove that...used riva turner, okay, but only showed the fps! The kid didn't know he was one 'checkbox in the settings' alway to provide meaningful info to support his claim: frametime. if you wan to analyze the micro freezing due to the fluctuation of the pace of frame making, even within the fps target, that'e the measure you'd want to check out.

Maybe it was just a bad port, but that game had some stutter sometimes, this I'll tell you. But MK11 is running butter smooth...so far.
T0asty Apr 24, 2019 @ 1:15am 
Originally posted by KripTed:
Originally posted by Tazor:
How is Denuvo beneficial to me as a consumer?

Denuvo isn't meant to be beneficial for you as a consumer. It's meant to protect the rights of media for piracy. It's meant for the creators. As I said nothing in that video shows real hard evidence. He's just slapping numbers on a screen and saying that's the truth. Not even showing it in real time and if 17 seconds and 19 second load times are the differences, are you serious? Denuvo isn't meant to tailor to consumers, it's meant to tailor to creators and tampering. I'm all for fighting a cause but I can't in good conscience as a creator be against something that protects creators.

Most games that have Denuvo that I've played, have incredible random stutter/crashing/loading. Whereas other games, that don't, look, play, and feel better, do not.

I'm not some tech genius, or trying to start an argument, but holy hell every game I've played with Denuvo ALWAYS has some stutter/crashing/loading issues.
I've experienced it in Just Cause 3/4, MK11, etc.

Its a horrible anti piracy measure that should just go away.

I mean, honestly, why buy a game that runs like hot garbage, when it could just not have Denuvo, and not run like hot garbage?
Nevan Apr 24, 2019 @ 1:15am 
So, no real difference then
Xao Apr 24, 2019 @ 1:15am 
Originally posted by Feebs:
Most of the anti-denuvo propaganda comes from pirates unable to break it so they rely on ignorant gamers to push for its removal.
https://www.polygon.com/2017/9/5/16256570/sonic-mania-drm-denuvo-cracked
https://www.techdirt.com/articles/20180709/14340140206/latest-denuvo-version-cracked-again-one-solo-hacker-personal-mission.shtml

The truth is precisely the opposite, but feel free to continue being a tool. Since frankly, it's pretty amusing to watch.
OldManSkills Apr 24, 2019 @ 12:45pm 
Originally posted by FOFINHO:
Originally posted by SteveX:
for a fighting game, ANY extra lag can be crippling to the overall feel and experience. And since MK11 has been added to the EVO roster, they should have made this a top priority.

Look at the controversy with streetfighter5 when that was released, with extra input lag -
https://www.youtube.com/watch?v=ap369ES-6Xw

"the characters dont work right now"

Regarding loading times - an extra 2 seconds EVERY time you load a match is a drag, again - especially for a fast, action fighting game.

I've watched MK11 being played on Twitch this morning. It's visibly laggy, juddery and I wont be buying it for those reasons above all.

The top priority as a DEV should always be providing the most fun experience to your fans as possible.

Input lag and longer loading times are not fun.
Just skip MK11 if you want, but you make no sense saying such things. You talk about load times and input lag without having the actual materics. The "evidence" that you bring to the table is SFV old metrics, when it HAD insanes load time & input lag. You should use the game's real problems as an excuse: audio desync, green flickering, ctd...

Whatever is the input lag it is not noticeable. The load times are fine (I even didn't bother to put the game on the ssd yet, as I planned). That's the best I can say without the actual numbers. I refuse to 'pull wild claims out of nowhere just because I'm moody today'.

im adding you to discuss the green flickering , im trying to debug that issue
Drinjanin Apr 24, 2019 @ 8:02pm 
Originally posted by Feebs:
Most of the anti-denuvo propaganda comes from pirates unable to break it so they rely on ignorant gamers to push for its removal.
Move out on the surface, leave your cave. Denuvo has been cracked every single time. It is a cashgrab, not a protection.
CheeseBoar Apr 24, 2019 @ 8:11pm 
Originally posted by KripTed:
I'm all for fighting a cause but I can't in good conscience as a creator be against something that protects creators.

Even if the use of that something makes you treat your potential customers as thieves from the get go? Because as a consumer, I'd personally never want to support a creator with that kind of mindset.

The problem with Denuvo isn't even the supposed performance problems, it's that it ties a game to a server, forcing a legitimate customer to ask permission every time they want to play; it's a literal, built-in off switch, and WB -- i.e., the company publishing Mortal Kombat 11 -- has already had server problems which prevented their games laced with Denuvo from running at all. That's not worth the trade-off of the placebo effect that Denuvo does anything to protect anything anymore.

Now, if a company would say in advance that they plan to remove Denuvo after the game has been out for a year or two, that would be great, and I'd fully support that. But that hasn't happened yet, and if it ever does, I highly doubt that it will be WB that sets that precedent. Because of Denuvo's inclusion in this game, MK11 will more than likely be a used console purchase for me now.
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Date Posted: Apr 23, 2019 @ 11:58pm
Posts: 18