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I mean(and pay attention). There's the content we get by buying the game : The 2 fatalities, 4-5 intros/victory pose, 7-9 mid round taunts, 7-9 brutalities, +60 skins and +90 pieces of gear that is available for each character.
This is the content we all paid for and should be able to unlock eventually...
The problem is that if some of said content is actually behind this rank system(Kombat League), there's a small chance you'll never get it. Forget about getting good and earning things... This shouldnt happen because then you wouldnt get your 60$ worth of content. That's just unacceptable and there's no way to justify something like that.
Now... all that said, if these brutalities that are rewarded in the Kombat League are in fact extra content(like the Kombat League Skins are) that was never part of the base game(the content I listed above) then there's nothing wrong and we shouldnt even argue if about it.
I think the right thing to do here would be to figure out if it is content that is already in the game or maybe its just extra content they added with the Kombat League seasons to reward the players who play ranked.
for me a good way to "lock" brutalities could be make each character has a level bar and you get xp by playing the character and each level has a unlock and they can put all the brutalities in those unlocks, that would give a nice replay value and you can get good rewards by just playing the game by your own. also could be one brutality locked in the arcade towers would be fine too.
i know they don't interfere in the gameplay much, but it's good to have way to finish your opponent in a good battle that don't do a cinematic scene like a fatality or victory pose. for me i prefer a lot more doing brutalities than fatalities.
"Pay attention";
Countless games out there throughout gaming history that have had unlockables from doing hard or grindy things have been like that.
Would you demand that you should get Hardcore guild Raiding rewards in MMO's like WoW without earning them, without even raiding?
Would you demand that secret skins/weapons/characters from clearing Ultra Hard levels in action games should be simply given to you, without earning them?
Would you demand that you should get every boss armor/spells/weapons in skill demanding games like Dark Souls, Nioh or Sekiro without beating these bosses enough to get their loot?
Of course not. That would be silly. Whining over a few cosmetics in MK11 is the same thing, just as silly, and devalues the entire point of working towards earning them. And they are also just cosmetics, they change nothing in the game play of a match, they give no advantage or let's you do new special moves or anything like that.
The Brutalities earned from KL (extremely few, 1 each for 2 characters every season) are not behind ranks, but can be earned by simply playing a few matches over a number of days. They don't require skill or rank or actual real grind to get. The OP of this thread is actually crying over having to do a few online pvp matches in an online pvp game in order to unlock 0,1% of the games cosmetics. Never mind that those who prefer playing Ranked and not against AI or running around the Krypt would lose out on 99% of the games cosmetics by that same logic, right?
The rewards from KL did not appear in the game (as locked in your customisation screens, inventory etc) until the KL season in question had started. But even if they had been in the game before this it would still be okay; Games have things like rewards you have to earn by either grind or skill. They are games of skill. And it's not like it's new characters or new special moves to use in matches, no, this is just... a very few cosmetics.
I swear, the crap people complain about these days.... amazing sense of entitlement. Amazing.
They are just cosmetics. They simply add a different ending screen after a match is over. They change nothing in the match, they are purely cosmetic.
There are countless brutalities in the game, and can be found in several different ways (solo Krypt, AI Towers, pvp KL seasons), so whatever your taste is you can get brutalities and they don't require skill or rank to get, just time.
I think it's a good idea to have you unlock them by a leveling mechanic, but I think it's also nice to have some be a bit more prestigeous; it gives them value, when they truly have no value apart from the cosmetic appeal.
for me it's who don't play much to be honest, i don't have much time, also i dislike to play online (more a casual player) if they add more ways to unlock at least something nice as brutalities most people would be pleased, also removing the always online to acess some options.
it's a way to make more people happy. for me it's really fun to pull a nice brutality in a match and some klassic fatalities are now brutalities. that's why even it's more cosmetic for me has more appeal than skins.
These sort of posts and comments are just sad to read.
Oh and Fell I feel that you are going to get yourself an aneurysm responding to everyone; how are brutalities cosmetic man!!! They are a core feature of the game, you have such a huge advantage using them in the middle of fight to get all that extra damage !
"This is the content we all paid for and should be able to unlock eventually..."
Never said it should be easy. Never said it shouldn't require skill. Never said anything related to how hard one should grind for it. Never said you shouldn't earn stuff. Never said a fricking word about any of these things. All I said is that people should be able to unlock the content eventually. It means exactly what these words means.
"The problem is that if some of said content is actually behind this rank system(Kombat League), there's a small chance you'll never get it. Forget about getting good and earning things... This shouldnt happen because then you wouldnt get your 60$ worth of content. That's just unacceptable and there's no way to justify something like that."
When I said "forget about getting good and earning things" it wasn't to be taken as "don't get good, don't earn things, expect everything to be already unlocked". I was actually trying to say that you would assume that getting good and earning stuff is not really a problem for you, but there's still a small chance you'll miss some rewards anyway.
Kombat League seasons are timed events and if you don't unlock these rewards before it's over you may lose the chance to get that content. Maybe it will be appear some time in the future, but who knows when that could happen. Single player modes won't go away. They're part of the game and you can go and play whenever you feel like. So that's a big difference and the "same logic" does not apply at all.
Maybe I wasn't clear enough when talking about the "git good/earn it" but I wasn't even talking about it. I was talking about the fact that you can actually miss some content because of the Kombat League event.
They implement systems that are exclusive to PVP in order to get people to PVP.
When you are playing single player you don't need anyone else playing.
The seasonal rewards are meant to add people to the PvP pool, so that PVP players have people to play against.
Many of the KL PvP players stop playing PvP in between seasons.
Wow, that's a lot of hyperbole, ad hominem and straw man in one post. That's almost impressive.
And it's not about people "thinking" Brutalities are cosmetics, it's that they are. Fact. Which has been explained and proven to you over and over. And you have no argument against that fact, except your emotions, feelings and sense of entitlement, sprinkled with random insults and conspiracy theories like people being company shills for simply disagreeing with you.
But feel free to prove how Brutalities aren't cosmetics like even the game itself list them as. Feel free to prove how they aren't simply visuals, but affect game play in matches like giving abilities, or changing strings or frames. I'd love to see you dazzle us with your wit and razor logic.
I'll wait.