军团战棋 Legion War

军团战棋 Legion War

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wywy  [developer] Jan 14, 2019 @ 1:30am
Bug Report
You can report bugs in this thread.
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Showing 1-15 of 92 comments
Godwin Jan 14, 2019 @ 8:41am 
My Death Knight no longer gets +2 skill level from the Civilian Set.

He used to, and I had 2 Civilian Daggers. But now I took one off to give to another hero (who now also has a full set where it does work).

Then I noticed the Death Knight didn't get the skill level +2 anymore.
So I re-equipped all items to see if that fixed it, but no it did not.

I continued from a previously saved game, maybe that matters.
wywy  [developer] Jan 15, 2019 @ 11:09am 
It's a bug for set eqiupment. I will fix it.
懒懒的 Jess Jan 19, 2019 @ 10:15pm 
AI在没有视野的情况下,不断对我方英雄使用魔法。(机器族对我的不死族)
wywy  [developer] Jan 21, 2019 @ 2:35am 
Originally posted by 九千鸦:
AI在没有视野的情况下,不断对我方英雄使用魔法。(机器族对我的不死族)
能问下是哪个魔法吗
Tzan Feb 3, 2019 @ 1:13pm 
Cursor disappears, its still there just invisible.
Over 50% of the time when I start the game, the cursor disappears.
I have to End Task.
Back at the desktop the cursor is still missing, so have to restart my computer and try again.
This has never happened on any game before.
Win 10

I just got this machine new in September and it had the missing cursor problem when win 10 was in setup mode when I first turned it on.
But I resolved that.

I know you are switching to a graphic cursor, is there an option to just use the hardware cursor?

When I can get in the game / play / exit, the cursor on the desktop has a setting removed.
I have Trails set to Low, to avoid another bug in win 10. With that setting removed somehow by the game, it messes up the graphics used by the cursor, it changes between several shapes.


EDIT:
Ok I think I figured it out.
For some reason your game is disabling PointerTrails on start up.
After starting I had no cursor again, then I managed to navigate to the Settings Mouse area and set PointerTrails back on and the in game cursor showed up.
Pointer Trails on low is a fix for a win 10 bug.

Last edited by Tzan; Feb 4, 2019 @ 2:44pm
wywy  [developer] Feb 5, 2019 @ 1:01am 
Originally posted by Tzan:
Cursor disappears, its still there just invisible.
Over 50% of the time when I start the game, the cursor disappears.
I have to End Task.
Back at the desktop the cursor is still missing, so have to restart my computer and try again.
This has never happened on any game before.
Win 10

I just got this machine new in September and it had the missing cursor problem when win 10 was in setup mode when I first turned it on.
But I resolved that.

I know you are switching to a graphic cursor, is there an option to just use the hardware cursor?

When I can get in the game / play / exit, the cursor on the desktop has a setting removed.
I have Trails set to Low, to avoid another bug in win 10. With that setting removed somehow by the game, it messes up the graphics used by the cursor, it changes between several shapes.


EDIT:
Ok I think I figured it out.
For some reason your game is disabling PointerTrails on start up.
After starting I had no cursor again, then I managed to navigate to the Settings Mouse area and set PointerTrails back on and the in game cursor showed up.
Pointer Trails on low is a fix for a win 10 bug.
That's a very strange bug. Since I use win10 too, and I didn't find that bug. I will look into it:)
Tzan Feb 5, 2019 @ 11:12am 
I do some game dev in Unity and I looked at the api for changing the cursor.
It could be that the real problem is inside unity code and we cant see it.
I havent tried changing the cursor in my game yet so I havent seen this before.
This win 10 bug doesnt hit everyone.
Tzan Feb 6, 2019 @ 3:03pm 
I just tried adding a graphic cursor to my game.
It seemed to work fine, I just tried it in the editor, I didnt make a build.

I then went into Win 10 Settings and manually turned off pointer trails and my normal cursor outside the unity run window was gone and the graphic cursor was gone, as I expected.

So setting the cursor with the normal unity command Cursor.SetCursor() seems to work at least in the editor. It doesnt automatically remove the trails setting.

----

Are you changing the cursor using:
System.Runtime.InteropServices ?
wywy  [developer] Feb 16, 2019 @ 7:46am 
Originally posted by Tzan:
I just tried adding a graphic cursor to my game.
It seemed to work fine, I just tried it in the editor, I didnt make a build.

I then went into Win 10 Settings and manually turned off pointer trails and my normal cursor outside the unity run window was gone and the graphic cursor was gone, as I expected.

So setting the cursor with the normal unity command Cursor.SetCursor() seems to work at least in the editor. It doesnt automatically remove the trails setting.

----

Are you changing the cursor using:
System.Runtime.InteropServices ?


No, I just use the function in unity.
Tzan Feb 16, 2019 @ 2:20pm 
Well, dont worry about it.
Looking forward to seeing the finished game :)
Ail Feb 23, 2019 @ 12:25pm 
Tooltips for the advisor are sometimes shown outside of the visible area. For example if the tooltip is for something on the left side of the screen, then you can see that the tooltip-bubble goes outside of the screen to the left.
Ail Feb 23, 2019 @ 4:51pm 
The advisor to make an upgrade to units with the hammer keeps blinking all the time after I have upgraded all units.

Edit: Reason for that is that it wants to upgrade a mercenary from another tab but it doesn't show which tab.
Last edited by Ail; Mar 4, 2019 @ 11:55am
Ail Mar 4, 2019 @ 11:54am 
1.0.23:
The hero- and unit-tabs are mixed up in the encyclopedia.
Ail Mar 4, 2019 @ 3:30pm 
1.0.23:
In my current game as Steam one of my One Wheel Boys cannot heal. Neither Repair nor putting him inside the castle replenishes his health. It is persistant over savegame. I have a savegame of the bug.
Ail Mar 5, 2019 @ 4:09pm 
Not really a bug but quite annoying:
The "next castle"-button should go away if you don't have enough gold to upgrade anything.
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