军团战棋 Legion War

军团战棋 Legion War

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DitoLoco Mar 28, 2019 @ 9:58am
AI aggravates ancients foes they cannot handle
As in the title - in my recent game AI attacked once of ancient roaming dragon, who they couldn't possible handle and now the dragon is also after me. The dragon has 30k health, i am doing at best 13hp damage to its hp, and it eats my units .... I am not sure what i should do to put it down.

My point is: AI shouldn't attack enemies who destroy them; or dragon should know who attack it and not attacked others. It can lead to cheesy strategy when u use your invisible units to aggravate monsters at enemies territory ...
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Showing 1-13 of 13 comments
resieg Mar 28, 2019 @ 10:59am 
we can switch this off ...
DitoLoco Mar 28, 2019 @ 12:45pm 
Or we can solve the problem?
Why have an option that doesnt work?
resieg Mar 28, 2019 @ 1:20pm 
This can only devs answere ;)
Ail Mar 28, 2019 @ 1:41pm 
Same thing happend in the first two games after dragons were intrudoced. I disabled them afterwards and I think the game is a lot better without. I feel that the dev needs to do something about that. Because a feature that you have to disable because it is so broken could aswell have been left out. Especially since the hireable dragon-merchants are actually pretty neat. (also really strong but at least managable)

If the AI or the player by mistake aggravates the dragons the game is basically ruined.
It's like you can't even fight each other anymore as the dragons just slay all units running around.
DitoLoco Mar 28, 2019 @ 2:03pm 
Exactly. The dragons could have like cooldown too - like after 3 turns of not being attacked they would stop being aggressive.
I love having dragons though :)
resieg Mar 28, 2019 @ 2:06pm 
me too, and chinese ppl are dragon-lovers anyway ... :)
madcatwildcat Mar 29, 2019 @ 11:34am 
I have not seen AI going for dragon yet.
wywy  [developer] Mar 29, 2019 @ 1:01pm 
It should be a bug. AI will not attack the dragon leader in normal play.
DitoLoco Mar 29, 2019 @ 1:34pm 
In my game on XXL with 5 players and on hard two dragons are aggravate.
I think it happens when AOE spells are cast, AI casts it on the enemy and the dragon gets hit by chance.
I watched it happen in my game. The Ai literally smacked a dragon in the face for no reason, then it went about murdering the entire map. It was not miscasting. They just randomly attack the dragons on a rare occasion
I might turn off dragons in my own game.

In my test game, there were more dragons than any other unit. The whole map was covered in dragons, and they bogged down the in between turn times due to them moving all over the place aimlessly. There were a couple points where dragons were just getting in the way. I literally couldn't attack the enemy because of dragons hogging up hexes.
Obi-Van-Hamster Apr 2, 2019 @ 10:43pm 
Originally posted by wywy:
It should be a bug. AI will not attack the dragon leader in normal play.

I think that the problem is with AOE type of abilities. AI doesn't care if it hits roaming units with their AOE attacks. For example, AI unit uses attack that pushes back enemy unit and it hits a roamer (like dragon). Dragon units consider this an attack and get hostile. I have seen AI do these things a couple of times and to my knowledge is the main reason for this problem.
Never saw AI specifically attack roaming unit, just 'accidentally' with it's AOE attacks.
Ail Apr 3, 2019 @ 1:10am 
Even if the AI is taught to prevent all those scenarios, it can still happen to the player to trigger the dragons accidentally, especially when playing as Steam with the multitude of knockback-effects.

The question really is: What do they add to the game? There's something that you should never attack unless you are so powerful that you would win anyways. You always have to be careful not to do it accidentally. And if you slip up and accidentally hit them, your game might be ruined by the consequences.

I wonder if anyone has actually done the "Kill all draogon-bosses-victory". I can't really fathom a scenario where that would be the perferable method of winning over the normal way.
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