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LOL -- I don't mean to be a %%%%% about it. Absolutes (and wholesale claims) w/o scientific evidence on a subjective topic are just a pet-peeve of mine. ;)
That's a trend I'm seeing and proceeding to work with G/B -- I seem to have run into much fail with B/W -- though I won't blame it all on the deck. I like Flame but want another main deck to work with.
Given I'm from a time, er, before the 80s, whereas I can call most any game fake by my childhood standards.
Hey you, guy playing COD there, try to man up and go outside and actually chase bad guys down (like your big brother) while wearing a dress and hit them with rubber bands you formed into a gun. THAT takes skill. You call this a game? It is computer pixels. Pah.
But whatever the age, there are people who maybe didn't grow up with cards or have an occasssion to use them -- or now don't have time to do so -- yet still love magical fantasy in various forms -- be it card games, RPGs, books and/or movies.
These same people, a portion rather, discovered a game in DoTP that not only offers entertainment but entry into Magic without much cost or hassle compared to paper decks. It is also a venue to find people who share one's interest whereas it may be difficult to do among real life associations.
For whatever reason -- given the game's relative popularity -- some people don't miss/want or need 'old school' Magic, or have accepted the game 'as is' because there are few alternatives with similar convenience and cost.
***That said, It is a NOT a game above reproach, and I fully support customized decks and bug fixes, for starters. ***
But, it's no more reasonable to call this a fake magic game then for me to call most the poeple on Steam fake gamers. I lived through Pong, did you? And there have been few real cRPGs since Baulder's Gate. But, it doesn't matter, ultimately, right? What matters is if people are having a good time when they play. And, to each his own on what constitutes entertainment.
Converesly, if the game is broken for the players then it might be worthwhile to let WoTC know with our words and pocketbooks. And this holds true for all the over-priced garbage out there that is increasing in price yet is incrasingly expected to pass off as entertainment in a game of some sort.
But until something better comes along that is not a wallet-sink, I see few alternatives for a magic-themed card game -- plus I'm having fun. In fact, watching my friend nearly kill his digital avatar with fake cards last night is about the best laugh I've had in awhile. :D
Now, multiplayer seemed to be broken for my friend and I in 2HG so I should spend the rest of my creative energy writing WoTC...
you say all...
@ everyone else:
M:TG is inherently a broken game. I love playing it but I hate going to FNM events because there's inevitably some guy that just spent $300 to build a pro deck that's currently mopping up the tour. The actual meta-game to M:TG in the real world is probably LESS diverse than that inside this video game.
As great as it would be if they just let us use all the core cards in the M13 set to build what we want and went at it, it's really not all that different than what we have now with DOTP. I just wish DOTP wasn't such a buggy poorly coded multiplayer experience.