Magic: The Gathering - Duels of the Planeswalkers 2013

Magic: The Gathering - Duels of the Planeswalkers 2013

Lihat Statistik:
Broken a55 game, will not buy another game EVER
OK i love Magic, and play most games released for MTG. But i will not ever be buying games released form this company again.You would think one of the Largest MTG companies could make a game that based on the rules of reality when playing magic. yet the computer plays 30 of the same cards, and are completly unbeatable. I play counter spell cards wich allow me to search their library, yet they only show me cards they dont care to exile.It refuses to show me cards they need to win. I play a life gain deck and get up to 55 HP and the pc down to 2 HP, then their next hand destory all my creatures and takes 45 HP from me. I have streams and full screens of this constant non sense.Learn the ♥♥♥♥♥ rules of the game before u build a game and realease it for public play.And to make it worse i baught the Ulti packs for both 2012/2013... so 120 $$ down the drain for a ♥♥♥♥♥♥ game....GFG
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dh50 20 Apr 2013 @ 2:49pm 
The 'computer plays 30 of the same cards' is a special encounter mode that is entirely optional. In the campaign, the encounters are the smaller circles (ie suntail hawks). They are there as special challenges only, you do not need to play them. Some of them are difficult depending on the deck you use, but none of them are even close to unbeatable. In normal gameplay, the game follows the rules.

The computer, on the hardest difficulty mode, does cheat, as does every AI that is meant to be challenging. The cheating means that they know what the top card on your and their deck is. Some people have alleged that it also knows what is in your hand. These conditions aid the decisionmaking of an AI that would otherwise not be a challenge. There is no other cheating.

Maybe give it a second chance? Or don't, I don't really care, but it just seems like a lot of your complaints have weak foundations.
Flavio 20 Apr 2013 @ 3:42pm 
The game had other issues (multiplayer lobby sucks), but Campaign/AI Battles are fine. You need to realize you can't beat every fight with the same deck/strategy.
MallowOni 20 Apr 2013 @ 4:28pm 
In any case, telling Steam the game doesn't follow the rules doesn't do any good. You should address your complaints to WotC on their forums. Steam can't do anything about how the game is designed. http://community.wizards.com/go/forum/view/75842/134962/M:TG_-_Duels_of_the_Planeswalkers
I already posted there Mallow but thnx for the feedback.I posted here outta frustrations.And i understand that some of the game play is optional instances to play, but its dumb when its clearly cheating and barely beatable.I have used multiple decks to try to beat some of these, so im not just trying 1 deck dozens of times.Heres a screen of the last game i played, the picture is worth a thousand word alone.....keep in mind i had the Destroy Target attcking creature card in my hand from 1st draw, and the cheating PC knew it, and refused to attack the whole game!!!
wich in turn dragged the game to this "stupid" 2 hr game. BTW i had to deck him to win!!!!

http://i141.photobucket.com/albums/r50/reddogg007/Broken_zpsf7865771.jpg
well seems that photobucket screwed the pic up a little, But basically it was this!!!
My HP> 454 his HP> 399 / My tokens> {51} 2/2 cats His tokens> {49} 2/2 cats /
My Creatures> Ajani'sPridemates {75/75 & 143/143} His creatures> Ajani's PM {201/201}
The reason he wouldnt attck> My Chastise {Instant> Destroy target attcking Creature, Gain life equal to its power} wich would inturn buff my Pridmates early game. He never attacked ONCE, and the game went on with a few diffrent variables, But i had to deck him to win!!!!
MallowOni 21 Apr 2013 @ 4:33pm 
AIs are regularly programmed to cheat because they can't match the intelligence of a real player so they need some sort of handicap. As for being barely beatable, try turning down the difficulty until you've learned DotP's meta. When you learn what surprises each deck has in store you'll be able to better plan for and handle them. Then you can ratchet the difficulty back up. I thought the AI was really hard when I first started too. This was how I overcame it and now the only way I lose to it is by being horribly mana screwed.
dh50 22 Apr 2013 @ 3:38am 
I don't think that picture is proof the AI won't attack into Chastise. Particularly since the AI attacks into Chastise frequently. I think the more likely situation is that the AI doesn't want to attack into a situation where you can double-block with your pridemates and kill the attacker. Alternatively, you could have chump-blocked with cat tokens semi-indefinitely, so what's the point of attacking here? If you're counter-attacking with 2 pridemates every turn, and you have functionally infinite blockers, it seems like attacking doesn't benefit the AI at all and only benefits you - chastise or no chastise.

Edit: I hadn't played Ajani's deck in awhile, but I just tried on the hardest difficulty level against the AI with a full set of Chastise, and Chastise won me several games. I'm not convinced the AI can even see your hand. It can definitely see the top card on your deck but if it could have seen my hand, I doubt it would have attacked me with a 20/20 Lord of Extinction when I had a Chastise...
Terakhir diedit oleh dh50; 22 Apr 2013 @ 5:46am
Vallen 22 Apr 2013 @ 7:09am 
Why would he have attacked there? He couldnt win anyway, just chump block the big guy and let the rest through so its a waste of time.
well the picture posted was the Last pic b4 decking him, when he got his Pridemate out he gained several hitpoints wich braught him to a 10/10, i had no blockers for serveral hands and he refused to attack. Yes i drew the game out very long to see what the AI would do, but he refuse to attck the whole game, And he had serveral oppertunites to do so without any fightback.I have the whole game on video, as i was streaming during this game, and serveral viewers agreed, he coulda attacked but chose not to, the only reason we could see why is he knew what cards were in my hand.
dh50 22 Apr 2013 @ 7:22pm 
Perhaps - obviously I didn't see the game. But in my experience, playing on the hardest difficulty in the revenge campaign, the AI never skips an attack unless it wouldn't benefit them. I played a few games today and never had the AI not attack because of Chastise. This is the first I've heard of anyone having this problem.
handsomedd 28 Apr 2013 @ 2:49pm 
I have known the AI to avoid forcing me to discard when I've had the wrong (or right) card in my hand. It can see what is in your hand at top difficulty.
Full Melvin 29 Apr 2013 @ 12:16pm 
He's right.. You will win, eventualy, but you will have to make plays that you just wouldn't make on a true table.. The comp, as an example, will starve you until you play your destroy all creatures card on it's 1 and only 1/1 creature. It will not play another creature untill you do..
If you play blue, the comp deck you are trying to beat will roll this way, if you play black, it will roll that way, same cards in the same sequence.. Basically the game is a showcase for cards.. The idea is to let you see them kick your but over and over again so you will go on line and buy them.. You will win, eventually. Not because you play well and make good decisions, but only when you draw the right random seed..
If you want to enjoy the game, play it multyplay. It is one of the better ways to play on line for a low price.. Just be ready for the odd glitch where the cpu skips either your combat phase or your 2nd main.. This does happen sometimes..
Terakhir diedit oleh Full Melvin; 29 Apr 2013 @ 12:30pm
dh50 29 Apr 2013 @ 4:58pm 
It's only the same card in the same sequence for the optional encounters. They aren't actually that difficult either. The AI in normal games (the non-encounter games) at the highest difficulty can be a challenge but even then really isn't that hard for most decks.
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Tanggal Diposting: 20 Apr 2013 @ 10:09am
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