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Good to know. Thanks!
But it's also impossible to remove any Spirits' houses, even after they're gone.
The most you can do is set them in a corner somewhere if they're in the way.
Pretty sure this is intentional game design, so the player can feel nostalgic.
I guess Stanley technically 'removes' the Guest House by converting it into his own,
so you need a new Guest House for new spirits after him.
Also Beverly's first 'house' can probably be duplicated & salvaged like the regular buildings, because it's just a clock tower tracking in-game time of day, not a home.
That being said, if a departed spirit has a chair in their house, like Gwen does,
you can sit on it at night and view the constellations. Although Beverly's is too small.
And you can still collect & change outfits for yourself and the cat at Alice's house.
It's hard to make any permanent mistakes, & you can always reload an earlier auto-save.