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回報翻譯問題
Thanks for the clarification! Will probably come in useful if I ever encounter the same problem in another game in the future~
https://www.dropbox.com/s/owpydr9096apnvm/SFsonyGlyphs_v0.1.zip?dl=1
Unpack into the game folder
this doesn't change anything for me, i have to unzip this in Steam\steamapps\common\Kami?
if i want to play coop with two ds4 controllers, when i disable steam input the second controller doesn't work.
it works fine with steam input enabled and two controllers, but i don't have the correct glyphes.
It's odd, it should have worked fine with the two DS4. Do you have any controller middleware running? If so, disable them as well.
It might be the bluetooth yes, we haven't tried this configuration, only wired.
Sent you a private message with a workaround. We'll see about patching a better way to do this in the future.
You know, there's a way to get Steam Input to detect Controller Prompts without using Steam Input API?
Under "I Want my Non-Steam Input API Games to Play Nicely with Steam Input" , Valve recommends either giving the option to manually switch button prompts (similar to how Death Stranding does it) or have Steam Input to only give the button prompt while remaining XInput via their helper function (Hades, The Yakuza Series and Crash Bandicoot N-Sane Trilogy does it).
The Best Practices page should help you give an idea on how to do it:
https://partner.steamgames.com/doc/features/steam_controller/steam_input_gamepad_emulation_bestpractices
Thanks for the link! We tend to develops our games to work without Steam Input so admittedly this fell to the bottom of our list and we never got to it. I'll definitely take a look at it, as it would improve the user experience!
I'd appreciate if this was also pushed to prior titles (Sundered, and I presume Jotun) as well.