Kohan: Ahriman's Gift

Kohan: Ahriman's Gift

Bashmelek Nov 8, 2019 @ 7:03am
Don't be like me. Don't play the story backwards
The single player campaigns are listed alphabetically, which also happens to be reverse chronological. Please play as:

The Enemy within,
Quest for Darius,
Ahriman's Gift

Be warned, I played on normal difficulty and AG was stupid hard. The other two campaigns only had about one needlessly hard level each. Save early, save often, and save scum.

was it just me or did the story feel incomplete either way? At least with k2 you know when it's the end, AG and to a lesser degree IS both left me with a "where's the next chapter?" feeling. Am I missing something?

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Showing 1-11 of 11 comments
St. Haborym Dec 19, 2019 @ 8:11pm 
Eh, I found the campaigns super hard when I first played them too, then I revisited them several years later when I was better at the game and actually found them too easy.
DocTearPopper Jan 10, 2020 @ 11:44pm 
I wished that the Slaanri had gotten a longer campaign...
St. Haborym Mar 4, 2020 @ 5:13pm 
Originally posted by Duc P:
I wished that the Slaanri had gotten a longer campaign...
I would've liked it if the last mission didn't suck so much a*s. Without any form of ranged units it's basically impossible to break the stalemate.
Last edited by St. Haborym; Sep 4, 2020 @ 9:50pm
Ruldra Jul 10, 2020 @ 9:11am 
It's weird because the basic and advanced tutorial campaigns aren't ordered alphabetically. Almost as if playing the campaigns out of order was intended by the devs.

In any case, I'm playing in the order you recommended.
Last edited by Ruldra; Jul 10, 2020 @ 3:26pm
DocTearPopper Jul 16, 2020 @ 4:40pm 
My recommendation would be to start from The Quest for Darius as it's the easiest campaign out of the three.
Iron_Fist Aug 5, 2020 @ 12:06pm 
>slaanri campaign last mission

You gotta use the khaldunite siege engines. Thhey have splash, which demolishes while everyone is crowded in the jungle and covered in vines. Once you have one team you just start rolling.
Iron_Fist Aug 5, 2020 @ 12:07pm 
What I want to know is are there any new campaigns, mods or such, and where i can find them/put them in
St. Haborym Sep 4, 2020 @ 9:50pm 
Originally posted by Iron_Fist:
>slaanri campaign last mission

You gotta use the khaldunite siege engines. Thhey have splash, which demolishes while everyone is crowded in the jungle and covered in vines. Once you have one team you just start rolling.
So don't use clerics and mystics then. They still should've f*cking given you a haroun settlement or something. Or iunno, give the turtlemen a ranged unit. How about spear throwers or something?
Last edited by St. Haborym; Sep 4, 2020 @ 9:52pm
BoNT Sep 5, 2020 @ 3:19am 
You have all the ranged firepower you need for slaanri just putting Mages into the support lines. Clerics and mystics are best used defensively. Clerics give them a bit more sustain and mystics are great for harassing and stopping any escapes with vines.

If you need more ranged damage, use mages or rangers. Even slaanri settlements can make those.

The real pain in the ass is the mission in the main campaign, where you have to fight Vulgari on his home turf, in the endless desert. I didn't realise what the shadelings and shadow demons were for until I saw a horde of them zooming across the desert to raid my smaller settlements and endlessly harass with massive swarms of shadelings. I thought all shadow demons were good for was running away as the last surviving member of the company. Turns out, they were still good for that as well.
Last edited by BoNT; Sep 5, 2020 @ 3:28am
DocTearPopper Sep 12, 2020 @ 9:39pm 
Originally posted by BoNT:
You have all the ranged firepower you need for slaanri just putting Mages into the support lines. Clerics and mystics are best used defensively. Clerics give them a bit more sustain and mystics are great for harassing and stopping any escapes with vines.

If you need more ranged damage, use mages or rangers. Even slaanri settlements can make those.

The real pain in the ass is the mission in the main campaign, where you have to fight Vulgari on his home turf, in the endless desert. I didn't realise what the shadelings and shadow demons were for until I saw a horde of them zooming across the desert to raid my smaller settlements and endlessly harass with massive swarms of shadelings. I thought all shadow demons were good for was running away as the last surviving member of the company. Turns out, they were still good for that as well.
Yeah, that mission sucks balls.
Ruldra Jan 5, 2021 @ 5:35am 
Anyone managed to eliminate the AI in the last Quest for Darius mission? The map is massive and no matter how many towns you capture, they constantly build more and keep capturing your own. At one point I just said screw this and went straight for the objectives.
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