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Most, if not all civilian guards here could be approached from behind and either be frozen or stunned with the baton.
Moreover, there are infinite saves, less guards and lots of possibilities to experiment if you try to play on Relaxed Mode.
I've split my 6 officers in three buddy teams, with one team clearing secondary objective and get more valuables, one team go straight inside railway station, and last team circle around to the back of the station. Just managed to get to the control room with only 2 turns left, but managed to do it with no alarm raised.
Equipment wise, I only brought two body armors (bought 1), 5 revolvers, all batons 1 lockpick, 1 flashbang. Only used baton/freeze command for takedowns for first part of mission.
Key is to have visuals on enemy guards, see where they are facing, what route they repeat and have your buddy teams support each other.
1. Don't go in guns blazing
2. Equip your guys with batons and tasers. Tasers will alert nearby enemies so only use them when there are enough tasers for the remaining guards or suspects. Batons should be first.
3. Don't try to freeze a guard or a suspect if you can get close enough to stun them.
4. A guard has a line of sight. This means that you can creep behind them if you aren't in their direct line of sight (not directly, a few tiles away).
For the first rail yard mission the general idea is to creep in the shadows and wait for the opportunity to knock the guards unconscious. Ideally, you want to keep up the stealth for the entirety of the mission until the train stops but I didn't.
But optimally, you want to at least arrest the guards outside entirely before attempting to use firearms within the building with the switch. You do this by waiting for the opportune moment and it does mean that you won't use every action point every turn. Stay concealed and only strike when you're in enough range to move and stun all opponents within alerting distance.
There is no strict guide I can give on how to beat the level but I know I beat it using only 1 taser, a bunch of batons and no stun grenades (and the firearms of course). Arresting all suspects without killing anyone is very possible.
Edit: if your outfit is wrong, just go back to the main menu and reload the day, not the [Continue] button. You will be able to repurchase items and reoutfit the rebel cops for the mission.
1. shoot leg/arm/torso to disable them and arrest them before they bleed out
2. sneak up to them from behind, whack with baton and arrest
3. shoot with taser and arrest
4. throw flashbang and arrest
5. technically you can use capturer or freeze to make them surrender, but the odds are too low so I wouldn't suggest doing that since it will instantly alert the boss
Thanks guys i tried the shoot the arm and it works! Still, unable to arrest a wounded criminal even after you stable them up is pretty silly imo.
I just got to the second story mission and hot damn that's a lot of dudes, i counted at least 50 dudes outside the mansion in normal. I dont even know how one can finish those extra jobs with these guys crawling around everywhere.
Also anyone know if the shop restock per mission or timed because i wanted to buy some baton and armor but the shop dont have it right now, and i think i needed some for the second mission
Number 1 is not 100% true, as shooting him in the leg still doesn´t allow you to capture him for some reason (at least I could only patch him up, not arrest him).
Number 2 should be impossible since the game states you can´t mellee bosses. If it works I would assume a bug.
Alternatives: stun grenade or tasers.
Edit: to avoid patching them up, either send a copy with no medkit to perform the arrest or just be quick to click on the boss before the interaction loads (you hover your mouse across the orange hand to access the interact menu, like how you pick up items or open doors)