Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
I have been watching a let's play series on YouTube and seems like a good game, a nice, pleasant game with a fair story-line and quite immersive.
This is the problem (for me), the game is immersive for many and in the context of the YouTuber that I am watching, it is portrayed as being such.
I feel that I would not be able to enjoy the same level of immersion with this game because of the lack of a female game avatar/character.
Personally (and this is just my own opinion) I do not need an entirely different story or progression within the game. I would appreciate a female character with suitable voice-acting. I guess the only other change would be names and pronouns (I am aware of the amount of work required to do that) in dialogues/etc.
I understand the thoughts of others here. There's only x% of female lumberjacks (lumberjills) but this logic can be questioned (there's only x number of astronauts so why make space games? Games being experiences that people can engage in that they don't usually do or can do).
I would prefer my character to reflect me to enable greater personal immersion. I am not a lumberjill but would like to play as one. I am not an astronaut but I like playing space games, I am not a house flipper but I like playing a game as one.
However, something to also consider... 2022 marks the 80th anniversary of the establishment of the Women's Timber Corps in Great Britain (this is just an aside and not suggesting that it is a logical reason to force my own opinion).
"During the first and second world wars, over 240,000 land girls and lumber Jills provided food and timber for the war efforts, on behalf of our nation, we extend our thanks and appreciation for the commitment and endeavour shown by these young women."
https://upload.wikimedia.org/wikipedia/commons/3/38/Women%27s_Land_Army_and_Women%27s_Timber_Corps_Memorial.jpg
I understand the need to allocate game development time and resources wisely, however with the statistically significant (48-51% depending on research) of female gamers. It may be an idea to at least consider it for future games or even ask the wider potential customer-base if this is something that is important to them. Maybe the answer could justify the extra time and resources to provide a more immersive experience to an otherwise missed percentage of the gaming community.
Even of there is an option just to change the avatar only (with text saying "This will only change the avatar and not any other aspect of the game") ideally also add alternative text/voice interactions would give me further incentive to purchase and play this game (I understand that some of the story-line has specific aspects but I do not require these to be changed).
Without this most basic option, the only incentive I have is to experience this game via YouTube.
Maybe a good idea for a future game is "The Woman's Land Army Dynasty"? LOL
Just my own thoughts here but some others may share them...
But, I think as the developers develop their skills, & find out what all can be done (& still work smoothly), then they will likely expand the horizons.
But I consider it all like a book... I personally am often not at all like the characters in the books, but I can still imagine what I would do or how I would react to different situations.
The developers are giving us a sandbox, which we can pretty much create or do what we want within that world.
You could use a pre existing female model for the character and existing male models to replace the single ladies.
Would still take time I know. Could throw out the relationship stuff altogether and have choice of male or female at the begining.
I know it won't happen but something to consider if you make sequels or for future games.
Throwing out the relationship stuff..., would remove the "...dynasty" part of the game, & thus changing a core part of the game.
That all said, some additional choices at the beginning of the game, such as skipping the tutorial, or game difficulty levels, might increase game re-play.
I wonder if these discussions are taking place in Lara Croft, the tomb raider series. Are there players asking that she be changed to a male character...?
Still enjoy what you have created, though you gotta fix the traffic, it is not realistic at all. No one comes to a stop when a tractor pulls up to the road and cars should be passing me not stuck behind me.
Like I said I know things won't change with the current games but maybe in the sequels (hoping there will be some) this male/female choice could be a consideration.
Lara Croft is one of the quintessential female characters in a major video game story. There was already a male version. Indiana Jones.
Nobody is asking for a "change", just an option. A consideration. A decade ago, it wasn't that huge of deal. Most gamers were male. That has drastically changed. Games that arent telling a specific story should be looking to add diversity of choice.
It's not a demand by anyone, it's a request, that could create a larger fanbase and gain loyalty to a developer.
There was mention that the game was a "sandbox" but that would suggest a game without a pre-scripted story-line... Though maybe an idea for future games is to include a "sandbox" mode where the story-line is turned off and the player can just enjoy building, gardening, etc. Interactions with NPCs could just be text-based in sandbox mode. Some AAA games do make use of some text-only quest givers even where there is a great deal of voiced characters. Just an idea there.
Though I still think that a game based on the land army during WW2 would be a great idea. Small village, farms, a small airfield nearby. It wasn't just all women. There was also men doing their bit "civvy side" also doing similar roles (usually because they were medically discharged or otherwise exempt)... Anyway, I digress.
I used to play ARK and NMS a great deal as well as other similar games but looking for a more relaxed game to "get lost" in. A nice slow paced experience outside of my usual daytime psychology and counselling "adventures", especially at the moment.
Thanks to everyone that shared their views.
Make it possible to have a female lesbian lumberjack.
If you want to claim that you can't immerse yourself into the game because there isn't a female character, then you lack imagination. No girl/woman cried that Pac-Man was male and they couldn't be female. The reason for Ms. Pac-Man was legal issues between the developing companies. No one cried that there was no female Mario. No one complained that there was only a male Pokemon trainer.
In the past 50 years of gaming, it's only in the past decade that people have started crying that they want to pick their gender for single player games like this. If it is a requirement for you to be able to pick the gender of your character, perhaps video games aren't for you?
I think the real solution is ok fine play out the male heir first but then when he does get married and have kids the player could choose to play as either the male or female offspring.
I know it will probably never happen, but again it is something the devs could consider for a sequel or something as they would make more sales adding a female character option. If a female character was an option I wouldn't hesitate picking the game up for my niece as I think she would like several of the aspects of the game, but I don't think she will be as interested if she can't play as a girl. A co-op game like this for up to 4 players would be really cool, but I doubt that ever happens either.
Again I really enjoy Farmers Dynasty just sad some will miss out since a relatable character is not available for them. Here's to hoping a new game does come with character choices.
I would prefer one gender and more game content. Than less content and two genders. The developers aren't been sexist/exclusive like they said in their comment above. They'd love to give us more content (in this case bother genders/different possible love interests.)
For a game with a lot of voice acting it would be a lot of work and expense. Just think how many times your character speaks and to how many people. I know other games do it, but I don't know of any personally that are both simulation and quest/story-based. So that would be double the work again.
And as others have said (sadly in my opinion) in real life (and remember this game is supposed to be simulating real life) logging and farming as jobs are still largely male-dominated. (btw. I live in a farming community and my parents are retired stud farmers.)
Perhaps the next game the devs work on will be centred around a mainly female career. I wonder if there will be the same amount of fuss if there is no male character for that?
You also need to consider what is popular. Farming, for example, is a very popular theme for simulation games. So it is more likely that you will see more of them or that are a variation of farming.