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Player data archive not found at `C:/Program Files (x86)/Steam/steamapps/common/SinVR/SinVR_Data/data.unity3d`, using local filesystem
The log file is also very different since it always starts with the GPU instantiate and your log files doesn't even have these lines there which is very odd.
Can you try the following?
1. Launch steam.exe and right click on SinVR for properties.
2. in General Tab, click the Set launch option....
3. try any of the following launch options
-force-d3d9
or
-force-d3d11
or
-force-opengl
this will try to force the app to launch with a specific rendering engine. Not sure if it will help but maybe we will learn something.
We are still waiting for hopefully an answer from Unity and we are planing to upgrade our Unity version to hopefully solve this problem.
Thanks
One of the machine we use for testing is a Win 7 (64 bit , service pack 1) with GTX 970 and the driver version is 399.07 and it's working perfectly.
I've opted into the beta branch and am sending you my log file. Here are my specs as well:
Windows 10 64 bit
Intel Core i7 950 @ 3.07ghz CPU (4 cores, 8 cores logical)
Nvidia GTX 680 4gb vram GPU
16gb DDR3 ram
Tried all those and they made no difference either.