Sagrada

Sagrada

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Number of dice in each color is not even in 3 player games
In games with 3 players (I haven't checked 2) is the dice count scaled to the number of players like the board game version?
I've played the first two campaign levels and a 3 player AI game. In them I counted the number of dice in each color during round 9 to have an idea of the color variety I would get in the final round
and make an informed decision on dice placement. But in the final round the color totals were not even and I did not get the colors available that I was expecting.
In a 3 player game there are 70 total dice (20/player + 10 for counting rounds) that makes 14 of each of the 5 colors
In both of the campaign games I had color counts of 15 and 13 in some of the colors. In the 3 player AI game I had this count: Red: 17, Yellow: 16, Blue: 17, Green: 7 (yes, seven), Purple 13.
In the board game rules it says to remove X number dice in each color based on the number of players.
Last edited by El Pollo Diablo; Apr 12, 2020 @ 8:52pm
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Showing 1-3 of 3 comments
El-DoX Apr 13, 2020 @ 10:05am 
probably campaign has a little bit setup differences, suggest to wait for a developer reply to clarify this (and should be highlighted in the game)
Last edited by El-DoX; Apr 13, 2020 @ 10:05am
Dire Wolf CS  [developer] Apr 14, 2020 @ 4:16pm 
In the base version of Sagrada, 90 dice are used for each game, regardless of player total. This means that there is not a guaranteed even spread of colors in 2-3 player matches.

Let us know if you have any further questions or feedback, either at support@direwolfdigital.com, or via in-game feedback!
Last edited by Dire Wolf CS; Apr 14, 2020 @ 4:16pm
El Pollo Diablo Apr 15, 2020 @ 10:20pm 
Thank you, you are correct. Looks like the dice scaling for 2-3 players was introduced in the 5-6 player expansion.
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Showing 1-3 of 3 comments
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