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For perks, I went for reading, good student, skilled, scavenger and steady aim so far, can't tell you how much late game investment for skills that is, sure you might be losing a perk here and there but in my honest opinion there's not many. . heavy hitting positive perks, some are good like for example 5% critical chance 1&2 and better crits for a crit build, but theres only so much you could really get that affects gameplay, i.e a gimick skill that makes you have higher speech with women, or a skill that keeps you from dying once after getting knocked down to 1 hp, etc etc.
It's better you experiment or see what you want in your character, my advice at-least.
Steam $10 player get Critical Chance & Laser weapon, firearms just buy book from trader
Perks : Reading & Bookworm is must have
More Critical & Better Critical is best for kill zombies
as for perks well i guess backpack space is gonna be nice and of course better crits and the Crit chance increasing perks
Lockpicking and hacking as mentioned are pretty easy (and for lockpicking you have basicaly infinite tryes as long as you have lockpicks) otherwise i do like the pet talking one since it gave a few additional quests however non of them are neccesary of course
i would stay away from the perks that barely do anything (like getting more speech when talking to a woman getting 10 skill points in a random skill driving faster and the like)
only one i wanna get later on is the nothing perk just to see if it has some hidden effect or opens anything up
While I'm at it, anyone have any weapon suggestions? Currently I'm using the m1 garand. And are melee weapons ever useful? They seem so weak, I only carry a shovel for the times I need to dig.
Just stick with the repeatable sniper mission for ammo. Side note: the sniper rifle and ammo are provided so you dont need to bring any weapons to beat the mission.
Oh and I bought the game so I dont know how feasible this is in F2P with the gas thing.
The only thing i buy is some 9mm ammo other then that everthing went into bocks and the open world (and well upgrading the ammo workbenches in the houses)
had to buy maybe 5 or 6k ammo up to now 2 times the ace zombie hunting mission in the second area pays for it since there is a tresor in there most of the time
and especialy now with the zombies having less health since last patch is realy is quite alright to just go with whatever they provide if you wanna max the open world (also caused me to gather up like 200liter in fuel that i dont have any use for even thought i am f2p and now regretting getting driving up)
all of that in maybe 3 days since downloading the game so a active playstyle and less of the free stuff you get over time
edit i currently have 15 of the big canister sitting in my trunk each one is 30 liters
so after doing the math thats 450 liters of fuel sitting around
I think when new city opened you will need more gas
M24 Sniper and Omerta shotgun, upgrade sniper reload speed to max, use sniper to kill regular zombie and shotgun for specials and tank like puker also bandits at close range
How do you guys handle the open world
weekend just ended for me meaning i can play far less
went online and locked at the map turns out i have around 130k in worth lying around in maps but due to it ticking down i mostly drove around once i entered a level startet sprinting around grabing most of the obvois stuff and leaving
while yes i did get quite a bit of loot that basicaly left me with 40 minutes of just running and ignoring any zombies causing me to just quit in the end since it was just no fun
was just counting the perks to see if i wont miss out on any i want if i pick it