Lost in Vivo

Lost in Vivo

Pabs 2019 年 1 月 29 日 下午 6:45
dr brundle 's ofice , invalid class / missing time info
these appear in dr brundle's office after the short 'cutscene'.

11-12
unityengine.debug:log(invalid class)

12-36
unityengine.debug:log(missing item info)

37-38
unityengine.debug:log(missing item info)

39-46
unityengine.debug:log(missing item info)

47-50
unityengine.debug:log(missing item info)

51-55
unityengine.debug:log(missing item info)

also, when i pick up dr brundle's body , it has a .fbx extension in the inventory


a few moments later, in the next map, i get these appear.

11-12
unityengine.debug:log(invalid class)

12-36
unityengine.debug:log(missing item info)

37-37
unityengine.debug:log(debug.command.remove.item)
最后由 Pabs 编辑于; 2019 年 1 月 29 日 下午 6:46
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正在显示第 1 - 10 条,共 10 条留言
Riot Polizei 2019 年 1 月 29 日 下午 6:52 
It's a "sanity" effect, and you got japed by it
Pabs 2019 年 1 月 29 日 下午 9:13 
seems like im not the only one. found 2 youtubers with same problem.

skip to 5:31
https://youtu.be/tOrcfwJDWuE?t=331

and another youtuber 1:59:17
https://youtu.be/YZx9TvD5WXM?t=7158
最后由 Pabs 编辑于; 2019 年 1 月 29 日 下午 9:23
Zazobusha 2019 年 1 月 30 日 上午 12:16 
It's not a bug, just a 4th wall breaking moment, the game has plenty of these that are supposed to mess with you
Pabs 2019 年 1 月 30 日 上午 10:09 
oh really? mmm i feel like it breaks the immersion.
Protos 2019 年 1 月 30 日 下午 2:26 
you got baited
Howell@theMoon 2019 年 2 月 3 日 上午 1:50 
This is the kind of thing that was bothering me. The game didn't explode so I continued on, but it was this kind of thing that confused me as to whether the game was trying to ♥♥♥♥ with me or if it was broken. I saw plenty of both so I was never sure if I was doing the right thing or not.
Hursti 2019 年 2 月 3 日 下午 3:33 
its 100% on purpose and scripted. same thing as the fake ending and the fake dying to the impossible boss, and the "save erased" save room before it etc.
catfi5h 2022 年 10 月 27 日 下午 12:46 
still baiting fools like me in '22
also IMO
引用自 Pabs
oh really? mmm i feel like it breaks the immersion.
I agree with this. Seeing uncaught errors on my screen is wildly distracting. idk why debug log would ever print, maybe its some setting dev would forget to turn off before publishing. But I'm gonna go look that up, not keep playing through it.

It can be done well though. I'm thinking specifically of Inscryption final boss -- the totally fake debug log spam as everything fell apart, textures load in and out, you're rapidly losing abilities and health -- there it adds so much drama and feels within game world.

And I liked the other trolls in the game. Here I would have.... changed the font??? not used the word Unity maybe reference a made up engine that came up somewhere else in the game?? Since everyone asked my expert opinion. Thank you
hip 2022 年 11 月 5 日 下午 4:15 
Its brilliant because it happens when you literally put a dead body in your inventory which is a bit impractical :D
Noba 2022 年 12 月 12 日 上午 3:31 
Nah bro you got baited
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