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If you want dumbed down controls there are plenty of other games out there. I recommend Skate 3 or any THPS title.
If you like the rest of the game, just not this, then by the look of YouTube for this game there is a large opportunity for mods in this game, including changing game physics variables and consequently (I would imagine) access to variables about the proximity of a skater's board to rail to lock into a grind, give this a look - perhaps in the future someone might make a good mod which implements stronger snapping to rails also
It's simply mesmerizing how realistic it looks and feels when you get the hang of it.
Grinds and slides are quite possibly the best feature this game has to offer.
It seems overwhelming at first but soon you'll realize it's way easier and more intuitive than the Skate series. Keep practicing!
PRO TIP: There's always more than one way to get it right, depending on your angle and the side you want to turn.
and sometimes I even intend to do a sloppy grind/slide - I´d hate to not have that option
only thing I would change is the way certain grinds are achieved, e.g. smith grind, me thinks I have to push both sticks in the right place (a very tiny place) in very short time, I´d rather have the frontfoot only control that (depending if the truck or nose/tail is on a rail/ledge)
I understand your logic. But you gotta take it into account that it's much easier to calculate ollie height and proper distance in RL than it is in video games.
The lack of a scripted grind animation is what makes this tricks so fluid. You can freely move your board to the right position depending on where you are landing (something that's impossible in other skate games).
And the "locked on target" feel is completely there for me. As I've said it, you have to get the hang of it and it takes time.
hey, are you matsix from the discord?