Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
I really regret buying it and wasting my time on it.
In any case, even though I read everything Lovecraft wrote, I read his dream cycle a long time ago, so I didn't get all of this because I knew something else, or remembered something, but just by carefully reading everything in the game. I probably missed many references related to the dream world, because it's been so long since I've read Kadath, but they are more like easter eggs, not really needed to understand the general picture of the game.
The meeting with Nyarlathotep is pretty similar to the end of the "Dream Quest", though Carter then wakes up, yet here he's still on the journey.
Ah, I just loved the multi-layer-ness of the game! The same person goes on the journey through dreams, through one reality where he then revives memories and recording of other people experiencing their memories. Oof
Oops, forgot the "]"
I have, but I still think the ending was messy.
I've loved this studio's games since Darkness Within and will continue to play and enjoy their games. But I'm not going to defend messy game design and storytelling.
I think they need to go back to the drawing board for user experience. It felt clumsy and buggy at times. Maybe also give proper facial expressions to their characters. So many times I felt like I was playing a game where devs used character generators with a little touch ups and calling it a day. On top of that, as much as I know the purpose of buying assets for your games from the marketplace....it was a little insulting to see a subway car near the end that was directly from the Subway modular asset back Epic released for free.
Something I didn't expect so glaringly from these devs.
nonetheless, I REALLY enjoyed their continual take on HP Lovecraft mythos. :3