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The thing is, the instructions in the game are like "Tune your brightness until the pattern is barely visible" but if I do that the game gets too dark at SOME spots, not everywhere. I know I could raise the brightness and all but i also dont want to destroy the atmosphere. Already had the same problem in other game and it ruins the mood.
The critique is fully justified because apparently in some spots the brightness is just in the right spot but then it gets worse in some places.
Btw. way to go with your passive agressive reply lol "Jeeze... kids these days" Sorry old man :/
I'll try messing with min brightness. Thanks!
After starting the game, the game becomes completely dark after a few seconds. I can not see anything. I changed the settings, but nothing has changed. Can not see anything :( Someone have same problem??
I reset all my settings and now it's ok
for me could be the dx12 option a problem vs old drivers that i use, no more time to test
Screen Space Reflections: Off (Helps shadow performance on some rigs)
V-Sync On (I believe this helps keep the ambient lighting from going out of wack, bug)
Frame Rate: 60 or 30 for older hardware (Potentially frees up cpu with FPS lock)
Volumetric Lighting Quality: Low (This setting looks a lot more bright)
Shadow: Medium (Medium has the most bright appearance but some quality)
Film Noise: Off (More clarity, performance with no graphical loss)
Full GFX settings that worked for fx6300+gtx7704gb+8gbddr3:
Field of VIew: Max
Dx11
Fullscreen
Native display resolution (1366x768)
V-Sync: On
IQ: 130%
FrameRate 60
AA = TAA(Makes the glossy stuff look less ugly especially in lower res)
Texture Quality: High (0.5GB) (Prevents crash for aprox 4gb gddr5, keep it in the white)
Mesh: Max
Shadow: Medium (Medium has the most bright appearance)
Shadow Cache: On
Contact Shadow: On
Screen Space Reflections: Off
Volumetric Lighting Quality: Low
Particle Lighting Quality: High
Ambient Occlusion:HBAO+
Bloom:On
Lens Flare:On
Motion Blur:On
Depth of Field:On
Lens Distortion:On
Film Noise: Off (More clarity, performance with no graphical loss)
Also try to get nvidia to jive with the game via control panel, Program settings and then set everything to app controlled or identical to your in game setting.
I was having the same problem, this fixed the issue and the game looks perfect now. Thanks man.
This approach seems to work, I optimized it through GeForce Experience and it it was literally perfect after that (idk why but it worked...).
And replying to Kougeru that is definitely not a you issue, since when you pull out the dude underneath the shutter, in every gameplay demo or whatever on Youtube/Twitch you were able to see everything happening but ingame it was so dark that I couldnt even see the dude. If that is supposed to happen then idk what you're on about.