Resident Evil 2 "1-Shot Demo"

Resident Evil 2 "1-Shot Demo"

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N3XZUS Jan 15, 2019 @ 6:33pm
CAPCOM please add Vulkan graphics option
please invest some time on this like DOOM did, really helps those with low end to mid level pc users, hell even high end pcs will get better overall performance in general other than DX12.
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Showing 1-15 of 26 comments
I don't think it'll happen since DirectX 11 seems to perform faster than DirectX 12 for now.
illgib Jan 15, 2019 @ 6:53pm 
To get better performance with lower rig you have to lower the settings, there's no Vulkan that can help.

I finally craved a solid over 60fps with average 70/80 with my gtx960 whit minor (and barely visible) quality loss.
N3XZUS Jan 15, 2019 @ 6:58pm 
I have maxed everything I can in settings but my frames need to be locked to 30, if I set to 60 frames which I know my rig can do well above because of other games played. I get the horrible lighting bug.
illgib Jan 15, 2019 @ 6:59pm 
What bug?
And what's your specs?
Have you updated the drivers to the latest one?
Dx11 works better than Dx12.
Last edited by illgib; Jan 15, 2019 @ 7:00pm
N3XZUS Jan 15, 2019 @ 7:02pm 
screen goes supper dark, then lighting appears normal and then it cycles.
N3XZUS Jan 15, 2019 @ 7:05pm 
i5 quad core at 3.5ghz
gtx 760 4gb dedicated vram
16 gb system ram
windows 7 64bit
drivers are all up to date
Last edited by N3XZUS; Jan 15, 2019 @ 7:05pm
illgib Jan 15, 2019 @ 7:10pm 
Well you system is pretty under minimun specs, no wonder it give you troubles.
N3XZUS Jan 15, 2019 @ 8:12pm 
the game can look beatiful still on low to mid builds, the fps lock at 30 sucks though. welp time to start saving towards my next build.
illgib Jan 15, 2019 @ 8:14pm 
Sorry, but the only way to get better visual it's to actual get a better rig.
Other than keep everything to low-mid there's nothing more to do.
Dopamine Feb 7, 2019 @ 8:10am 
People don't understand, what the op is saying is to implement VULKAN.

To people that didn't play doom or any of the multiple emulators that use vulkan, it gives you a really noticeable increase in performance and stability, reducing the CPU usage overall.

DX12 is a failure, it showed negative performance on 99% of games it was implemented (except shadow of the tomb raider that it got a low 10% max increase in performance but still had high cpu usage)

compare that with Vulkan that had a LOT of success in most of the games and emulators it was implemented, also making a Vulkan version of the game allows you to run it on Linux by steam proton BY DEFAULT.

@CAPCOM You will get a lot more of money by making a Vulkan release than making a DX12 one, having all of the users of other segment (Linux) far outshines the money Microsoft gave to you to make a DX12 version instead of Vulkan one.
Originally posted by AzureSky:
People don't understand, what the op is saying is to implement VULKAN.

To people that didn't play doom or any of the multiple emulators that use vulkan, it gives you a really noticeable increase in performance and stability, reducing the CPU usage overall.

DX12 is a failure, it showed negative performance on 99% of games it was implemented (except shadow of the tomb raider that it got a low 10% max increase in performance but still had high cpu usage)

compare that with Vulkan that had a LOT of success in most of the games and emulators it was implemented, also making a Vulkan version of the game allows you to run it on Linux by steam proton BY DEFAULT.

@CAPCOM You will get a lot more of money by making a Vulkan release than making a DX12 one, having all of the users of other segment (Linux) far outshines the money Microsoft gave to you to make a DX12 version instead of Vulkan one.

Vulkan can improve performance, sure, but it cannot perform miracles. It's a low level API like directX 12, and equally difficult to program games to use. If the implementation of DX12 is bad in this game, an implementation of VK is highly unlikely to run much better.

The OP's machine is considerably under powered compared to the minimum specifications of the game. Additionally the game itself utilizes features of DirectX 11.1 (and possibly) higher, for which Windows 7 only has partial support for anyway (in the form of the platform update).

(A high CPU usage in either DX12, or Vulkan isn't a bad thing by the way, ideally you want your game to utilise all resources available. Both Vulkan and DirectX12 can scale across multiple cores much more efficiently than DX11 which results in a higher CPU usage)

It would nice if it had Vulkan support sure but please be realistic, it's not going to provide the improvement and level of performance that you say it will.
N3XZUS Feb 7, 2019 @ 12:41pm 
Originally posted by the.jester:
Originally posted by AzureSky:
People don't understand, what the op is saying is to implement VULKAN.

To people that didn't play doom or any of the multiple emulators that use vulkan, it gives you a really noticeable increase in performance and stability, reducing the CPU usage overall.

DX12 is a failure, it showed negative performance on 99% of games it was implemented (except shadow of the tomb raider that it got a low 10% max increase in performance but still had high cpu usage)

compare that with Vulkan that had a LOT of success in most of the games and emulators it was implemented, also making a Vulkan version of the game allows you to run it on Linux by steam proton BY DEFAULT.

@CAPCOM You will get a lot more of money by making a Vulkan release than making a DX12 one, having all of the users of other segment (Linux) far outshines the money Microsoft gave to you to make a DX12 version instead of Vulkan one.

Vulkan can improve performance, sure, but it cannot perform miracles. It's a low level API like directX 12, and equally difficult to program games to use. If the implementation of DX12 is bad in this game, an implementation of VK is highly unlikely to run much better.

The OP's machine is considerably under powered compared to the minimum specifications of the game. Additionally the game itself utilizes features of DirectX 11.1 (and possibly) higher, for which Windows 7 only has partial support for anyway (in the form of the platform update).

(A high CPU usage in either DX12, or Vulkan isn't a bad thing by the way, ideally you want your game to utilise all resources available. Both Vulkan and DirectX12 can scale across multiple cores much more efficiently than DX11 which results in a higher CPU usage)

It would nice if it had Vulkan support sure but please be realistic, it's not going to provide the improvement and level of performance that you say it will.

because of my GPU the game is right at the minimum mark for performance, when I am ready for a newer card to increase my frames and want to add additional use of shaders such as SSR and increase over all quality to max I will.the game still looks beautiful none the less
with increase to DSR and re-shaders at 30 frames is quite good right now for me. but adding vulkan support will increase performance on on rigs for those people that dont have larger budgets to always keep updating their hardware. and of course Vulkan utilizes all cpu cores and spreads the workload between them, and has been proven to increase FPS on older hardware "gpu's". you're going toe to toe with a developers tech insight.
Dopamine Feb 7, 2019 @ 1:44pm 
Originally posted by the.jester:
Originally posted by AzureSky:
People don't understand, what the op is saying is to implement VULKAN.

To people that didn't play doom or any of the multiple emulators that use vulkan, it gives you a really noticeable increase in performance and stability, reducing the CPU usage overall.

DX12 is a failure, it showed negative performance on 99% of games it was implemented (except shadow of the tomb raider that it got a low 10% max increase in performance but still had high cpu usage)

compare that with Vulkan that had a LOT of success in most of the games and emulators it was implemented, also making a Vulkan version of the game allows you to run it on Linux by steam proton BY DEFAULT.

@CAPCOM You will get a lot more of money by making a Vulkan release than making a DX12 one, having all of the users of other segment (Linux) far outshines the money Microsoft gave to you to make a DX12 version instead of Vulkan one.

Vulkan can improve performance, sure, but it cannot perform miracles. It's a low level API like directX 12, and equally difficult to program games to use. If the implementation of DX12 is bad in this game, an implementation of VK is highly unlikely to run much better.

The OP's machine is considerably under powered compared to the minimum specifications of the game. Additionally the game itself utilizes features of DirectX 11.1 (and possibly) higher, for which Windows 7 only has partial support for anyway (in the form of the platform update).

(A high CPU usage in either DX12, or Vulkan isn't a bad thing by the way, ideally you want your game to utilise all resources available. Both Vulkan and DirectX12 can scale across multiple cores much more efficiently than DX11 which results in a higher CPU usage)

It would nice if it had Vulkan support sure but please be realistic, it's not going to provide the improvement and level of performance that you say it will.


Not at all, emulators devs already said on multiple blogspots that even if you develop a lot in DX12 it doesn't give gains worth the effort and it's unstable, another thing, what Vulkan does is distribute the load between cores, REDUCING the % usage, there's multiple videos about this that show what i'm saying, this doesn't happen in DX12 that increases the usage but still doesn't have the performance gains Vulkan gives to the table.

There's some devs that said something similar of what you said "Vulkan is not a miracle fix" well, they are cemu devs (still using opengl ) the results show that in every emulator they implemented Vulkan they had a noticeable performance bump, it's going to happen in some months on cemu since they are also implementing Vulkan on their emulator.

There's no excuse to use DX12 when you have Vulkan, absolutely no excuse.
D I A B L O Feb 8, 2019 @ 3:56pm 
Originally posted by N3XZUS:
please invest some time on this like DOOM did, really helps those with low end to mid level pc users, hell even high end pcs will get better overall performance in general other than DX12.
dx12 allows more draw calls than vulkan
and other features
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